Player Matchup

Set
Set
DLC_White-_-Boy
Set
Level 24
God Stats
4W - 4L
1,560 SR
Queue Stats
102W - 140L
1,313 Elo+
Solo
Hel
Hel
Diquey
Hel
Level 2
God Stats
11W - 16L
1,500 SR
Queue Stats
106W - 112L
1,500 Elo+
Solo
Artio
Artio
Erictheguz
Artio
Level 24
God Stats
2W - 0L
1,769 SR
Queue Stats
17W - 18L
1,329 Elo+
Party 1
Tiamat
Tiamat
Surge Snow
Tiamat
Level 29
God Stats
2W - 0L
1,748 SR
Queue Stats
8W - 11L
1,216 Elo+
Solo
Artemis
Artemis
djdjdjdj--------
Artemis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,150 Elo+
Party 1
Team Averages
Level 16
1,615 SR
1,302 Elo+

VS

Team Averages
Level 20
1,511 SR
1,379 Elo+
Freya
Freya
AryaSirius
Freya
Level 28
God Stats
133W - 154L
1,479 SR
Queue Stats
495W - 530L
1,326 Elo+
Solo
Danzaburou
Danzaburou
Lorange__Algoule
Danzaburou
Level 29
God Stats
77W - 71L
1,450 SR
Queue Stats
112W - 127L
1,315 Elo+
Solo
King Arthur
King Arthur
gamerboyb108
King Arthur
Level 16
God Stats
6W - 3L
1,541 SR
Queue Stats
21W - 31L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
sharkkiller1738
Sun Wukong
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Rama
Rama
zetsusupreme
Rama
Level 22
God Stats
9W - 10L
1,584 SR
Queue Stats
9W - 10L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 2
11,967
499
10,859
16,475
8,480
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
Diquey
Hel
20
9 / 2 / 8
13,488
562
20,189
17,718
8,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
16
1 / 5 / 5
10,559
440
8,465
23,487
26,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Surge Snow
Tiamat
20
4 / 1 / 4
13,614
567
11,968
15,477
7,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 2 / 1
10,422
434
16,084
14,115
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
1 / 7 / 2
9,895
412
12,239
21,287
9,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Lorange__Algoule
Danzaburou
19
2 / 3 / 0
11,795
491
11,519
17,710
6,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
gamerboyb108
King Arthur
19
5 / 0 / 3
11,401
475
17,946
26,808
26,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
sharkkiller1738
Sun Wukong
9
0 / 9 / 1
7,462
311
5,057
14,572
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 6 / 0
9,836
410
12,712
15,594
6,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
25
Kills
12
14
Deaths
25
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Freya
1
7
2
0.29
W
7
4
2
2
W
Hel
Diquey
Hel
9
2
8
6.5
W
Artio
1
5
5
0.7
L
Danzaburou
Lorange__Algoule
Danzaburou
2
3
0
0.67
W
Tiamat
Surge Snow
Tiamat
4
1
4
6
W
4
2
1
2.25
L
King Arthur
gamerboyb108
King Arthur
5
0
3
6.5
L
Sun Wukong
sharkkiller1738
Sun Wukong
0
9
1
0.06
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,565
Damage
59,473
87,272
Taken
95,971
58,020
Mitigated
55,916
41,613
Healing
34,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
12,239
4,715
243
7,778
21,287
9,859
702
10,322
10,965
51,831
0
W
10,859
6,465
0
4,969
16,475
8,480
0
2,062
14,388
0
90,820
W
Hel
Diquey
Hel
20,189
1,483
2,034
11,873
17,718
8,657
5,528
3,911
13,807
101,334
0
W
Artio
8,465
1,122
681
5,857
23,487
26,141
781
2,918
19,462
27,540
0
L
Danzaburou
Lorange__Algoule
Danzaburou
11,519
2,762
0
8,575
17,710
6,878
3,129
9,559
8,151
0
100,330
W
Tiamat
Surge Snow
Tiamat
11,968
2,471
0
8,772
15,477
7,582
5,108
396
15,081
98,706
0
W
16,084
10,557
0
7,427
14,115
7,160
2,251
3,099
10,586
0
62,547
L
King Arthur
gamerboyb108
King Arthur
17,946
2,333
0
11,435
26,808
26,939
329
5,605
21,203
606
68,113
L
Sun Wukong
sharkkiller1738
Sun Wukong
5,057
1,392
0
1,896
14,572
6,183
89
7,196
7,376
0
21,497
L
12,712
7,968
0
4,108
15,594
6,057
2,690
7,940
7,654
0
57,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,050
Gold Earned
50,389
581
Minions Killed
540
0
Camps Cleared
0
2,084,377
Distance Traveled
1,919,276
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,895
412
83
3
0
367,517
0
W
Set
11,967
499
108
5
0
419,903
1
W
Hel
13,488
562
173
7
0
418,721
0
W
Artio
10,559
440
22
1
0
443,693
4
L
Danzaburou
11,795
491
247
10
0
371,749
0
W
Tiamat
13,614
567
184
8
0
423,784
2
W
Artemis
10,422
434
94
4
0
378,276
2
L
King Arthur
11,401
475
100
4
0
460,835
5
L
Sun Wukong
7,462
311
40
2
0
402,233
1
L
Rama
9,836
410
70
3
0
316,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role