Player Matchup

Geb
Geb
ChúrroVerde
Geb
Level 29
God Stats
3W - 2L
1,732 SR
Queue Stats
46W - 26L
1,721 Elo+
Solo
Sol
Sol
CuinLali
Sol
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Yh0rm1
Merlin
Level 24
God Stats
29W - 19L
1,703 SR
Queue Stats
86W - 47L
1,633 Elo+
Party 2
Cupid
Cupid
Zerato de Tropa
Cupid
Level 29
God Stats
5W - 8L
1,500 SR
Queue Stats
339W - 388L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
kavcki
Sun Wukong
Level 22
God Stats
3W - 7L
1,362 SR
Queue Stats
84W - 48L
1,631 Elo+
Party 2
Team Averages
Level 24
1,559 SR
1,596 Elo+

VS

Team Averages
Level 18
1,517 SR
1,558 Elo+
Agni
Agni
ChupaCabras3000z
Agni
Level 18
God Stats
8W - 5L
1,573 SR
Queue Stats
65W - 33L
1,622 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CyanSpikezx
Tsukuyomi
Level 6
God Stats
2W - 2L
1,406 SR
Queue Stats
5W - 4L
1,528 Elo+
Solo
Nemesis
Nemesis
Nicoletern
Nemesis
Level 10
God Stats
2W - 1L
1,211 SR
Queue Stats
22W - 9L
1,613 Elo+
Party 1
Cerberus
Cerberus
PROERDSAMA
Cerberus
Level 27
God Stats
57W - 26L
1,630 SR
Queue Stats
166W - 147L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
lucasmayer
Baron Samedi
Level 29
God Stats
5W - 1L
1,764 SR
Queue Stats
31W - 39L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 7
12,427
956
15,916
16,556
20,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 2 / 5
11,174
860
11,370
12,965
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
Yh0rm1
Merlin
18
1 / 4 / 7
11,864
913
13,882
11,991
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 2
10,983
845
7,458
11,944
4,635
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
kavcki
Sun Wukong
17
3 / 4 / 4
11,856
912
13,297
19,282
14,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

133

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 7
12,980
998
28,697
18,367
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
CyanSpikezx
Tsukuyomi
14
0 / 1 / 0
9,561
735
425
790
210
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Nicoletern
Nemesis
19
5 / 5 / 8
12,692
976
17,449
21,644
9,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
PROERDSAMA
Cerberus
19
2 / 1 / 9
13,798
1,061
12,517
15,179
17,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
lucasmayer
Baron Samedi
19
4 / 0 / 7
12,582
968
9,642
9,360
4,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
8
Kills
16
16
Deaths
8
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
1
2
7
2.25
L
1
2
5
1.75
W
Tsukuyomi
CyanSpikezx
Tsukuyomi
0
1
0
0
W
Nemesis
Nicoletern
Nemesis
5
5
8
1.8
W
Cerberus
PROERDSAMA
Cerberus
2
1
9
6.5
L
Merlin
Yh0rm1
Merlin
1
4
7
1.13
L
2
4
2
0.75
L
Sun Wukong
kavcki
Sun Wukong
3
4
4
1.25
W
Baron Samedi
lucasmayer
Baron Samedi
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,923
Damage
68,730
72,738
Taken
65,340
48,823
Mitigated
39,280
6,291
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,697
1,295
635
7,226
18,367
7,031
0
9,811
8,108
68,884
0
L
15,916
951
0
1,870
16,556
20,276
0
12,047
4,509
27,218
0
L
11,370
2,013
0
2,021
12,965
4,707
0
9,821
3,144
24,338
0
W
Tsukuyomi
CyanSpikezx
Tsukuyomi
425
109
0
0
790
210
0
131
625
0
425
W
Nemesis
Nicoletern
Nemesis
17,449
7,657
0
4,118
21,644
9,980
0
14,160
6,862
0
31,364
W
Cerberus
PROERDSAMA
Cerberus
12,517
396
0
3,567
15,179
17,439
0
8,034
6,617
43,371
0
L
Merlin
Yh0rm1
Merlin
13,882
508
0
442
11,991
5,196
0
6,868
5,123
54,500
0
L
7,458
4,989
1,233
147
11,944
4,635
0
8,015
3,929
0
22,199
L
Sun Wukong
kavcki
Sun Wukong
13,297
2,059
0
578
19,282
14,009
0
14,105
5,177
548
38,158
W
Baron Samedi
lucasmayer
Baron Samedi
9,642
598
3,589
2,465
9,360
4,620
0
7,692
1,421
38,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,304
Gold Earned
61,613
261
Minions Killed
298
8
Camps Cleared
9
1,265,870
Distance Traveled
1,123,687
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,980
998
107
8
3
275,255
3
L
Geb
12,427
956
16
1
2
256,681
4
L
Sol
11,174
860
30
2
3
273,684
0
W
Tsukuyomi
9,561
735
0
0
0
10,517
1
W
Nemesis
12,692
976
26
2
4
293,913
0
W
Cerberus
13,798
1,061
80
6
1
288,408
1
L
Merlin
11,864
913
116
9
3
240,530
1
L
Cupid
10,983
845
26
2
0
218,157
2
L
Sun Wukong
11,856
912
73
6
0
276,818
0
W
Baron Samedi
12,582
968
85
7
1
255,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role