Player Matchup

Jormungandr
Jormungandr
IvanJoeStr
Jormungandr
Level 11
God Stats
6W - 8L
1,714 SR
Queue Stats
48W - 70L
1,493 Elo+
Solo
Janus
Janus
Okiebro
Janus
Level 26
God Stats
22W - 28L
1,621 SR
Queue Stats
101W - 124L
1,484 Elo+
Solo
Olorun
Olorun
Pastrami81
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,242 Elo+
Solo
Fenrir
Fenrir
Peirre
Fenrir
Level 5
God Stats
3W - 3L
1,703 SR
Queue Stats
5W - 7L
1,433 Elo+
Solo
Cthulhu
Cthulhu
silvaNUNCANEMVI
Cthulhu
Level 8
God Stats
1W - 2L
1,421 SR
Queue Stats
15W - 25L
1,359 Elo+
Solo
Team Averages
Level 12
1,592 SR
1,402 Elo+

VS

Team Averages
Level 17
1,526 SR
1,381 Elo+
Aphrodite
Aphrodite
ErHazel
Aphrodite
Level 10
God Stats
3W - 2L
1,404 SR
Queue Stats
23W - 33L
1,320 Elo+
Party 1
Sun Wukong
Sun Wukong
Pozzoboonn
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,222 Elo+
Party 1
Sylvanus
Sylvanus
Vind Kysten
Sylvanus
Level 25
God Stats
4W - 0L
1,565 SR
Queue Stats
40W - 28L
1,418 Elo+
Party 1
Hades
Hades
ale_rocker75
Hades
Level 18
God Stats
3W - 2L
1,644 SR
Queue Stats
33W - 34L
1,543 Elo+
Solo
Pele
Pele
zS4nTt
Pele
Level 26
God Stats
34W - 23L
1,517 SR
Queue Stats
77W - 81L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IvanJoeStr
Jormungandr
19
1 / 8 / 2
13,490
843
23,681
31,047
38,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
Okiebro
Janus
20
2 / 6 / 2
14,863
929
25,414
22,861
13,755
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Olorun
Pastrami81
Olorun
19
0 / 7 / 2
13,105
819
8,482
16,840
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Peirre
Fenrir
19
3 / 5 / 2
13,743
859
5,437
22,261
18,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
0 / 9 / 3
13,289
831
27,632
31,248
37,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ErHazel
Aphrodite
20
1 / 0 / 18
13,907
869
9,049
12,501
8,063
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
Pozzoboonn
Sun Wukong
20
2 / 1 / 15
13,998
875
10,069
14,758
7,097
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Vind Kysten
Sylvanus
20
5 / 1 / 19
15,167
948
15,480
25,519
15,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
10 / 0 / 18
16,909
1,057
35,555
19,914
13,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
zS4nTt
Pele
20
17 / 4 / 9
17,569
1,098
45,365
25,062
13,592
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
114
6
Kills
35
35
Deaths
6
11
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ErHazel
Aphrodite
1
0
18
10
L
Jormungandr
IvanJoeStr
Jormungandr
1
8
2
0.25
L
Janus
Okiebro
Janus
2
6
2
0.5
L
Olorun
Pastrami81
Olorun
0
7
2
0.14
L
Fenrir
Peirre
Fenrir
3
5
2
0.8
W
Sun Wukong
Pozzoboonn
Sun Wukong
2
1
15
9.5
W
Sylvanus
Vind Kysten
Sylvanus
5
1
19
14.5
W
10
0
18
19
L
0
9
3
0.17
W
Pele
zS4nTt
Pele
17
4
9
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,646
Damage
115,518
124,257
Taken
97,754
116,282
Mitigated
57,181
14,248
Healing
49,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ErHazel
Aphrodite
9,049
3,660
4,352
4,603
12,501
8,063
0
11,458
1,043
17,456
0
L
Jormungandr
IvanJoeStr
Jormungandr
23,681
9,612
0
245
31,047
38,802
0
16,481
14,566
45,995
0
L
Janus
Okiebro
Janus
25,414
1,543
52
4,612
22,861
13,755
0
11,198
11,663
70,720
0
L
Olorun
Pastrami81
Olorun
8,482
5,123
839
4,420
16,840
7,085
0
7,887
8,953
26,412
0
L
Fenrir
Peirre
Fenrir
5,437
2,553
0
2,172
22,261
18,915
0
10,718
11,543
0
15,819
W
Sun Wukong
Pozzoboonn
Sun Wukong
10,069
4,021
0
585
14,758
7,097
0
12,085
2,673
0
32,133
W
Sylvanus
Vind Kysten
Sylvanus
15,480
4,488
13,038
13,016
25,519
15,322
0
23,979
1,540
23,780
0
W
35,555
1,901
1,864
6,894
19,914
13,107
0
18,783
1,131
70,007
0
L
27,632
1,423
682
1,226
31,248
37,725
0
13,800
17,448
59,162
0
W
Pele
zS4nTt
Pele
45,365
24,200
0
4,952
25,062
13,592
0
18,904
5,696
0
84,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,490
Gold Earned
77,550
304
Minions Killed
270
4
Camps Cleared
13
1,276,053
Distance Traveled
1,430,954
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,907
869
20
1
0
272,066
0
L
Jormungandr
13,490
843
42
3
1
236,844
0
L
Janus
14,863
929
115
7
0
257,003
0
L
Olorun
13,105
819
52
3
2
186,424
1
L
Fenrir
13,743
859
31
2
0
313,431
2
W
Sun Wukong
13,998
875
54
3
6
269,119
2
W
Sylvanus
15,167
948
14
1
1
297,679
0
W
Hades
16,909
1,057
93
6
0
301,914
0
L
Cthulhu
13,289
831
64
4
1
282,351
0
W
Pele
17,569
1,098
89
6
6
290,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role