Player Matchup

Ymir
Ymir
Doodle1114
Ymir
Level 14
God Stats
2W - 2L
1,182 SR
Queue Stats
16W - 34L
1,205 Elo+
Solo
Fafnir
Fafnir
KING BAJIE
Fafnir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,356 Elo+
Party 1
Thor
Thor
SHADoo Ray
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
blackjack0606
Hou Yi
Level 27
God Stats
161W - 193L
1,321 SR
Queue Stats
169W - 209L
1,195 Elo+
Solo
Hera
Hera
the_old_Betty
Hera
Level 23
God Stats
14W - 15L
1,436 SR
Queue Stats
255W - 266L
1,227 Elo+
Solo
Team Averages
Level 20
1,388 SR
1,281 Elo+

VS

Team Averages
Level 20
1,519 SR
1,306 Elo+
Amaterasu
Amaterasu
ANUBYSX89
Amaterasu
Level 25
God Stats
0W - 7L
1,500 SR
Queue Stats
297W - 684L
1,248 Elo+
Solo
Cerberus
Cerberus
Daddy Rich100
Cerberus
Level 7
God Stats
3W - 4L
1,496 SR
Queue Stats
12W - 17L
1,251 Elo+
Solo
Neith
Neith
KIKIUSMC
Neith
Level 19
God Stats
54W - 59L
1,437 SR
Queue Stats
301W - 370L
1,281 Elo+
Solo
Baron Samedi
Baron Samedi
Raccoon21s
Baron Samedi
Level 27
God Stats
2W - 7L
1,663 SR
Queue Stats
149W - 130L
1,408 Elo+
Solo
Yemoja
Yemoja
vigilant10
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 8
12,962
864
6,647
17,883
5,910
Fafnir
KING BAJIE
Fafnir
20
5 / 0 / 15
15,299
1,020
9,845
15,491
18,986
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
7 / 1 / 13
14,781
985
16,699
23,597
13,035
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 4 / 11
13,682
912
13,231
11,527
10,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 4 / 9
15,433
1,029
43,114
17,923
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ANUBYSX89
Amaterasu
18
0 / 15 / 4
12,582
839
2,744
26,016
13,043
Cerberus
Daddy Rich100
Cerberus
19
1 / 11 / 11
13,706
914
16,446
27,375
31,470
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
KIKIUSMC
Neith
20
3 / 2 / 7
13,692
913
20,255
15,633
6,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Raccoon21s
Baron Samedi
20
8 / 4 / 7
15,020
1,001
29,342
16,512
7,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
vigilant10
Yemoja
19
4 / 2 / 7
13,443
896
9,317
15,888
11,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
34
Kills
16
16
Deaths
34
56
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ANUBYSX89
Amaterasu
0
15
4
0.13
L
Cerberus
Daddy Rich100
Cerberus
1
11
11
0.59
W
2
7
8
0.86
L
Neith
KIKIUSMC
Neith
3
2
7
3.25
W
Fafnir
KING BAJIE
Fafnir
5
0
15
12.5
L
Baron Samedi
Raccoon21s
Baron Samedi
8
4
7
2.88
W
7
1
13
13.5
W
4
4
11
2.38
W
16
4
9
5.13
L
Yemoja
vigilant10
Yemoja
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,536
Damage
78,104
86,421
Taken
101,424
53,330
Mitigated
69,728
5,734
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ANUBYSX89
Amaterasu
2,744
1,454
0
1,050
26,016
13,043
0
12,375
13,641
0
19,511
L
Cerberus
Daddy Rich100
Cerberus
16,446
3,745
0
2,073
27,375
31,470
0
18,853
8,522
31,317
0
W
6,647
1,926
0
0
17,883
5,910
0
11,609
6,274
21,207
0
L
Neith
KIKIUSMC
Neith
20,255
13,078
0
5,214
15,633
6,776
0
8,479
7,154
0
71,922
W
Fafnir
KING BAJIE
Fafnir
9,845
5,262
0
1,574
15,491
18,986
0
8,022
7,469
17,708
0
L
Baron Samedi
Raccoon21s
Baron Samedi
29,342
4,528
3,438
3,038
16,512
7,314
0
14,195
2,317
53,681
0
W
16,699
6,579
0
1,630
23,597
13,035
0
15,924
7,673
9,708
45,179
W
13,231
9,859
0
707
11,527
10,875
0
6,469
5,058
250
28,950
W
43,114
15,670
234
1,589
17,923
4,524
0
13,081
4,842
65,504
0
L
Yemoja
vigilant10
Yemoja
9,317
2,143
1,491
957
15,888
11,125
0
7,876
8,012
22,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,157
Gold Earned
68,443
218
Minions Killed
229
9
Camps Cleared
11
1,085,035
Distance Traveled
1,116,400
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,582
839
18
1
9
179,300
0
L
Cerberus
13,706
914
22
1
1
238,385
1
W
Ymir
12,962
864
22
1
8
154,892
2
L
Neith
13,692
913
93
6
0
246,699
0
W
Fafnir
15,299
1,020
12
1
0
272,170
0
L
Baron Samedi
15,020
1,001
64
4
0
219,488
2
W
Thor
14,781
985
93
6
0
227,253
0
W
Hou Yi
13,682
912
41
3
1
178,773
1
W
Hera
15,433
1,029
50
3
0
251,947
0
L
Yemoja
13,443
896
32
2
1
232,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role