Player Matchup

Neith
Neith
Carrasco1112
Neith
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 135L
1,397 Elo+
Party 1
Ne Zha
Ne Zha
SOPAS_FURIOSO
Ne Zha
Level 28
God Stats
2W - 3L
1,288 SR
Queue Stats
73W - 98L
1,374 Elo+
Party 1
Chang'e
Chang'e
zowineu
Chang'e
Level 29
God Stats
9W - 19L
1,459 SR
Queue Stats
82W - 147L
1,383 Elo+
Party 1
Team Averages
Level 61
1,416 SR
1,385 Elo+

VS

Team Averages
Level 33
1,552 SR
1,313 Elo+
Xbalanque
Xbalanque
Hippymess
Xbalanque
Level 17
God Stats
10W - 14L
1,500 SR
Queue Stats
165W - 250L
1,212 Elo+
Solo
Ymir
Ymir
NutzyNF
Ymir
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,344 Elo+
Party 2
Ra
Ra
TheUnknownToxic
Ra
Level 66
God Stats
5W - 6L
1,657 SR
Queue Stats
57W - 55L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 9
9,410
855
11,998
6,726
2,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 11
8,424
766
6,533
7,460
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
zowineu
Chang'e
12
6 / 0 / 9
8,661
787
5,690
5,539
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hippymess
Xbalanque
7
0 / 7 / 0
6,243
568
4,688
8,252
2,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
NutzyNF
Ymir
10
1 / 5 / 0
7,323
666
2,042
10,424
7,096
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 6 / 1
6,695
609
5,475
9,980
2,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
18
Kills
1
1
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
0
9
13.5
L
Xbalanque
Hippymess
Xbalanque
0
7
0
0
L
Ymir
NutzyNF
Ymir
1
5
0
0.2
W
3
1
11
8.5
L
0
6
1
0.08
W
Chang'e
zowineu
Chang'e
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
12,205
19,725
Taken
28,656
8,220
Mitigated
12,514
10,644
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,998
4,352
0
4,203
6,726
2,351
1,154
2,144
4,582
0
43,187
L
Xbalanque
Hippymess
Xbalanque
4,688
2,261
0
0
8,252
2,422
0
1,949
6,047
0
11,682
L
Ymir
NutzyNF
Ymir
2,042
403
0
859
10,424
7,096
0
1,818
8,339
7,284
0
W
6,533
1,528
318
1,926
7,460
4,030
660
2,594
4,866
0
32,584
L
5,475
459
1,330
2,515
9,980
2,996
0
1,206
8,560
28,795
0
W
Chang'e
zowineu
Chang'e
5,690
713
1,044
3,153
5,539
1,839
820
2,798
2,741
14,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
20,261
134
Minions Killed
75
0
Camps Cleared
0
596,661
Distance Traveled
460,324
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,410
855
65
6
0
172,490
0
L
Xbalanque
6,243
568
15
1
0
132,306
2
L
Ymir
7,323
666
17
2
0
165,023
1
W
Ne Zha
8,424
766
51
5
0
228,984
1
L
Ra
6,695
609
43
4
0
162,995
1
W
Chang'e
8,661
787
18
2
0
195,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role