Player Matchup

Cupid
Cupid
Gold IV
BasedJamover
Cupid
Gold IV
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,512 MMR
Solo
Aphrodite
Aphrodite
Gold III
Kyomane
Aphrodite
Gold III
Level 126
God Stats
3W - 6L
1,888 SR
Queue Stats
232W - 233L
1,509 MMR
Solo
Janus
Janus
Gold II
Tricoloco
Janus
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
adzikows
Awilix
Gold V
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
270W - 261L
1,374 MMR
Party 1
King Arthur
King Arthur
Silver II
streetmeat63
King Arthur
Silver II
Level 127
God Stats
61W - 71L
1,552 SR
Queue Stats
698W - 699L
1,665 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,588 SR
1,512 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,701 SR
1,516 MMR
Anhur
Anhur
Bronze III
Cesarsx10
Anhur
Bronze III
Level 149
God Stats
13W - 26L
1,565 SR
Queue Stats
90W - 79L
1,403 MMR
Party 2
Persephone
Persephone
Gold V
FappleWasTaken
Persephone
Gold V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,441 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
SuaveSentinal
Cu Chulainn
Gold V
Level 145
God Stats
2W - 0L
1,721 SR
Queue Stats
20W - 16L
1,604 MMR
Party 3
Sobek
Sobek
Bronze III
TormentorJ
Sobek
Bronze III
Level 140
God Stats
26W - 29L
1,933 SR
Queue Stats
178W - 189L
1,500 MMR
Solo
Arachne
Arachne
Gold I
sepelion
Arachne
Gold I
Level 157
God Stats
29W - 26L
1,784 SR
Queue Stats
95W - 97L
1,634 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 2
11,665
467
10,133
19,161
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Kyomane
Aphrodite
16
1 / 5 / 9
9,316
373
10,252
20,790
14,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Tricoloco
Janus
20
3 / 2 / 6
12,679
507
25,236
16,624
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
adzikows
Awilix
17
4 / 7 / 4
10,901
436
10,118
21,678
10,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

King Arthur
streetmeat63
King Arthur
18
3 / 4 / 2
11,090
444
14,159
29,679
29,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ScyllaTsukuyomiApolloSetGuan Yu

VS

Bans
DanzaburouCthulhuAresNemesisNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cesarsx10
Anhur
19
3 / 1 / 11
13,109
524
17,794
18,985
9,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
FappleWasTaken
Persephone
17
3 / 8 / 6
12,340
494
13,520
16,332
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
SuaveSentinal
Cu Chulainn
20
5 / 1 / 5
14,121
565
25,483
22,641
25,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
17
5 / 3 / 8
12,663
507
12,104
23,321
28,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
sepelion
Arachne
20
6 / 1 / 6
13,904
556
16,728
22,840
10,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
14
Kills
22
22
Deaths
14
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Anhur
Cesarsx10
Anhur
3
1
11
8.5
W
Persephone
FappleWasTaken
Persephone
3
8
6
0.75
L
Aphrodite
Kyomane
Aphrodite
1
5
9
1.1
W
Cu Chulainn
SuaveSentinal
Cu Chulainn
5
1
5
7.5
W
Sobek
5
3
8
3
L
Janus
Tricoloco
Janus
3
2
6
3
L
Awilix
adzikows
Awilix
4
7
4
0.86
W
Arachne
sepelion
Arachne
6
1
6
9
L
King Arthur
streetmeat63
King Arthur
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,898
Damage
85,629
107,932
Taken
104,119
69,835
Mitigated
80,666
35,241
Healing
39,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,133
4,481
519
5,896
19,161
7,896
0
3,560
15,420
0
71,403
W
Anhur
Cesarsx10
Anhur
17,794
9,534
0
8,096
18,985
9,897
6,093
5,202
13,758
0
92,753
W
Persephone
FappleWasTaken
Persephone
13,520
1,014
0
1,904
16,332
6,588
309
6,332
9,920
66,809
0
L
Aphrodite
Kyomane
Aphrodite
10,252
1,269
6,099
8,676
20,790
14,693
0
6,078
14,420
42,855
0
W
Cu Chulainn
SuaveSentinal
Cu Chulainn
25,483
7,109
0
9,506
22,641
25,428
1,199
5,929
16,125
0
116,796
W
Sobek
12,104
1,244
0
9,570
23,321
28,133
495
10,730
12,516
40,456
0
L
Janus
Tricoloco
Janus
25,236
863
0
376
16,624
7,261
0
4,853
11,351
139,609
0
L
Awilix
adzikows
Awilix
10,118
2,619
0
5,214
21,678
10,182
0
4,476
16,992
0
76,449
W
Arachne
sepelion
Arachne
16,728
9,950
0
10,229
22,840
10,620
3,753
7,295
15,419
0
132,932
L
King Arthur
streetmeat63
King Arthur
14,159
1,767
0
8,461
29,679
29,803
0
5,701
23,045
0
65,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,651
Gold Earned
66,137
691
Minions Killed
640
0
Camps Cleared
0
2,462,525
Distance Traveled
2,385,501
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,665
467
129
5
0
442,039
8
W
Anhur
13,109
524
128
5
0
431,471
6
W
Persephone
12,340
494
114
5
0
427,245
1
L
Aphrodite
9,316
373
64
3
0
475,944
0
W
Cu Chulainn
14,121
565
191
8
0
529,996
0
W
Sobek
12,663
507
57
2
0
497,876
7
L
Janus
12,679
507
241
10
0
565,429
1
L
Awilix
10,901
436
130
5
0
474,778
5
W
Arachne
13,904
556
150
6
0
498,913
10
L
King Arthur
11,090
444
127
5
0
504,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role