Player Matchup

Fenrir
Fenrir
Silver V
FloggersUnited
Fenrir
Silver V
Level 78
God Stats
42W - 29L
1,430 SR
Queue Stats
561W - 561L
534 MMR
Solo
Tyr
Tyr
Bronze I
ITWONTLETMEULT
Tyr
Bronze I
Level 108
God Stats
71W - 96L
1,423 SR
Queue Stats
169W - 219L
534 MMR
Solo
Apollo
Apollo
Silver IV
Qrexi
Apollo
Silver IV
Level 84
God Stats
7W - 13L
1,340 SR
Queue Stats
49W - 69L
758 MMR
Solo
King Arthur
King Arthur
Silver II
The_Lord_of_SUS
King Arthur
Silver II
Level 100
God Stats
8W - 6L
1,412 SR
Queue Stats
36W - 50L
748 MMR
Solo
Hades
Hades
Silver IV
macacoleproso
Hades
Silver IV
Level 99
God Stats
18W - 13L
1,588 SR
Queue Stats
63W - 86L
591 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,439 SR
633 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,351 SR
634 MMR
Ymir
Ymir
Silver III
Greatest__nM
Ymir
Silver III
Level 68
God Stats
32W - 27L
1,372 SR
Queue Stats
436W - 421L
581 MMR
Party 1
Rama
Rama
Bronze I
LikeMike25_
Rama
Bronze I
Level 69
God Stats
3W - 12L
1,045 SR
Queue Stats
56W - 82L
506 MMR
Solo
Anubis
Anubis
Silver IV
SlappySqueezums
Anubis
Silver IV
Level 139
God Stats
2W - 2L
1,506 SR
Queue Stats
175W - 180L
808 MMR
Solo
Serqet
Serqet
Silver IV
Sleepy1383
Serqet
Silver IV
Level 127
God Stats
11W - 19L
1,237 SR
Queue Stats
184W - 197L
795 MMR
Solo
Chaac
Chaac
Silver V
dajtheboss
Chaac
Silver V
Level 67
God Stats
9W - 3L
1,596 SR
Queue Stats
291W - 303L
478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 1
8,763
417
10,462
16,247
5,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
1 / 8 / 0
8,804
419
3,601
18,588
8,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Qrexi
Apollo
15
1 / 7 / 2
9,808
467
4,385
14,150
4,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
The_Lord_of_SUS
King Arthur
14
0 / 3 / 0
8,601
410
4,757
18,138
9,407
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 7 / 4
9,216
439
7,838
15,837
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuSetTsukuyomiCu ChulainnCupid

VS

Bans
DanzaburouNu WaNeithAphroditeGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
10,037
478
8,810
11,632
8,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 1 / 11
11,660
555
12,875
9,739
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 3 / 6
11,469
546
14,836
11,332
6,741
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
Sleepy1383
Serqet
18
5 / 4 / 9
11,443
545
9,037
14,105
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
18
4 / 2 / 6
11,464
546
13,252
13,221
16,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
10
Kills
32
33
Deaths
11
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
8
1
0.69
W
3
1
14
10
L
1
8
0
0.13
W
9
1
11
14.5
L
Apollo
Qrexi
Apollo
1
7
2
0.29
W
11
3
6
4.67
W
Serqet
Sleepy1383
Serqet
5
4
9
2.38
L
King Arthur
The_Lord_of_SUS
King Arthur
0
3
0
0
W
Chaac
4
2
6
3.5
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,043
Damage
58,810
82,960
Taken
60,029
33,364
Mitigated
40,481
19,831
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,462
1,634
0
3,560
16,247
5,289
0
4,888
10,552
0
46,006
W
8,810
1,002
432
1,902
11,632
8,019
590
376
11,256
40,207
0
L
3,601
1,591
0
4,595
18,588
8,621
888
2,961
14,973
0
56,044
W
12,875
10,500
0
6,497
9,739
3,463
3,574
832
8,907
0
57,640
L
Apollo
Qrexi
Apollo
4,385
3,826
0
2,968
14,150
4,311
1,072
2,506
11,644
0
66,340
W
14,836
301
0
5,718
11,332
6,741
1,606
3,248
8,084
71,164
0
W
Serqet
Sleepy1383
Serqet
9,037
3,440
0
3,083
14,105
5,509
1,198
2,865
11,240
0
64,164
L
King Arthur
The_Lord_of_SUS
King Arthur
4,757
1,010
0
4,765
18,138
9,407
0
4,411
13,056
0
48,351
W
Chaac
13,252
2,646
0
6,037
13,221
16,749
1,621
517
12,704
0
64,614
L
7,838
435
68
3,875
15,837
5,736
0
8,880
6,932
41,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,192
Gold Earned
56,073
505
Minions Killed
479
0
Camps Cleared
0
1,704,079
Distance Traveled
2,001,565
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,763
417
72
3
0
362,690
4
W
Ymir
10,037
478
42
2
0
375,229
7
L
Tyr
8,804
419
123
6
0
348,466
6
W
Rama
11,660
555
97
5
0
408,440
3
L
Apollo
9,808
467
123
6
0
331,393
1
W
Anubis
11,469
546
103
5
0
361,708
5
W
Serqet
11,443
545
113
5
0
447,826
2
L
King Arthur
8,601
410
109
5
0
347,864
6
W
Chaac
11,464
546
124
6
0
408,362
4
L
Hades
9,216
439
78
4
0
313,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role