Player Matchup

Vulcan
Vulcan
BigMeatBrandon
Vulcan
Level 68
God Stats
5W - 4L
1,523 SR
Queue Stats
204W - 181L
1,460 Elo+
Party 1
Apollo
Apollo
BodegaOwner
Apollo
Level 22
God Stats
22W - 26L
1,489 SR
Queue Stats
192W - 201L
1,342 Elo+
Party 1
Ymir
Ymir
NaClRyan
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,118 Elo+
Party 1
Osiris
Osiris
WhensChristian
Osiris
Level 106
God Stats
13W - 13L
1,612 SR
Queue Stats
229W - 249L
1,455 Elo+
Party 1
Scylla
Scylla
xXCringerXx
Scylla
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 13L
1,259 Elo+
Party 1
Team Averages
Level 46
1,525 SR
1,327 Elo+

VS

Team Averages
Level 21
1,565 SR
1,368 Elo+
Cthulhu
Cthulhu
Arulich
Cthulhu
Level 29
God Stats
7W - 6L
1,497 SR
Queue Stats
79W - 62L
1,404 Elo+
Solo
Susano
Susano
GhostsHiredGun
Susano
Level 23
God Stats
6W - 5L
1,500 SR
Queue Stats
90W - 105L
1,289 Elo+
Party 2
King Arthur
King Arthur
Martensite1
King Arthur
Level 15
God Stats
0W - 4L
1,413 SR
Queue Stats
2W - 5L
1,364 Elo+
Solo
Artemis
Artemis
SirShoeStrings
Artemis
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
126W - 123L
1,466 Elo+
Solo
Scylla
Scylla
Wraithhy
Scylla
Level 8
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 9L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 2
10,144
597
10,623
6,970
2,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
13
3 / 0 / 3
7,928
466
7,056
7,627
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
2 / 4 / 7
7,946
467
7,128
14,111
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 1 / 2
10,154
597
9,146
9,305
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
1 / 3 / 4
8,025
472
4,507
7,789
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arulich
Cthulhu
10
0 / 6 / 3
6,466
380
7,567
14,358
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 3
7,081
417
2,302
12,347
3,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Martensite1
King Arthur
13
3 / 4 / 1
7,957
468
5,105
14,128
6,234
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 3 / 1
7,353
433
8,922
9,536
2,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Wraithhy
Scylla
12
1 / 6 / 3
7,129
419
2,989
9,433
2,869
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
23
Kills
8
8
Deaths
23
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arulich
Cthulhu
0
6
3
0.25
W
11
0
2
12
W
Apollo
3
0
3
4.5
L
0
4
3
0.38
L
King Arthur
Martensite1
King Arthur
3
4
1
0.88
W
Ymir
2
4
7
1.38
L
4
3
1
1.5
W
6
1
2
7
L
Scylla
Wraithhy
Scylla
1
6
3
0.42
W
Scylla
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,460
Damage
26,885
45,802
Taken
59,802
25,924
Mitigated
22,697
8,909
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arulich
Cthulhu
7,567
925
304
2,871
14,358
7,188
0
5,907
8,379
22,543
0
W
10,623
2,334
0
545
6,970
2,946
444
946
6,024
70,593
0
W
Apollo
7,056
3,510
0
3,344
7,627
2,541
265
1,181
6,275
0
48,788
L
2,302
738
0
4,215
12,347
3,679
0
3,291
8,999
0
44,720
L
King Arthur
Martensite1
King Arthur
5,105
905
0
3,811
14,128
6,234
87
3,661
10,081
0
27,725
W
Ymir
7,128
1,992
135
1,762
14,111
10,130
252
3,522
10,263
22,313
0
L
8,922
4,660
0
2,423
9,536
2,727
320
4,052
5,444
0
40,527
W
9,146
3,580
0
2,180
9,305
7,772
1,565
1,642
7,538
178
58,803
L
Scylla
Wraithhy
Scylla
2,989
455
0
1,794
9,433
2,869
0
5,175
3,995
34,353
0
W
Scylla
4,507
653
0
943
7,789
2,535
718
2,643
5,146
34,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
35,986
438
Minions Killed
277
0
Camps Cleared
0
1,553,215
Distance Traveled
1,589,005
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,466
380
33
2
0
314,824
5
W
Vulcan
10,144
597
120
7
0
350,144
1
W
Apollo
7,928
466
70
4
0
332,888
0
L
Susano
7,081
417
90
5
0
340,059
2
L
King Arthur
7,957
468
43
3
0
344,733
1
W
Ymir
7,946
467
25
1
0
275,434
2
L
Artemis
7,353
433
62
4
0
298,947
6
W
Osiris
10,154
597
146
9
0
340,034
6
L
Scylla
7,129
419
49
3
0
290,442
1
W
Scylla
8,025
472
77
5
0
254,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role