Player Matchup

Kuzenbo
Kuzenbo
Bronze III
JrDaKilla67
Kuzenbo
Bronze III
Level 66
God Stats
4W - 8L
1,265 SR
Queue Stats
31W - 46L
1,412 MMR
Party 1
Rama
Rama
Bronze III
KingdomBlocks
Rama
Bronze III
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,412 MMR
Party 1
Pele
Pele
Bronze III
MdnightSunburst
Pele
Bronze III
Level 54
God Stats
5W - 4L
1,513 SR
Queue Stats
11W - 27L
1,367 MMR
Solo
Thoth
Thoth
Silver II
NoMercyxRambo
Thoth
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,381 MMR
Solo
Agni
Agni
Bronze III
seadoge0111
Agni
Bronze III
Level 53
God Stats
2W - 6L
1,290 SR
Queue Stats
166W - 237L
1,369 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,414 SR
1,388 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,649 SR
1,390 MMR
Sobek
Sobek
Bronze III
Alchemitsu
Sobek
Bronze III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,367 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Ix-Ypsilxn-Ix
Danzaburou
Gold IV
Level 139
God Stats
20W - 11L
1,738 SR
Queue Stats
433W - 432L
1,416 MMR
Party 2
Discordia
Discordia
Gold II
RAFFZAHN-182
Discordia
Gold II
Level 143
God Stats
23W - 16L
1,719 SR
Queue Stats
386W - 385L
1,373 MMR
Party 2
Izanami
Izanami
Gold II
ROMANOS2430
Izanami
Gold II
Level 147
God Stats
37W - 36L
1,617 SR
Queue Stats
273W - 260L
1,393 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
fatihiscaan
Cu Chulainn
Bronze III
Level 38
God Stats
1W - 1L
1,672 SR
Queue Stats
5W - 12L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JrDaKilla67
Kuzenbo
11
0 / 6 / 1
6,896
431
4,529
11,928
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 5 / 0
6,004
375
4,523
10,303
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 5 / 1
7,734
483
6,192
13,699
4,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 5 / 2
7,689
481
3,559
11,221
4,479
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
6,932
433
3,957
5,740
1,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ArachneTsukuyomiCthulhuScyllaAnubis

VS

Bans
King ArthurAwilixHadesErlang ShenRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
7 / 0 / 7
10,148
634
9,874
12,567
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Ix-Ypsilxn-Ix
Danzaburou
16
9 / 1 / 6
10,651
666
13,874
8,499
3,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
RAFFZAHN-182
Discordia
17
3 / 1 / 1
10,203
638
5,634
5,520
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ROMANOS2430
Izanami
15
1 / 3 / 4
8,480
530
4,343
10,835
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
fatihiscaan
Cu Chulainn
15
2 / 1 / 0
8,573
536
4,978
8,818
5,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
22
22
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
7
0
7
10.5
W
Danzaburou
Ix-Ypsilxn-Ix
Danzaburou
9
1
6
12
L
Kuzenbo
JrDaKilla67
Kuzenbo
0
6
1
0.08
L
0
5
0
0
L
4
5
1
0.9
L
1
5
2
0.4
W
Discordia
RAFFZAHN-182
Discordia
3
1
1
3.5
W
Izanami
ROMANOS2430
Izanami
1
3
4
1
W
Cu Chulainn
fatihiscaan
Cu Chulainn
2
1
0
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,760
Damage
38,703
52,891
Taken
46,239
24,668
Mitigated
23,279
15,099
Healing
20,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,874
651
425
5,774
12,567
9,178
216
3,435
9,132
23,839
0
W
Danzaburou
Ix-Ypsilxn-Ix
Danzaburou
13,874
5,673
0
4,938
8,499
3,167
1,776
1,975
6,524
0
73,761
L
Kuzenbo
JrDaKilla67
Kuzenbo
4,529
2,378
381
1,646
11,928
11,159
124
4,312
7,616
26,339
0
L
4,523
3,597
0
2,968
10,303
2,672
0
2,512
7,791
0
25,790
L
6,192
2,027
0
4,109
13,699
4,654
0
2,664
10,908
0
42,574
L
3,559
298
0
3,321
11,221
4,479
0
5,277
5,465
41,308
0
W
Discordia
RAFFZAHN-182
Discordia
5,634
40
0
2,284
5,520
1,868
848
1,638
3,882
68,159
0
W
Izanami
ROMANOS2430
Izanami
4,343
2,013
0
4,229
10,835
3,624
4,866
1,673
9,162
0
59,084
W
Cu Chulainn
fatihiscaan
Cu Chulainn
4,978
809
0
2,846
8,818
5,442
419
3,324
5,494
1,513
38,614
L
3,957
313
259
2,415
5,740
1,704
138
349
5,141
34,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,255
Gold Earned
48,055
303
Minions Killed
496
0
Camps Cleared
0
1,405,385
Distance Traveled
1,537,556
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,148
634
37
2
0
343,657
4
W
Danzaburou
10,651
666
121
8
0
282,934
6
L
Kuzenbo
6,896
431
39
2
0
306,148
0
L
Rama
6,004
375
52
3
0
248,847
4
L
Pele
7,734
483
69
4
0
329,403
0
L
Thoth
7,689
481
78
5
0
263,589
0
W
Discordia
10,203
638
138
9
0
317,439
4
W
Izanami
8,480
530
117
7
0
262,273
3
W
Cu Chulainn
8,573
536
83
5
0
331,253
5
L
Agni
6,932
433
65
4
0
257,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role