Player Matchup

Ymir
Ymir
AllureHomme
Ymir
Level 128
God Stats
2W - 4L
1,863 SR
Queue Stats
200W - 208L
1,481 Elo+
Party 2
Chang'e
Chang'e
Ceitidh
Chang'e
Level 89
God Stats
1W - 1L
1,764 SR
Queue Stats
16W - 18L
1,523 Elo+
Party 2
Skadi
Skadi
GreetedLamp6262
Skadi
Level 16
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 2L
1,491 Elo+
Party 2
Xing Tian
Xing Tian
NaskaB
Xing Tian
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
ThunderPonny
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,523 Elo+
Party 2
Team Averages
Level 84
1,584 SR
1,494 Elo+

VS

Team Averages
Level 67
1,576 SR
1,557 Elo+
Merlin
Merlin
Arcticly
Merlin
Level 23
God Stats
3W - 1L
1,640 SR
Queue Stats
35W - 50L
1,474 Elo+
Party 3
Guan Yu
Guan Yu
Delirious_Things
Guan Yu
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 205L
1,677 Elo+
Party 1
Hachiman
Hachiman
DinglePussFart
Hachiman
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,529 Elo+
Solo
King Arthur
King Arthur
Silvabakk
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,576 Elo+
Party 1
Freya
Freya
Trriiss
Freya
Level 148
God Stats
1W - 0L
1,738 SR
Queue Stats
35W - 45L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
7,733
859
7,290
12,394
13,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Ceitidh
Chang'e
14
2 / 5 / 9
7,963
885
6,505
14,210
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 6 / 4
7,655
851
4,317
10,172
3,966
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
NaskaB
Xing Tian
13
1 / 4 / 7
7,002
778
6,223
15,941
15,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
14
4 / 5 / 6
8,370
930
11,597
11,429
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arcticly
Merlin
16
4 / 2 / 18
9,049
1,005
14,608
5,837
2,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 3 / 14
9,128
1,014
11,202
12,176
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
14
3 / 1 / 13
8,642
960
13,325
7,782
3,048
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Silvabakk
King Arthur
13
0 / 5 / 19
7,823
869
8,245
12,350
9,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Trriiss
Freya
15
10 / 3 / 12
9,475
1,053
12,973
9,901
4,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
100
14
Kills
24
24
Deaths
14
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Merlin
Arcticly
Merlin
4
2
18
6.5
L
Chang'e
Ceitidh
Chang'e
2
5
9
1.3
W
7
3
14
4.67
W
Hachiman
3
1
13
9.5
L
4
6
4
1
L
Xing Tian
NaskaB
Xing Tian
1
4
7
1.13
W
King Arthur
Silvabakk
King Arthur
0
5
19
1.9
L
Ne Zha
4
5
6
1.4
W
Freya
Trriiss
Freya
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,932
Damage
60,353
64,146
Taken
48,046
45,247
Mitigated
31,415
20,522
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,290
604
1,380
954
12,394
13,364
0
4,910
7,342
12,096
0
W
Merlin
Arcticly
Merlin
14,608
1,726
0
209
5,837
2,350
617
2,285
3,552
33,126
0
L
Chang'e
Ceitidh
Chang'e
6,505
430
5,435
4,870
14,210
6,431
0
5,226
8,884
17,303
0
W
11,202
1,303
5,205
4,151
12,176
12,963
50
5,171
7,005
0
14,954
W
Hachiman
13,325
5,206
2,612
3,583
7,782
3,048
2,710
3,384
4,398
0
27,747
L
4,317
2,022
0
704
10,172
3,966
0
3,984
6,067
0
7,300
L
Xing Tian
NaskaB
Xing Tian
6,223
694
1,347
2,800
15,941
15,563
0
8,046
7,799
10,000
0
W
King Arthur
Silvabakk
King Arthur
8,245
1,407
209
260
12,350
9,022
284
6,085
6,265
0
11,796
L
Ne Zha
11,597
3,285
495
2,537
11,429
5,923
0
5,415
5,964
0
20,023
W
Freya
Trriiss
Freya
12,973
5,004
0
4,135
9,901
4,032
831
3,093
6,808
22,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,723
Gold Earned
44,117
68
Minions Killed
88
0
Camps Cleared
0
729,527
Distance Traveled
840,131
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,733
859
17
2
0
135,269
4
W
Merlin
9,049
1,005
39
4
0
168,722
0
L
Chang'e
7,963
885
20
2
0
155,235
0
W
Guan Yu
9,128
1,014
10
1
0
181,480
0
W
Hachiman
8,642
960
16
2
0
151,274
1
L
Skadi
7,655
851
8
1
0
111,911
0
L
Xing Tian
7,002
778
10
1
0
166,682
0
W
King Arthur
7,823
869
11
1
0
183,014
0
L
Ne Zha
8,370
930
13
1
0
160,430
2
W
Freya
9,475
1,053
12
1
0
155,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role