Player Matchup

Awilix
Awilix
JokerDan22
Awilix
Level 27
God Stats
5W - 4L
1,578 SR
Queue Stats
62W - 54L
1,572 Elo+
Party 1
Tiamat
Tiamat
PotatoKing999
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
ZephOwO
Cerberus
Level 29
God Stats
3W - 0L
1,852 SR
Queue Stats
55W - 47L
1,580 Elo+
Party 1
Team Averages
Level 62
1,644 SR
1,551 Elo+

VS

Team Averages
Level 48
1,515 SR
1,477 Elo+
Danzaburou
Danzaburou
Brrrazy
Danzaburou
Level 27
God Stats
46W - 56L
1,473 SR
Queue Stats
85W - 111L
1,439 Elo+
Party 2
Cupid
Cupid
BruddaSenpai
Cupid
Level 48
God Stats
20W - 17L
1,572 SR
Queue Stats
76W - 85L
1,492 Elo+
Party 2
Ymir
Ymir
spoodie2
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JokerDan22
Awilix
10
2 / 1 / 4
6,877
688
1,847
3,866
2,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 7
7,295
730
6,871
3,495
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
ZephOwO
Cerberus
11
5 / 0 / 4
7,815
782
7,297
5,679
3,254
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brrrazy
Danzaburou
9
1 / 4 / 0
6,093
609
1,895
6,558
2,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,924
592
3,268
6,941
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
0 / 2 / 0
6,163
616
1,273
7,870
3,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brrrazy
Danzaburou
1
4
0
0.25
L
0
3
1
0.17
W
Awilix
JokerDan22
Awilix
2
1
4
4
W
2
0
7
5.5
W
Cerberus
ZephOwO
Cerberus
5
0
4
7
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,015
Damage
6,436
13,040
Taken
21,369
8,535
Mitigated
8,098
4,994
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brrrazy
Danzaburou
1,895
419
0
139
6,558
2,107
0
4,615
1,838
0
14,460
L
3,268
1,885
305
2,400
6,941
2,241
52
4,204
2,597
0
18,867
W
Awilix
JokerDan22
Awilix
1,847
308
0
523
3,866
2,074
587
403
3,463
0
8,657
W
6,871
1,044
0
1,696
3,495
3,207
543
234
3,261
34,789
0
W
Cerberus
ZephOwO
Cerberus
7,297
154
0
2,775
5,679
3,254
134
741
4,938
28,089
0
L
Ymir
1,273
162
0
250
7,870
3,750
0
4,904
2,723
8,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,987
Gold Earned
18,180
158
Minions Killed
97
0
Camps Cleared
0
584,145
Distance Traveled
452,071
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,093
609
35
4
0
150,388
0
L
Cupid
5,924
592
48
5
0
150,241
0
W
Awilix
6,877
688
23
2
0
187,578
2
W
Tiamat
7,295
730
62
6
0
187,335
4
W
Cerberus
7,815
782
73
7
0
209,232
3
L
Ymir
6,163
616
14
1
0
151,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role