Player Matchup

Fenrir
Fenrir
Phythse
Fenrir
Level 6
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
SolidSide
Hachiman
Level 12
God Stats
2W - 8L
1,500 SR
Queue Stats
306W - 351L
1,144 Elo+
Party 2
Jormungandr
Jormungandr
TarTar12
Jormungandr
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,279 Elo+
Solo
Merlin
Merlin
Tenaciousang31
Merlin
Level 11
God Stats
4W - 9L
1,086 SR
Queue Stats
323W - 362L
1,144 Elo+
Party 2
Cu Chulainn
Cu Chulainn
aultindo
Cu Chulainn
Level 28
God Stats
31W - 25L
1,519 SR
Queue Stats
616W - 546L
1,628 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,339 Elo+

VS

Team Averages
Level 12
1,372 SR
1,266 Elo+
Thor
Thor
Fuzball88
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jbernardo14
Nu Wa
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
385W - 410L
1,307 Elo+
Solo
Amaterasu
Amaterasu
RevelionLatino
Amaterasu
Level 7
God Stats
3W - 2L
1,251 SR
Queue Stats
9W - 10L
1,129 Elo+
Solo
Neith
Neith
dkenu2003
Neith
Level 8
God Stats
7W - 9L
1,342 SR
Queue Stats
13W - 24L
1,197 Elo+
Party 1
Cthulhu
Cthulhu
jhosex
Cthulhu
Level 18
God Stats
2W - 2L
1,267 SR
Queue Stats
13W - 27L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Phythse
Fenrir
2
0 / 2 / 0
3,582
358
112
1,585
264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
SolidSide
Hachiman
6
0 / 3 / 1
4,258
426
1,441
2,559
627
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
TarTar12
Jormungandr
7
1 / 2 / 0
5,063
506
1,673
4,317
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 0
5,074
507
1,850
3,373
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
aultindo
Cu Chulainn
11
3 / 0 / 0
6,098
610
5,083
6,189
3,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 2 / 0
5,312
531
1,271
6,742
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 1
5,517
552
806
3,569
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
RevelionLatino
Amaterasu
7
0 / 2 / 0
4,551
455
1,508
5,855
3,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
dkenu2003
Neith
9
3 / 0 / 2
5,794
579
1,876
4,290
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
jhosex
Cthulhu
9
2 / 1 / 3
5,806
581
3,248
5,145
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
5
Kills
6
8
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
1
2
0
0.5
W
0
0
1
0.5
L
Fenrir
Phythse
Fenrir
0
2
0
0
W
Amaterasu
RevelionLatino
Amaterasu
0
2
0
0
L
Hachiman
SolidSide
Hachiman
0
3
1
0.17
L
Jormungandr
TarTar12
Jormungandr
1
2
0
0.5
L
1
1
0
1
L
Cu Chulainn
aultindo
Cu Chulainn
3
0
0
3
W
Neith
dkenu2003
Neith
3
0
2
4
W
Cthulhu
jhosex
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,159
Damage
8,709
18,023
Taken
25,601
7,373
Mitigated
9,623
2,879
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
1,271
767
0
1,378
6,742
2,117
813
771
5,971
0
23,744
W
806
467
0
2,068
3,569
935
635
535
3,034
28,799
0
L
Fenrir
Phythse
Fenrir
112
87
0
59
1,585
264
0
0
1,585
0
2,162
W
Amaterasu
RevelionLatino
Amaterasu
1,508
629
0
734
5,855
3,141
375
0
5,855
0
11,586
L
Hachiman
SolidSide
Hachiman
1,441
1,150
0
0
2,559
627
0
1,467
1,092
0
8,683
L
Jormungandr
TarTar12
Jormungandr
1,673
239
0
672
4,317
1,754
0
1,474
2,843
12,173
0
L
1,850
494
0
134
3,373
882
1,260
1,113
2,260
19,807
0
L
Cu Chulainn
aultindo
Cu Chulainn
5,083
1,110
0
2,014
6,189
3,846
0
0
6,035
0
30,037
W
Neith
dkenu2003
Neith
1,876
851
0
2,502
4,290
1,083
828
741
3,549
0
20,447
W
Cthulhu
jhosex
Cthulhu
3,248
163
0
744
5,145
2,347
182
1,476
3,669
15,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,075
Gold Earned
26,980
144
Minions Killed
208
0
Camps Cleared
0
860,225
Distance Traveled
933,542
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,312
531
53
5
0
214,112
0
W
Nu Wa
5,517
552
50
5
0
155,054
1
L
Fenrir
3,582
358
2
0
0
77,669
1
W
Amaterasu
4,551
455
21
2
0
171,993
1
L
Hachiman
4,258
426
25
3
0
170,625
0
L
Jormungandr
5,063
506
17
2
0
227,254
0
L
Merlin
5,074
507
35
4
0
177,278
1
L
Cu Chulainn
6,098
610
65
7
0
207,399
0
W
Neith
5,794
579
56
6
0
177,943
0
W
Cthulhu
5,806
581
28
3
0
214,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role