Player Matchup

Ao Kuang
Ao Kuang
Dagerl
Ao Kuang
Level 28
God Stats
3W - 2L
1,317 SR
Queue Stats
60W - 73L
1,452 Elo+
Party 1
Bellona
Bellona
fLAXpicker
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 174L
1,692 Elo+
Party 2
Nu Wa
Nu Wa
honey-gabs
Nu Wa
Level 85
God Stats
36W - 32L
1,555 SR
Queue Stats
214W - 202L
1,578 Elo+
Party 2
Sobek
Sobek
mrgharial
Sobek
Level 42
God Stats
16W - 16L
1,690 SR
Queue Stats
79W - 100L
1,691 Elo+
Party 1
Neith
Neith
plusleft
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 36
1,512 SR
1,583 Elo+

VS

Team Averages
Level 20
1,611 SR
1,534 Elo+
Agni
Agni
Covidbytheway
Agni
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 40L
1,547 Elo+
Solo
Bellona
Bellona
GaurdianGiraffe
Bellona
Level 24
God Stats
3W - 4L
1,620 SR
Queue Stats
125W - 108L
1,610 Elo+
Solo
Neith
Neith
TCGkai12
Neith
Level 18
God Stats
1W - 1L
1,722 SR
Queue Stats
29W - 31L
1,498 Elo+
Solo
Arachne
Arachne
ghshhhsh0
Arachne
Level 28
God Stats
5W - 5L
1,554 SR
Queue Stats
81W - 100L
1,501 Elo+
Solo
Ares
Ares
tobefromwithin
Ares
Level 18
God Stats
5W - 10L
1,658 SR
Queue Stats
19W - 28L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dagerl
Ao Kuang
10
3 / 0 / 1
6,242
567
2,558
5,445
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
fLAXpicker
Bellona
11
0 / 1 / 0
6,231
566
6,116
11,679
9,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
10
0 / 2 / 2
5,669
515
3,228
3,894
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
mrgharial
Sobek
8
1 / 1 / 4
5,696
518
1,845
6,915
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
plusleft
Neith
10
4 / 2 / 1
6,770
615
6,661
7,657
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,046
641
4,444
4,726
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
6,373
579
9,070
11,223
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
TCGkai12
Neith
9
2 / 2 / 0
5,729
521
6,979
7,543
2,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
ghshhhsh0
Arachne
6
0 / 2 / 0
4,521
411
1,019
5,025
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

3
0 / 2 / 0
4,170
379
808
2,933
1,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
6
6
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
1
0
3
W
Ao Kuang
Dagerl
Ao Kuang
3
0
1
3.5
L
1
1
0
1
L
Neith
TCGkai12
Neith
2
2
0
1
W
Bellona
fLAXpicker
Bellona
0
1
0
0
L
Arachne
ghshhhsh0
Arachne
0
2
0
0
W
Nu Wa
0
2
2
0.5
W
Sobek
mrgharial
Sobek
1
1
4
3
W
Neith
plusleft
Neith
4
2
1
2.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,408
Damage
22,320
35,590
Taken
31,450
17,678
Mitigated
13,430
16,478
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,444
274
0
1,150
4,726
1,633
466
2,128
2,598
45,245
0
W
Ao Kuang
Dagerl
Ao Kuang
2,558
624
0
2,350
5,445
1,597
0
926
4,409
33,498
0
L
9,070
4,326
0
7,563
11,223
7,155
602
1,226
9,997
0
40,822
L
Neith
TCGkai12
Neith
6,979
2,584
2
2,601
7,543
2,322
0
1,554
5,989
0
30,377
W
Bellona
fLAXpicker
Bellona
6,116
3,742
0
7,197
11,679
9,029
0
0
11,679
0
38,884
L
Arachne
ghshhhsh0
Arachne
1,019
933
0
2,109
5,025
1,303
0
1,517
3,508
0
11,502
W
Nu Wa
3,228
404
0
320
3,894
1,111
928
2,154
1,604
34,150
0
W
Sobek
mrgharial
Sobek
1,845
184
0
2,416
6,915
3,811
175
926
5,947
11,900
0
W
Neith
plusleft
Neith
6,661
3,174
0
4,195
7,657
2,130
1,209
908
6,699
0
24,769
L
808
165
0
218
2,933
1,017
0
1,206
1,727
1,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
27,839
274
Minions Killed
262
0
Camps Cleared
0
1,005,202
Distance Traveled
845,179
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,046
641
89
8
0
212,301
3
W
Ao Kuang
6,242
567
64
6
0
219,123
0
L
Bellona
6,373
579
88
8
0
215,047
3
L
Neith
5,729
521
52
5
0
183,775
0
W
Bellona
6,231
566
76
7
0
190,802
2
L
Arachne
4,521
411
32
3
0
131,921
0
W
Nu Wa
5,669
515
60
5
0
179,760
5
W
Sobek
5,696
518
24
2
0
235,329
3
W
Neith
6,770
615
50
5
0
180,188
1
L
Ares
4,170
379
1
0
0
102,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role