Player Matchup

Achilles
Achilles
AlookAp
Achilles
Level 108
God Stats
0W - 1L
1,300 SR
Queue Stats
51W - 66L
1,431 Elo+
Party 3
Arachne
Arachne
Feroxzg3666
Arachne
Level 34
God Stats
0W - 2L
1,144 SR
Queue Stats
50W - 68L
1,409 Elo+
Party 3
Medusa
Medusa
JGKiller1
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,401 Elo+
Party 3
Anubis
Anubis
SaskuatVqV
Anubis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,537 Elo+
Party 2
Ymir
Ymir
SimoesFsj
Ymir
Level 25
God Stats
3W - 5L
1,306 SR
Queue Stats
75W - 66L
1,534 Elo+
Party 2
Team Averages
Level 60
1,350 SR
1,462 Elo+

VS

Team Averages
Level 95
1,717 SR
1,686 Elo+
Hou Yi
Hou Yi
NotGrimz
Hou Yi
Level 155
God Stats
14W - 6L
1,948 SR
Queue Stats
293W - 104L
1,889 Elo+
Party 1
Ymir
Ymir
Tainan55
Ymir
Level 41
God Stats
108W - 21L
2,028 SR
Queue Stats
336W - 111L
1,816 Elo+
Party 1
Sylvanus
Sylvanus
Yazair
Sylvanus
Level 154
God Stats
15W - 9L
1,577 SR
Queue Stats
470W - 265L
1,864 Elo+
Party 1
Baron Samedi
Baron Samedi
mobastv
Baron Samedi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
terror157
Serqet
Level 39
God Stats
29W - 25L
1,531 SR
Queue Stats
559W - 746L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlookAp
Achilles
13
0 / 4 / 0
7,980
380
3,995
15,061
13,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Feroxzg3666
Arachne
12
2 / 7 / 3
8,517
406
5,845
12,296
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
JGKiller1
Medusa
13
0 / 7 / 3
8,687
414
7,207
13,426
4,128
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SaskuatVqV
Anubis
16
6 / 8 / 1
10,755
512
14,748
12,860
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
3 / 7 / 3
9,492
452
7,873
19,995
19,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NotGrimz
Hou Yi
19
12 / 3 / 7
12,981
618
18,355
13,589
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
4 / 1 / 22
11,812
562
12,079
19,087
24,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Yazair
Sylvanus
19
7 / 0 / 12
12,459
593
11,018
17,419
18,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
mobastv
Baron Samedi
18
5 / 4 / 14
11,649
555
13,388
14,511
7,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
terror157
Serqet
17
5 / 3 / 12
11,441
545
4,690
13,186
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
11
Kills
33
33
Deaths
11
10
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlookAp
Achilles
0
4
0
0
L
Arachne
Feroxzg3666
Arachne
2
7
3
0.5
L
Medusa
JGKiller1
Medusa
0
7
3
0.21
W
Hou Yi
NotGrimz
Hou Yi
12
3
7
5.17
L
Anubis
SaskuatVqV
Anubis
6
8
1
0.81
L
Ymir
3
7
3
0.64
W
Ymir
4
1
22
15
W
Sylvanus
Yazair
Sylvanus
7
0
12
13
W
Baron Samedi
mobastv
Baron Samedi
5
4
14
3
W
Serqet
terror157
Serqet
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,668
Damage
59,530
73,638
Taken
77,792
48,503
Mitigated
60,087
9,856
Healing
40,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlookAp
Achilles
3,995
440
0
2,988
15,061
13,610
848
6,482
8,391
0
30,715
L
Arachne
Feroxzg3666
Arachne
5,845
3,325
0
2,316
12,296
5,274
0
5,436
6,704
0
33,918
L
Medusa
JGKiller1
Medusa
7,207
2,830
0
2,570
13,426
4,128
0
5,225
8,201
0
41,960
W
Hou Yi
NotGrimz
Hou Yi
18,355
11,558
0
7,315
13,589
5,077
2,912
4,592
8,997
0
111,088
L
Anubis
SaskuatVqV
Anubis
14,748
158
0
1,068
12,860
5,846
172
7,737
5,123
68,464
0
L
Ymir
7,873
1,616
0
914
19,995
19,645
0
10,992
9,003
41,144
0
W
Ymir
12,079
1,828
0
4,396
19,087
24,220
243
6,011
13,076
44,257
0
W
Sylvanus
Yazair
Sylvanus
11,018
2,680
5,903
9,313
17,419
18,289
1,291
3,397
14,022
56,223
13,307
W
Baron Samedi
mobastv
Baron Samedi
13,388
1,855
2,698
5,770
14,511
7,454
1,579
8,028
6,483
84,067
0
W
Serqet
terror157
Serqet
4,690
1,749
0
5,035
13,186
5,047
1,445
3,839
9,347
0
57,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
60,342
390
Minions Killed
536
0
Camps Cleared
0
1,727,211
Distance Traveled
1,911,653
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,980
380
53
3
0
360,395
3
L
Arachne
8,517
406
63
3
0
369,406
9
L
Medusa
8,687
414
93
4
0
341,171
0
W
Hou Yi
12,981
618
141
7
0
350,376
6
L
Anubis
10,755
512
126
6
0
325,290
1
L
Ymir
9,492
452
55
3
0
330,949
2
W
Ymir
11,812
562
54
3
0
393,627
2
W
Sylvanus
12,459
593
127
6
0
342,937
1
W
Baron Samedi
11,649
555
120
6
0
370,156
4
W
Serqet
11,441
545
94
4
0
454,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role