Player Matchup

Set
Set
CISCOisis300
Set
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 99L
1,466 Elo+
Party 1
Neith
Neith
Eye_Of_Fenris
Neith
Level 8
God Stats
16W - 13L
1,418 SR
Queue Stats
17W - 18L
1,303 Elo+
Party 1
Ymir
Ymir
Guy38
Ymir
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 31L
957 Elo+
Solo
Danzaburou
Danzaburou
MisterMr11
Danzaburou
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 59L
1,359 Elo+
Solo
Merlin
Merlin
Richarizzard
Merlin
Level 29
God Stats
4W - 10L
1,359 SR
Queue Stats
121W - 140L
1,391 Elo+
Solo
Team Averages
Level 25
1,455 SR
1,295 Elo+

VS

Team Averages
Level 20
1,377 SR
1,361 Elo+
Ares
Ares
DBZgamer123451
Ares
Level 14
God Stats
17W - 16L
1,466 SR
Queue Stats
23W - 23L
1,299 Elo+
Solo
Aphrodite
Aphrodite
Nickwild89
Aphrodite
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ShadowZeno57
Kukulkan
Level 21
God Stats
2W - 0L
1,256 SR
Queue Stats
16W - 24L
1,337 Elo+
Solo
Scylla
Scylla
ThriftstoreHero
Scylla
Level 28
God Stats
18W - 14L
1,478 SR
Queue Stats
78W - 110L
1,234 Elo+
Solo
Fenrir
Fenrir
chack92
Fenrir
Level 17
God Stats
1W - 1L
1,182 SR
Queue Stats
30W - 28L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 1
10,218
929
3,330
19,082
8,653
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 3
9,717
883
10,760
14,203
4,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Guy38
Ymir
16
0 / 12 / 3
9,829
894
436
22,605
8,462
Danzaburou
MisterMr11
Danzaburou
15
0 / 2 / 4
9,705
882
4,454
6,433
2,352
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
5 / 10 / 1
11,442
1,040
27,773
25,802
9,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 22
12,944
1,177
19,890
16,482
12,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Aphrodite
Nickwild89
Aphrodite
20
9 / 0 / 25
12,710
1,155
17,155
9,929
6,104
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kukulkan
ShadowZeno57
Kukulkan
17
3 / 3 / 18
10,937
994
10,321
5,143
2,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 0 / 21
12,511
1,137
13,291
8,145
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
chack92
Fenrir
19
10 / 1 / 17
12,780
1,162
20,239
15,784
9,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
143
7
Kills
40
40
Deaths
7
12
Assists
103
Player
Kills
Deaths
Assists
KDA
L
2
12
1
0.21
W
12
3
22
7.67
L
0
4
3
0.38
L
Ymir
Guy38
Ymir
0
12
3
0.13
L
Danzaburou
MisterMr11
Danzaburou
0
2
4
1
W
Aphrodite
Nickwild89
Aphrodite
9
0
25
21.5
L
Merlin
5
10
1
0.55
W
Kukulkan
ShadowZeno57
Kukulkan
3
3
18
4
W
6
0
21
16.5
W
Fenrir
chack92
Fenrir
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,753
Damage
80,896
88,125
Taken
55,483
33,433
Mitigated
32,944
2,726
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,330
1,842
0
186
19,082
8,653
0
12,890
6,112
0
11,346
W
19,890
1,328
0
865
16,482
12,096
0
8,817
7,665
38,136
0
L
10,760
4,974
0
256
14,203
4,931
0
9,398
4,719
0
22,459
L
Ymir
Guy38
Ymir
436
317
0
0
22,605
8,462
0
15,271
7,193
10,269
0
L
Danzaburou
MisterMr11
Danzaburou
4,454
1,861
0
269
6,433
2,352
0
5,451
910
0
10,817
W
Aphrodite
Nickwild89
Aphrodite
17,155
3,005
6,823
7,421
9,929
6,104
0
5,985
3,944
42,773
0
L
Merlin
27,773
1,857
327
1,688
25,802
9,035
0
17,054
8,534
64,492
0
W
Kukulkan
ShadowZeno57
Kukulkan
10,321
1,445
0
1,257
5,143
2,007
0
2,885
2,258
17,259
0
W
13,291
2,053
154
2,057
8,145
3,354
0
3,580
4,565
30,715
0
W
Fenrir
chack92
Fenrir
20,239
6,740
0
3,496
15,784
9,383
0
6,942
7,362
0
33,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,911
Gold Earned
61,882
170
Minions Killed
208
1
Camps Cleared
5
702,921
Distance Traveled
978,858
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,218
929
18
2
0
131,797
2
W
Ares
12,944
1,177
21
2
1
227,224
0
L
Neith
9,717
883
32
3
0
147,670
0
L
Ymir
9,829
894
25
2
0
134,970
0
L
Danzaburou
9,705
882
10
1
0
88,753
0
W
Aphrodite
12,710
1,155
73
7
0
199,968
0
L
Merlin
11,442
1,040
85
8
1
199,731
0
W
Kukulkan
10,937
994
26
2
1
156,422
0
W
Scylla
12,511
1,137
57
5
1
177,132
0
W
Fenrir
12,780
1,162
31
3
2
218,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role