Player Matchup

Bellona
Bellona
CrazedMonkey611
Bellona
Level 28
God Stats
1W - 2L
1,202 SR
Queue Stats
1W - 4L
965 Elo+
Solo
Tiamat
Tiamat
TzSpynel
Tiamat
Level 8
God Stats
1W - 5L
1,096 SR
Queue Stats
10W - 12L
1,256 Elo+
Solo
Zhong Kui
Zhong Kui
elpz44
Zhong Kui
Level 28
God Stats
3W - 5L
1,211 SR
Queue Stats
3W - 6L
1,070 Elo+
Solo
Sobek
Sobek
xXLaxness77Xx
Sobek
Level 28
God Stats
1W - 1L
1,227 SR
Queue Stats
106W - 95L
1,345 Elo+
Solo
Artemis
Artemis
zElectricVenomz
Artemis
Level 17
God Stats
3W - 3L
1,729 SR
Queue Stats
257W - 224L
1,434 Elo+
Solo
Team Averages
Level 22
1,293 SR
1,214 Elo+

VS

Team Averages
Level 20
1,450 SR
1,242 Elo+
Fenrir
Fenrir
AdaptivePuppy4
Fenrir
Level 15
God Stats
4W - 5L
1,348 SR
Queue Stats
16W - 16L
1,269 Elo+
Party 1
Da Ji
Da Ji
Explosivetree33
Da Ji
Level 9
God Stats
3W - 5L
1,340 SR
Queue Stats
9W - 11L
1,321 Elo+
Party 1
Yemoja
Yemoja
Princess_Deion
Yemoja
Level 28
God Stats
2W - 4L
1,390 SR
Queue Stats
50W - 61L
1,212 Elo+
Solo
Thor
Thor
XXTHEANGELITOXX
Thor
Level 24
God Stats
2W - 2L
1,517 SR
Queue Stats
114W - 106L
1,286 Elo+
Solo
Anubis
Anubis
vigilant10
Anubis
Level 24
God Stats
0W - 1L
1,654 SR
Queue Stats
17W - 16L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
9,557
398
2,923
8,180
4,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
TzSpynel
Tiamat
15
2 / 11 / 7
10,849
452
11,816
20,036
10,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
elpz44
Zhong Kui
18
8 / 4 / 3
12,713
530
15,679
15,085
11,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 9
11,553
481
7,206
17,753
18,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
13 / 4 / 2
13,709
571
16,007
12,121
5,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 1
11,674
486
17,015
25,276
10,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

15
3 / 8 / 3
10,026
418
7,133
14,963
6,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
9 / 5 / 1
10,652
444
11,302
15,861
12,560
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

7
0 / 5 / 1
7,213
301
1,757
5,946
1,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
vigilant10
Anubis
17
1 / 4 / 2
10,481
437
6,505
18,786
8,544
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
26
Kills
23
23
Deaths
28
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
10
6
1
1.75
W
0
2
4
1
L
3
8
3
0.56
L
9
5
1
1.9
W
Tiamat
TzSpynel
Tiamat
2
11
7
0.5
L
0
5
1
0.1
W
Zhong Kui
elpz44
Zhong Kui
8
4
3
2.38
L
Anubis
vigilant10
Anubis
1
4
2
0.5
W
3
2
9
3.75
W
13
4
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,631
Damage
43,712
73,175
Taken
80,832
50,732
Mitigated
39,689
14,712
Healing
17,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,015
6,856
0
7,174
25,276
10,701
1,118
9,911
15,365
0
64,846
W
2,923
1,913
0
1,445
8,180
4,895
3,177
2,096
6,084
0
20,471
L
7,133
1,358
6
1,770
14,963
6,282
1,553
5,386
9,577
0
24,526
L
11,302
2,100
1,804
3,864
15,861
12,560
1,017
7,841
8,020
44,451
0
W
Tiamat
TzSpynel
Tiamat
11,816
2,209
132
4,268
20,036
10,708
1,025
3,577
15,749
42,474
0
L
1,757
325
0
0
5,946
1,602
0
1,522
4,424
0
10,566
W
Zhong Kui
elpz44
Zhong Kui
15,679
2,391
0
4,323
15,085
11,152
4,038
4,642
10,443
66,499
0
L
Anubis
vigilant10
Anubis
6,505
377
621
2,568
18,786
8,544
946
10,041
8,745
63,393
0
W
7,206
1,025
0
3,314
17,753
18,344
277
4,446
13,307
31,647
0
W
16,007
8,401
0
1,230
12,121
5,633
7,045
3,046
9,075
0
81,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,381
Gold Earned
50,046
378
Minions Killed
297
0
Camps Cleared
0
1,632,239
Distance Traveled
1,520,735
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,674
486
87
4
0
367,574
0
W
Bellona
9,557
398
43
2
0
193,915
0
L
Da Ji
10,026
418
38
2
0
358,653
2
L
Yemoja
10,652
444
62
3
0
305,308
0
W
Tiamat
10,849
452
58
2
0
384,103
1
L
Thor
7,213
301
13
1
0
140,675
1
W
Zhong Kui
12,713
530
90
4
0
363,066
1
L
Anubis
10,481
437
97
4
0
348,525
2
W
Sobek
11,553
481
55
2
0
346,784
0
W
Artemis
13,709
571
132
6
0
344,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role