Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Gamergirl909089
Izanami
Level 29
God Stats
36W - 39L
1,558 SR
Queue Stats
265W - 299L
1,560 Elo+
Party 2
Heimdallr
Heimdallr
The Gardian 146
Heimdallr
Level 101
God Stats
50W - 39L
1,639 SR
Queue Stats
436W - 438L
1,558 Elo+
Party 2
Arachne
Arachne
Wet Hairline
Arachne
Level 123
God Stats
17W - 13L
1,655 SR
Queue Stats
825W - 818L
1,613 Elo+
Party 2
Ares
Ares
solarfox12
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,451 Elo+
Party 2
Team Averages
Level 69
1,570 SR
1,536 Elo+

VS

Team Averages
Level 80
1,719 SR
1,503 Elo+
Hades
Hades
ChiefKeefGBE127
Hades
Level 69
God Stats
9W - 6L
1,866 SR
Queue Stats
213W - 200L
1,470 Elo+
Party 1
Apollo
Apollo
FilthyZombie
Apollo
Level 26
God Stats
15W - 9L
1,598 SR
Queue Stats
36W - 31L
1,492 Elo+
Party 1
Hel
Hel
It DeadEvil
Hel
Level 113
God Stats
1W - 1L
1,937 SR
Queue Stats
90W - 85L
1,606 Elo+
Party 1
Neith
Neith
Queen J9373
Neith
Level 105
God Stats
9W - 10L
1,544 SR
Queue Stats
316W - 362L
1,485 Elo+
Party 1
Chronos
Chronos
slender king43
Chronos
Level 87
God Stats
4W - 0L
1,647 SR
Queue Stats
194W - 192L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 1 / 1
6,853
527
4,077
4,674
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 0
5,500
423
2,008
6,405
1,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
The Gardian 146
Heimdallr
12
3 / 4 / 0
7,458
574
7,773
9,196
3,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Wet Hairline
Arachne
13
4 / 2 / 1
7,839
603
8,041
11,389
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 9 / 0
5,373
413
2,145
11,265
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 11
7,193
553
7,528
11,349
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
11
2 / 3 / 1
6,402
492
3,688
7,704
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
10 / 0 / 6
7,573
583
8,999
4,814
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 2
7,728
594
4,833
8,263
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 0
7,291
561
4,047
7,003
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
7
Kills
20
20
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
3
1
11
8.5
W
Apollo
2
3
1
0.83
L
0
4
0
0
W
10
0
6
13
W
3
1
2
4
L
Heimdallr
The Gardian 146
Heimdallr
3
4
0
0.75
L
Arachne
Wet Hairline
Arachne
4
2
1
2.25
W
2
2
0
1
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
29,095
42,929
Taken
39,133
16,379
Mitigated
22,278
10,001
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,077
574
0
2,284
4,674
2,243
0
2,706
1,908
38,762
0
W
7,528
1,426
338
3,944
11,349
9,045
624
1,665
9,684
25,859
0
W
Apollo
3,688
2,099
0
1,950
7,704
4,333
381
138
7,563
0
28,929
L
2,008
929
0
1,600
6,405
1,896
1,569
4,760
1,403
0
30,046
W
8,999
897
2,104
2,482
4,814
3,568
466
616
4,198
32,561
0
W
4,833
1,032
0
2,498
8,263
3,087
1,035
0
8,263
0
41,594
L
Heimdallr
The Gardian 146
Heimdallr
7,773
3,593
0
2,067
9,196
3,772
1,164
0
9,196
0
46,072
L
Arachne
Wet Hairline
Arachne
8,041
5,078
0
3,475
11,389
4,128
0
4,467
6,778
0
53,284
W
4,047
1,131
0
2,302
7,003
2,245
408
3,488
3,203
40,506
0
L
2,145
483
0
575
11,265
4,340
80
7,831
3,070
6,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
36,187
345
Minions Killed
332
0
Camps Cleared
0
1,149,524
Distance Traveled
1,208,852
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,853
527
75
6
0
228,426
0
W
Hades
7,193
553
52
4
0
215,132
0
W
Apollo
6,402
492
55
4
0
245,177
1
L
Izanami
5,500
423
64
5
0
189,924
2
W
Hel
7,573
583
56
4
0
237,572
4
W
Neith
7,728
594
86
7
0
266,902
1
L
Heimdallr
7,458
574
93
7
0
191,837
0
L
Arachne
7,839
603
102
8
0
287,156
0
W
Chronos
7,291
561
83
6
0
244,069
3
L
Ares
5,373
413
11
1
0
252,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role