Player Matchup

Erlang Shen
Erlang Shen
Diamond II
Amasesis
Erlang Shen
Diamond II
Level 160
God Stats
4W - 1L
1,859 SR
Queue Stats
162W - 129L
2,561 MMR
Party 1
Thoth
Thoth
Diamond II
EmojiDaddy
Thoth
Diamond II
Level 160
God Stats
1W - 1L
1,779 SR
Queue Stats
63W - 29L
2,574 MMR
Party 1
Cerberus
Cerberus
Diamond II
IWill1aMsI
Cerberus
Diamond II
Level 160
God Stats
2W - 0L
2,012 SR
Queue Stats
59W - 32L
2,551 MMR
Solo
Odin
Odin
Masters
Russian_Sniper20
Odin
Masters
Level 155
God Stats
7W - 2L
1,500 SR
Queue Stats
430W - 380L
2,675 MMR
Party 2
Rama
Rama
Masters
VariableVeracity
Rama
Masters
Level 150
God Stats
11W - 13L
1,622 SR
Queue Stats
121W - 100L
2,592 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,755 SR
2,591 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,582 SR
2,136 MMR
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nike
Nike
Diamond II
 
Nike
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Platinum III
AcTLiKe-
Awilix
Platinum III
Level 160
God Stats
2W - 4L
1,618 SR
Queue Stats
108W - 87L
2,689 MMR
Party 3
Guan Yu
Guan Yu
Masters
Chirillo_o
Guan Yu
Masters
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 58L
2,608 MMR
Party 4
Chronos
Chronos
Diamond III
Flew
Chronos
Diamond III
Level 126
God Stats
2W - 3L
1,792 SR
Queue Stats
51W - 38L
2,385 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Amasesis
Erlang Shen
16
2 / 2 / 15
11,012
551
6,856
19,810
19,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
19
6 / 1 / 12
12,751
638
20,279
8,398
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
IWill1aMsI
Cerberus
17
5 / 4 / 7
11,236
562
14,274
19,030
20,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 1 / 10
12,090
605
9,895
13,183
9,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
4 / 2 / 5
12,355
618
6,011
11,876
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneSetNemesisApolloDanzaburou

VS

Bans
AphroditeFenrirSobekTsukuyomiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 7 / 5
9,335
467
7,106
17,754
7,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
 
Nike
12
0 / 8 / 3
8,112
406
3,542
18,836
11,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
AcTLiKe-
Awilix
19
4 / 1 / 5
11,146
557
12,442
10,723
4,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Chirillo_o
Guan Yu
15
1 / 3 / 2
9,166
458
6,675
14,785
10,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Flew
Chronos
17
3 / 4 / 1
10,454
523
6,810
17,503
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
23
Kills
9
10
Deaths
23
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
5
0.5
L
Nike
 
Nike
0
8
3
0.19
L
Awilix
AcTLiKe-
Awilix
4
1
5
6.5
W
Erlang Shen
Amasesis
Erlang Shen
2
2
15
4.75
L
Guan Yu
Chirillo_o
Guan Yu
1
3
2
0.67
W
Thoth
6
1
12
12
L
Chronos
Flew
Chronos
3
4
1
0.88
W
Cerberus
IWill1aMsI
Cerberus
5
4
7
2.13
W
6
1
10
11
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,315
Damage
36,575
72,297
Taken
79,601
58,892
Mitigated
38,310
26,150
Healing
24,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,106
230
1,166
6,498
17,754
7,123
664
10,360
6,811
61,683
0
L
Nike
 
Nike
3,542
436
0
3,421
18,836
11,445
0
6,515
11,995
0
38,545
L
Awilix
AcTLiKe-
Awilix
12,442
4,703
0
842
10,723
4,960
0
2,073
8,509
0
89,042
W
Erlang Shen
Amasesis
Erlang Shen
6,856
3,078
0
6,715
19,810
19,708
581
3,957
15,853
0
38,350
L
Guan Yu
Chirillo_o
Guan Yu
6,675
1,095
326
6,015
14,785
10,566
0
7,892
6,375
0
51,326
W
Thoth
20,279
817
260
3,482
8,398
3,644
1,693
1,531
6,842
96,210
0
L
Chronos
Flew
Chronos
6,810
1,597
0
6,098
17,503
4,216
0
5,994
11,358
82,446
0
W
Cerberus
IWill1aMsI
Cerberus
14,274
809
0
8,681
19,030
20,359
120
3,533
15,197
64,829
0
W
9,895
2,643
0
1,808
13,183
9,326
1,186
2,330
10,833
0
94,170
W
6,011
5,204
0
5,204
11,876
5,855
2,794
3,953
7,923
0
105,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,444
Gold Earned
48,213
642
Minions Killed
572
0
Camps Cleared
0
2,022,006
Distance Traveled
1,842,354
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,335
467
131
7
0
327,636
4
L
Nike
8,112
406
39
2
0
331,532
5
L
Awilix
11,146
557
148
7
0
448,111
2
W
Erlang Shen
11,012
551
52
3
0
434,471
8
L
Guan Yu
9,166
458
99
5
0
363,364
1
W
Thoth
12,751
638
161
8
0
432,203
5
L
Chronos
10,454
523
155
8
0
371,711
7
W
Cerberus
11,236
562
122
6
0
368,407
2
W
Odin
12,090
605
133
7
0
428,539
7
W
Rama
12,355
618
174
9
0
358,386
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role