Player Matchup

Apollo
Apollo
Bilin_754
Apollo
Level 91
God Stats
7W - 3L
1,703 SR
Queue Stats
30W - 22L
1,724 Elo+
Party 1
Danzaburou
Danzaburou
Damonquintavius
Danzaburou
Level 24
God Stats
1W - 1L
1,434 SR
Queue Stats
32W - 12L
1,714 Elo+
Party 1
Khepri
Khepri
MyGiraffeHasAids
Khepri
Level 116
God Stats
2W - 0L
1,696 SR
Queue Stats
43W - 20L
1,774 Elo+
Party 1
Thanatos
Thanatos
OverNight6721
Thanatos
Level 106
God Stats
9W - 6L
1,241 SR
Queue Stats
105W - 50L
1,762 Elo+
Party 1
Zhong Kui
Zhong Kui
caesarrssalad
Zhong Kui
Level 112
God Stats
10W - 3L
1,731 SR
Queue Stats
62W - 31L
1,753 Elo+
Party 1
Team Averages
Level 90
1,561 SR
1,745 Elo+

VS

Team Averages
Level 72
1,469 SR
1,618 Elo+
Bellona
Bellona
Cruisewell
Bellona
Level 108
God Stats
4W - 5L
1,506 SR
Queue Stats
24W - 23L
1,572 Elo+
Party 2
Thanatos
Thanatos
LemonDiesel8305
Thanatos
Level 43
God Stats
3W - 6L
1,456 SR
Queue Stats
738W - 693L
1,565 Elo+
Solo
Nox
Nox
PrinceNavee
Nox
Level 40
God Stats
2W - 3L
1,445 SR
Queue Stats
10W - 9L
1,719 Elo+
Solo
Danzaburou
Danzaburou
Schuutz
Danzaburou
Level 119
God Stats
13W - 3L
1,225 SR
Queue Stats
280W - 228L
1,610 Elo+
Party 2
Cerberus
Cerberus
Wilierbus1
Cerberus
Level 49
God Stats
6W - 6L
1,712 SR
Queue Stats
16W - 11L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bilin_754
Apollo
15
6 / 1 / 6
9,902
550
15,417
13,209
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Damonquintavius
Danzaburou
17
5 / 1 / 4
10,497
583
14,301
14,199
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 9
7,477
415
4,221
13,092
8,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
OverNight6721
Thanatos
18
8 / 2 / 5
10,504
584
12,010
13,586
7,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
caesarrssalad
Zhong Kui
16
3 / 1 / 3
9,661
537
7,212
11,571
9,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cruisewell
Bellona
14
0 / 4 / 2
8,472
471
4,472
13,021
11,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
15
2 / 3 / 3
9,302
517
8,846
14,726
8,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 3
8,026
446
8,092
10,870
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Schuutz
Danzaburou
15
3 / 5 / 3
9,721
540
12,115
14,985
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Wilierbus1
Cerberus
12
2 / 5 / 4
8,347
464
6,032
18,364
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
9
9
Deaths
22
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bilin_754
Apollo
6
1
6
9
L
Bellona
Cruisewell
Bellona
0
4
2
0.25
W
Danzaburou
Damonquintavius
Danzaburou
5
1
4
7
L
Thanatos
2
3
3
1.17
W
0
4
9
1.13
W
Thanatos
OverNight6721
Thanatos
8
2
5
5.25
L
2
5
3
0.7
L
Danzaburou
Schuutz
Danzaburou
3
5
3
0.9
L
Cerberus
Wilierbus1
Cerberus
2
5
4
0.8
W
Zhong Kui
caesarrssalad
Zhong Kui
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,161
Damage
39,557
65,657
Taken
71,966
35,722
Mitigated
39,849
35,962
Healing
31,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bilin_754
Apollo
15,417
9,198
0
7,365
13,209
4,493
641
4,299
8,758
0
65,052
L
Bellona
Cruisewell
Bellona
4,472
918
0
2,873
13,021
11,811
0
5,365
7,656
714
40,472
W
Danzaburou
Damonquintavius
Danzaburou
14,301
7,139
0
8,233
14,199
5,759
3,172
1,848
12,343
0
80,561
L
Thanatos
8,846
2,006
0
13,950
14,726
8,264
0
919
13,807
0
72,963
W
4,221
565
0
604
13,092
8,895
0
2,950
10,047
22,929
4,548
W
Thanatos
OverNight6721
Thanatos
12,010
3,312
0
12,071
13,586
7,573
261
3,662
9,851
0
78,559
L
8,092
518
728
2,048
10,870
3,786
0
1,266
9,604
40,356
0
L
Danzaburou
Schuutz
Danzaburou
12,115
5,054
0
4,813
14,985
4,997
1,214
1,736
13,249
0
72,421
L
Cerberus
Wilierbus1
Cerberus
6,032
141
0
6,629
18,364
10,991
0
2,011
16,353
24,819
0
W
Zhong Kui
caesarrssalad
Zhong Kui
7,212
739
0
7,689
11,571
9,002
844
1,596
9,907
56,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,041
Gold Earned
43,868
488
Minions Killed
442
0
Camps Cleared
0
1,701,133
Distance Traveled
1,618,936
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,902
550
107
6
0
386,031
3
L
Bellona
8,472
471
101
6
0
304,008
1
W
Danzaburou
10,497
583
126
7
0
318,271
3
L
Thanatos
9,302
517
108
6
0
353,502
2
W
Khepri
7,477
415
34
2
0
334,300
5
W
Thanatos
10,504
584
118
7
0
376,606
2
L
Nox
8,026
446
82
5
0
334,365
5
L
Danzaburou
9,721
540
124
7
0
305,079
5
L
Cerberus
8,347
464
27
2
0
321,982
2
W
Zhong Kui
9,661
537
103
6
0
285,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role