Player Matchup

Sol
Sol
LaneNonbinary
Sol
Level 107
God Stats
236W - 238L
1,456 SR
Queue Stats
321W - 366L
1,350 Elo+
Party 1
Medusa
Medusa
Minisnooze
Medusa
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SWAGGERSAUR
Cthulhu
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Achilles
Achilles
Skabora
Achilles
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Thor
Thor
TheOBGYN
Thor
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 131L
1,530 Elo+
Solo
Team Averages
Level 49
1,491 SR
1,476 Elo+

VS

Team Averages
Level 82
1,432 SR
1,480 Elo+
Zeus
Zeus
Chooser
Zeus
Level 121
God Stats
4W - 2L
1,629 SR
Queue Stats
53W - 47L
1,546 Elo+
Solo
Fenrir
Fenrir
Demoqz
Fenrir
Level 53
God Stats
8W - 5L
1,412 SR
Queue Stats
545W - 552L
1,451 Elo+
Party 2
Izanami
Izanami
IBB98
Izanami
Level 25
God Stats
30W - 48L
1,229 SR
Queue Stats
476W - 512L
1,378 Elo+
Party 2
Tiamat
Tiamat
SSoCMBS
Tiamat
Level 122
God Stats
15W - 16L
1,388 SR
Queue Stats
770W - 761L
1,453 Elo+
Party 2
Ares
Ares
TheBoi21
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 86L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,219
516
3,245
9,637
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Minisnooze
Medusa
13
3 / 2 / 3
7,396
528
5,424
7,337
2,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
SWAGGERSAUR
Cthulhu
10
3 / 3 / 1
6,288
449
4,554
8,975
4,627
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Skabora
Achilles
10
1 / 2 / 2
6,266
448
3,204
9,259
3,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
11
0 / 3 / 1
6,636
474
3,426
8,843
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Chooser
Zeus
14
4 / 0 / 2
8,436
603
5,418
5,027
1,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Demoqz
Fenrir
14
6 / 2 / 4
8,102
579
7,846
9,100
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
IBB98
Izanami
12
2 / 2 / 5
7,020
501
3,404
8,032
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tiamat
SSoCMBS
Tiamat
13
2 / 1 / 4
7,687
549
7,611
7,784
9,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
12
2 / 2 / 5
7,658
547
5,133
7,912
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
16
16
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
Chooser
Zeus
4
0
2
5
W
Fenrir
Demoqz
Fenrir
6
2
4
4
W
Izanami
IBB98
Izanami
2
2
5
2.25
L
0
6
0
0
L
Medusa
Minisnooze
Medusa
3
2
3
2.25
W
Tiamat
SSoCMBS
Tiamat
2
1
4
4
L
Cthulhu
SWAGGERSAUR
Cthulhu
3
3
1
1.17
L
Achilles
Skabora
Achilles
1
2
2
1
W
Ares
2
2
5
2.25
L
Thor
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,853
Damage
29,412
44,051
Taken
37,855
18,086
Mitigated
21,732
9,802
Healing
17,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Chooser
Zeus
5,418
678
0
2,480
5,027
1,615
679
1,210
3,647
53,265
0
W
Fenrir
Demoqz
Fenrir
7,846
1,118
0
3,686
9,100
3,641
0
2,575
6,441
0
49,158
W
Izanami
IBB98
Izanami
3,404
1,385
0
4,284
8,032
2,597
466
1,518
6,514
0
43,659
L
3,245
723
0
3,179
9,637
2,859
1,117
2,859
6,778
41,547
0
L
Medusa
Minisnooze
Medusa
5,424
2,031
492
1,459
7,337
2,057
1,341
3,583
3,754
0
39,764
W
Tiamat
SSoCMBS
Tiamat
7,611
1,192
0
5,020
7,784
9,481
497
495
7,289
43,910
0
L
Cthulhu
SWAGGERSAUR
Cthulhu
4,554
99
1,006
552
8,975
4,627
168
4,065
4,910
23,287
0
L
Achilles
Skabora
Achilles
3,204
1,040
0
1,551
9,259
3,420
0
2,906
6,353
0
27,235
W
Ares
5,133
235
0
2,152
7,912
4,398
168
1,747
6,165
16,630
0
L
Thor
3,426
392
0
1,563
8,843
5,123
48
4,749
4,094
0
31,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
38,903
359
Minions Killed
377
0
Camps Cleared
0
1,270,198
Distance Traveled
1,243,232
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,436
603
113
8
0
238,034
3
W
Fenrir
8,102
579
79
6
0
298,552
4
W
Izanami
7,020
501
95
7
0
210,499
4
L
Sol
7,219
516
96
7
0
234,216
3
L
Medusa
7,396
528
90
6
0
243,712
5
W
Tiamat
7,687
549
84
6
0
248,966
0
L
Cthulhu
6,288
449
39
3
0
249,519
5
L
Achilles
6,266
448
60
4
0
278,963
0
W
Ares
7,658
547
6
0
0
247,181
1
L
Thor
6,636
474
74
5
0
263,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role