Player Matchup

Anhur
Anhur
BIGOLPANDA420
Anhur
Level 105
God Stats
3W - 6L
1,313 SR
Queue Stats
162W - 143L
1,442 Elo+
Solo
Scylla
Scylla
BootySkywalker00
Scylla
Level 68
God Stats
3W - 6L
1,304 SR
Queue Stats
101W - 114L
1,540 Elo+
Solo
Da Ji
Da Ji
Fluffy7252
Da Ji
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
MockVipers
Sylvanus
Level 107
God Stats
2W - 5L
1,353 SR
Queue Stats
25W - 20L
1,532 Elo+
Solo
Mulan
Mulan
T0 Na Disney677
Mulan
Level 86
God Stats
2W - 4L
1,481 SR
Queue Stats
66W - 68L
1,500 Elo+
Party 1
Team Averages
Level 91
1,390 SR
1,502 Elo+

VS

Team Averages
Level 94
1,625 SR
1,510 Elo+
Hel
Hel
IlCowboyll
Hel
Level 78
God Stats
14W - 7L
1,614 SR
Queue Stats
494W - 473L
1,505 Elo+
Solo
Hachiman
Hachiman
NineWinds98
Hachiman
Level 142
God Stats
8W - 9L
1,671 SR
Queue Stats
598W - 556L
1,465 Elo+
Solo
Chaac
Chaac
OracleToga
Chaac
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 88L
1,528 Elo+
Party 2
Artio
Artio
Zer0Embl3m
Artio
Level 69
God Stats
42W - 32L
1,542 SR
Queue Stats
73W - 56L
1,533 Elo+
Party 2
Set
Set
mynameis_anthony
Set
Level 63
God Stats
8W - 6L
1,799 SR
Queue Stats
118W - 144L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
5,056
460
3,577
7,245
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,437
494
653
6,329
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
7
2 / 4 / 0
4,896
445
3,556
6,128
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
MockVipers
Sylvanus
9
2 / 1 / 3
6,056
551
4,722
9,931
4,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 0
5,275
480
4,219
8,497
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,073
643
4,123
2,776
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
NineWinds98
Hachiman
9
1 / 3 / 3
5,730
521
5,713
5,267
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
13
6 / 0 / 2
7,261
660
7,011
7,015
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
9
3 / 3 / 0
6,176
561
5,486
9,681
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 0 / 3
6,411
583
3,269
5,982
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
18
18
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
0
4
0
0
L
Da Ji
2
4
0
0.5
W
4
0
1
4.5
L
Sylvanus
MockVipers
Sylvanus
2
1
3
3.5
W
Hachiman
NineWinds98
Hachiman
1
3
3
0.83
W
Chaac
6
0
2
7
L
0
5
0
0
W
Artio
3
3
0
1
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,727
Damage
25,602
38,130
Taken
30,721
13,544
Mitigated
13,614
10,833
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,577
1,906
0
2,075
7,245
1,716
0
2,335
4,910
0
22,353
L
653
41
0
1,411
6,329
2,069
0
3,130
2,872
28,546
0
L
Da Ji
3,556
684
0
431
6,128
1,854
0
872
5,184
0
16,395
W
4,123
67
0
900
2,776
853
550
524
2,164
43,341
0
L
Sylvanus
MockVipers
Sylvanus
4,722
1,793
765
3,938
9,931
4,074
0
2,743
7,188
23,326
0
W
Hachiman
NineWinds98
Hachiman
5,713
3,330
0
660
5,267
952
320
1,609
3,658
0
26,982
W
Chaac
7,011
1,435
0
3,601
7,015
5,186
208
0
7,015
0
38,298
L
4,219
938
0
2,213
8,497
3,831
0
205
7,942
0
24,694
W
Artio
5,486
1,200
673
4,832
9,681
4,727
0
2,789
6,892
24,311
0
W
3,269
926
0
1,504
5,982
1,896
400
365
5,617
0
27,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,720
Gold Earned
32,651
235
Minions Killed
324
0
Camps Cleared
0
867,776
Distance Traveled
1,056,755
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,056
460
47
4
0
162,096
2
L
Scylla
5,437
494
67
6
0
180,695
2
L
Da Ji
4,896
445
23
2
0
176,726
0
W
Hel
7,073
643
93
8
0
206,746
1
L
Sylvanus
6,056
551
41
4
0
160,846
0
W
Hachiman
5,730
521
55
5
0
199,354
2
W
Chaac
7,261
660
80
7
0
220,439
0
L
Mulan
5,275
480
57
5
0
187,413
0
W
Artio
6,176
561
32
3
0
209,491
3
W
Set
6,411
583
64
6
0
220,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role