Player Matchup

Ao Kuang
Ao Kuang
DTown17
Ao Kuang
Level 33
God Stats
0W - 3L
1,268 SR
Queue Stats
506W - 327L
1,545 Elo+
Party 2
Nemesis
Nemesis
Dizzappear
Nemesis
Level 38
God Stats
2W - 3L
1,803 SR
Queue Stats
37W - 17L
1,789 Elo+
Party 1
Apollo
Apollo
HarnessedComa69
Apollo
Level 39
God Stats
4W - 3L
1,694 SR
Queue Stats
361W - 387L
1,424 Elo+
Party 1
Cabrakan
Cabrakan
ZapZyNinjaah
Cabrakan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 205L
1,496 Elo+
Party 1
Skadi
Skadi
mega-worm9
Skadi
Level 78
God Stats
7W - 4L
1,947 SR
Queue Stats
11W - 12L
1,582 Elo+
Party 2
Team Averages
Level 47
1,642 SR
1,567 Elo+

VS

Team Averages
Level 77
1,613 SR
1,626 Elo+
Mercury
Mercury
Funnyrnan
Mercury
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 94L
1,644 Elo+
Party 4
Odin
Odin
Mike00023
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 38L
1,601 Elo+
Party 3
Sylvanus
Sylvanus
POTATOEUS
Sylvanus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,627 Elo+
Party 4
Anhur
Anhur
Toastedcutlery3
Anhur
Level 46
God Stats
4W - 1L
1,681 SR
Queue Stats
61W - 34L
1,657 Elo+
Party 4
Chang'e
Chang'e
Zalorque
Chang'e
Level 89
God Stats
8W - 3L
1,883 SR
Queue Stats
64W - 42L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DTown17
Ao Kuang
14
1 / 3 / 0
8,355
440
9,637
18,049
6,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Dizzappear
Nemesis
16
3 / 4 / 6
9,541
502
12,532
18,020
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 1
8,462
445
3,140
9,939
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
ZapZyNinjaah
Cabrakan
11
2 / 6 / 3
7,627
401
7,257
16,756
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
14
5 / 5 / 4
8,912
469
14,527
13,711
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Funnyrnan
Mercury
17
8 / 4 / 4
10,757
566
13,662
17,705
10,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
15
1 / 1 / 4
9,448
497
7,251
10,926
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
POTATOEUS
Sylvanus
14
3 / 1 / 9
9,831
517
10,890
15,062
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 2 / 2
11,670
614
18,976
13,249
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Zalorque
Chang'e
14
2 / 5 / 7
9,318
490
6,145
12,711
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
12
Kills
22
22
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DTown17
Ao Kuang
1
3
0
0.33
L
Nemesis
Dizzappear
Nemesis
3
4
6
1.5
W
Mercury
Funnyrnan
Mercury
8
4
4
2.5
L
1
4
1
0.38
W
Odin
1
1
4
3
W
Sylvanus
POTATOEUS
Sylvanus
3
1
9
7.5
W
8
2
2
4.5
W
Chang'e
Zalorque
Chang'e
2
5
7
1.1
L
Cabrakan
ZapZyNinjaah
Cabrakan
2
6
3
0.58
L
Skadi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,093
Damage
56,924
76,475
Taken
69,653
34,861
Mitigated
45,709
22,361
Healing
30,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DTown17
Ao Kuang
9,637
3,203
0
10,125
18,049
6,399
0
1,286
16,263
45,276
0
L
Nemesis
Dizzappear
Nemesis
12,532
4,839
0
6,206
18,020
7,204
0
3,678
14,342
0
76,043
W
Mercury
Funnyrnan
Mercury
13,662
7,010
0
3,670
17,705
10,452
111
3,805
13,900
0
84,496
L
3,140
1,475
0
1,898
9,939
2,837
0
1,888
8,001
0
38,665
W
Odin
7,251
2,806
0
3,494
10,926
8,339
194
6,916
4,010
0
40,878
W
Sylvanus
POTATOEUS
Sylvanus
10,890
2,229
3,273
5,837
15,062
16,075
135
3,259
11,803
28,149
0
W
18,976
12,238
0
6,491
13,249
6,421
4,382
2,542
10,707
0
88,073
W
Chang'e
Zalorque
Chang'e
6,145
355
2,791
5,442
12,711
4,422
729
372
12,339
48,600
0
L
Cabrakan
ZapZyNinjaah
Cabrakan
7,257
438
0
910
16,756
13,919
0
5,553
11,155
21,827
0
L
Skadi
14,527
7,823
0
3,222
13,711
4,502
0
4,630
9,056
0
62,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
51,024
415
Minions Killed
477
0
Camps Cleared
0
1,636,607
Distance Traveled
1,672,501
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,355
440
77
4
0
338,877
4
L
Nemesis
9,541
502
121
6
0
384,549
1
W
Mercury
10,757
566
111
6
0
415,694
0
L
Apollo
8,462
445
75
4
0
329,644
1
W
Odin
9,448
497
83
4
0
285,760
0
W
Sylvanus
9,831
517
33
2
0
318,924
3
W
Anhur
11,670
614
149
8
0
314,658
4
W
Chang'e
9,318
490
101
5
0
337,465
0
L
Cabrakan
7,627
401
35
2
0
263,835
2
L
Skadi
8,912
469
107
6
0
319,702
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role