Player Matchup

Anubis
Anubis
APPVOIDX
Anubis
Level 10
God Stats
0W - 2L
1,160 SR
Queue Stats
6W - 6L
1,225 Elo+
Solo
Khepri
Khepri
Alkatraz2033
Khepri
Level 27
God Stats
2W - 2L
1,596 SR
Queue Stats
2W - 4L
1,451 Elo+
Party 2
Rama
Rama
WYDalliAs
Rama
Level 22
God Stats
6W - 7L
1,514 SR
Queue Stats
10W - 12L
1,195 Elo+
Solo
Pele
Pele
Wonderwiess
Pele
Level 21
God Stats
0W - 2L
1,323 SR
Queue Stats
4W - 7L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
salajevos
Cthulhu
Level 13
God Stats
0W - 3L
1,290 SR
Queue Stats
2W - 8L
1,183 Elo+
Solo
Team Averages
Level 19
1,376 SR
1,288 Elo+

VS

Team Averages
Level 22
1,485 SR
1,442 Elo+
Artio
Artio
AnaUwUwU
Artio
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,474 Elo+
Solo
Olorun
Olorun
HaRoN98
Olorun
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
PanicTofu
Bellona
Level 6
God Stats
4W - 8L
1,282 SR
Queue Stats
11W - 14L
1,251 Elo+
Party 1
Izanami
Izanami
SAINTRIVEN
Izanami
Level 15
God Stats
9W - 4L
1,642 SR
Queue Stats
18W - 18L
1,608 Elo+
Party 1
Mercury
Mercury
josecreizyman
Mercury
Level 86
God Stats
9W - 7L
1,500 SR
Queue Stats
48W - 57L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
APPVOIDX
Anubis
9
0 / 10 / 3
6,268
392
3,108
10,658
3,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
10
0 / 3 / 9
6,952
435
4,738
9,425
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
14
4 / 3 / 2
8,395
525
6,246
8,287
3,099
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 6 / 7
8,188
512
12,176
15,815
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
salajevos
Cthulhu
13
6 / 1 / 6
8,537
534
9,097
8,066
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AnaUwUwU
Artio
10
0 / 4 / 8
7,044
440
2,262
12,145
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
HaRoN98
Olorun
14
11 / 1 / 5
9,052
566
14,893
13,147
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
PanicTofu
Bellona
12
0 / 1 / 1
6,830
427
1,608
4,383
3,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
SAINTRIVEN
Izanami
14
5 / 4 / 6
8,256
516
10,813
12,130
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
14
7 / 4 / 3
8,381
524
9,626
11,745
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
46
14
Kills
23
23
Deaths
14
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
APPVOIDX
Anubis
0
10
3
0.15
L
Khepri
0
3
9
1.5
W
Artio
AnaUwUwU
Artio
0
4
8
1
W
Olorun
HaRoN98
Olorun
11
1
5
13.5
W
Bellona
PanicTofu
Bellona
0
1
1
0.5
W
Izanami
SAINTRIVEN
Izanami
5
4
6
2
L
Rama
4
3
2
1.67
L
4
6
7
1.25
W
Mercury
7
4
3
2.13
L
Cthulhu
salajevos
Cthulhu
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
39,202
52,251
Taken
53,550
24,261
Mitigated
24,256
13,085
Healing
19,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
APPVOIDX
Anubis
3,108
209
0
331
10,658
3,802
184
4,198
6,460
24,477
0
L
Khepri
4,738
471
1,236
1,943
9,425
7,723
144
3,560
5,865
18,206
0
W
Artio
AnaUwUwU
Artio
2,262
359
131
1,391
12,145
8,614
157
5,505
6,640
10,879
0
W
Olorun
HaRoN98
Olorun
14,893
10,628
181
9,054
13,147
4,742
1,166
5,483
7,664
49,763
0
W
Bellona
PanicTofu
Bellona
1,608
80
0
328
4,383
3,036
322
92
4,291
1,261
21,395
W
Izanami
SAINTRIVEN
Izanami
10,813
7,067
0
4,208
12,130
3,969
689
4,561
7,569
0
58,986
L
Rama
6,246
4,599
0
3,087
8,287
3,099
331
933
7,129
0
35,461
L
12,176
3,799
0
4,113
15,815
5,836
97
5,732
10,083
0
52,139
W
Mercury
9,626
3,399
0
4,002
11,745
3,895
0
1,302
10,443
0
47,627
L
Cthulhu
salajevos
Cthulhu
9,097
469
1,019
1,356
8,066
3,801
0
2,806
5,240
23,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
39,563
272
Minions Killed
314
0
Camps Cleared
0
1,258,074
Distance Traveled
1,459,417
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,268
392
41
3
0
194,813
3
L
Khepri
6,952
435
28
2
0
274,840
2
W
Artio
7,044
440
12
1
0
294,673
2
W
Olorun
9,052
566
82
5
0
266,933
0
W
Bellona
6,830
427
45
3
0
308,161
6
W
Izanami
8,256
516
97
6
0
256,042
3
L
Rama
8,395
525
93
6
0
217,339
0
L
Pele
8,188
512
69
4
0
279,782
1
W
Mercury
8,381
524
78
5
0
333,608
1
L
Cthulhu
8,537
534
41
3
0
291,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role