Player Matchup

Nemesis
Nemesis
Fenzy_N00B
Nemesis
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 43L
1,098 Elo+
Party 2
Thor
Thor
NBD_R0NIN
Thor
Level 27
God Stats
0W - 1L
1,651 SR
Queue Stats
7W - 8L
1,359 Elo+
Party 3
Merlin
Merlin
Tony10e
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,266 Elo+
Solo
Yemoja
Yemoja
Tribe_monnk
Yemoja
Level 5
God Stats
6W - 2L
1,227 SR
Queue Stats
61W - 59L
1,098 Elo+
Party 2
Tyr
Tyr
Y-You-In-Da-Mesh
Tyr
Level 24
God Stats
3W - 1L
1,525 SR
Queue Stats
11W - 13L
1,348 Elo+
Party 3
Team Averages
Level 20
1,481 SR
1,234 Elo+

VS

Team Averages
Level 18
1,414 SR
1,286 Elo+
Tsukuyomi
Tsukuyomi
PutltlnABackpack
Tsukuyomi
Level 10
God Stats
5W - 3L
1,247 SR
Queue Stats
118W - 104L
1,282 Elo+
Party 1
Anhur
Anhur
Squanchie 1O
Anhur
Level 11
God Stats
10W - 9L
1,466 SR
Queue Stats
117W - 116L
1,240 Elo+
Party 1
Janus
Janus
Twaynepain
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 229L
1,337 Elo+
Solo
Bellona
Bellona
hottaco14
Bellona
Level 10
God Stats
2W - 1L
1,472 SR
Queue Stats
116W - 103L
1,246 Elo+
Party 1
Cabrakan
Cabrakan
therealjimmyc
Cabrakan
Level 29
God Stats
9W - 12L
1,385 SR
Queue Stats
22W - 34L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fenzy_N00B
Nemesis
14
9 / 5 / 4
9,562
503
11,366
12,324
3,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
12
2 / 8 / 6
7,815
411
5,931
13,276
4,928
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Tony10e
Merlin
6
0 / 3 / 1
5,916
311
1,266
4,245
1,177
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
10
0 / 4 / 8
7,055
371
3,397
11,422
4,373
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
4 / 5 / 3
8,724
459
11,602
18,649
13,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
9 / 2 / 2
10,381
546
9,253
11,731
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 3
7,347
387
1,470
8,366
2,340
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
14
6 / 3 / 7
9,883
520
10,074
9,920
3,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
hottaco14
Bellona
13
1 / 2 / 7
8,832
465
8,060
10,901
7,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
therealjimmyc
Cabrakan
14
6 / 2 / 3
9,686
510
10,027
17,406
16,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
15
Kills
22
25
Deaths
15
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fenzy_N00B
Nemesis
9
5
4
2.2
L
Thor
2
8
6
0.63
W
Tsukuyomi
9
2
2
5
W
0
6
3
0.25
L
Merlin
Tony10e
Merlin
0
3
1
0.17
L
Yemoja
0
4
8
1
W
Janus
6
3
7
3.17
L
4
5
3
1.1
W
Bellona
hottaco14
Bellona
1
2
7
2.25
W
Cabrakan
therealjimmyc
Cabrakan
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,562
Damage
38,884
59,916
Taken
58,324
27,907
Mitigated
33,863
8,214
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fenzy_N00B
Nemesis
11,366
6,773
0
2,650
12,324
3,633
0
1,956
10,362
0
42,089
L
Thor
5,931
2,036
0
0
13,276
4,928
0
3,954
9,197
0
28,230
W
Tsukuyomi
9,253
2,102
0
3,929
11,731
4,284
1,698
272
11,410
0
52,822
W
1,470
580
0
122
8,366
2,340
796
924
7,417
0
15,820
L
Merlin
Tony10e
Merlin
1,266
276
0
228
4,245
1,177
0
2,346
1,899
9,336
0
L
Yemoja
3,397
763
2,543
1,231
11,422
4,373
0
2,175
9,222
11,423
0
W
Janus
10,074
1,671
703
2,306
9,920
3,004
2,003
1,548
8,297
44,103
0
L
11,602
2,939
0
1,562
18,649
13,796
717
9,089
9,135
0
41,243
W
Bellona
hottaco14
Bellona
8,060
2,691
0
1,098
10,901
7,283
1,549
993
9,908
0
55,136
W
Cabrakan
therealjimmyc
Cabrakan
10,027
1,474
0
8,633
17,406
16,952
1,018
926
15,996
37,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,072
Gold Earned
46,129
199
Minions Killed
353
0
Camps Cleared
0
1,509,536
Distance Traveled
1,716,641
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,562
503
76
4
0
358,130
1
L
Thor
7,815
411
38
2
0
325,765
0
W
Tsukuyomi
10,381
546
91
5
0
365,408
0
W
Anhur
7,347
387
28
1
0
299,838
1
L
Merlin
5,916
311
20
1
0
156,124
0
L
Yemoja
7,055
371
8
0
0
310,357
7
W
Janus
9,883
520
84
4
0
360,561
0
L
Tyr
8,724
459
57
3
0
359,160
7
W
Bellona
8,832
465
76
4
0
362,973
0
W
Cabrakan
9,686
510
74
4
0
327,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role