Player Matchup

Mulan
Mulan
AlexPendragonnn
Mulan
Level 43
God Stats
0W - 1L
1,345 SR
Queue Stats
6W - 7L
1,338 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DodgeyAsh
Tsukuyomi
Level 7
God Stats
1W - 1L
1,250 SR
Queue Stats
3W - 3L
1,543 Elo+
Party 1
Neith
Neith
Hentaiped
Neith
Level 8
God Stats
2W - 2L
1,569 SR
Queue Stats
5W - 6L
1,375 Elo+
Party 1
Ra
Ra
LvDalek
Ra
Level 6
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 2L
1,679 Elo+
Party 1
Chang'e
Chang'e
QueenKwara
Chang'e
Level 5
God Stats
2W - 1L
1,747 SR
Queue Stats
4W - 3L
1,735 Elo+
Party 1
Team Averages
Level 14
1,444 SR
1,534 Elo+

VS

Team Averages
Level 28
1,515 SR
1,363 Elo+
Ymir
Ymir
BlueSiPPyCuP
Ymir
Level 7
God Stats
6W - 7L
1,431 SR
Queue Stats
11W - 19L
1,277 Elo+
Party 2
Neith
Neith
FaRRoW OBV
Neith
Level 87
God Stats
8W - 9L
1,654 SR
Queue Stats
159W - 150L
1,406 Elo+
Party 2
Bakasura
Bakasura
Lusfik
Bakasura
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 39L
1,388 Elo+
Solo
Merlin
Merlin
eHRoma
Merlin
Level 14
God Stats
17W - 11L
1,490 SR
Queue Stats
19W - 21L
1,335 Elo+
Party 2
Chaac
Chaac
xoxwin
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,007
500
4,590
12,651
8,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
DodgeyAsh
Tsukuyomi
13
5 / 7 / 3
8,776
488
8,852
13,797
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
Hentaiped
Neith
13
3 / 5 / 1
7,782
432
9,631
14,123
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 10 / 2
7,995
444
6,308
12,231
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
QueenKwara
Chang'e
13
2 / 5 / 4
8,426
468
6,300
10,465
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 8
8,197
455
3,622
9,590
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
15
11 / 0 / 6
9,708
539
13,243
9,415
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Lusfik
Bakasura
16
11 / 3 / 3
10,296
572
7,042
12,061
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
eHRoma
Merlin
17
7 / 3 / 10
10,640
591
16,026
12,136
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
xoxwin
Chaac
14
1 / 5 / 7
8,308
462
6,229
10,384
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
14
Kills
30
30
Deaths
14
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
0
3
8
1.33
L
Tsukuyomi
DodgeyAsh
Tsukuyomi
5
7
3
0.93
W
Neith
11
0
6
14
L
Neith
Hentaiped
Neith
3
5
1
0.7
W
Bakasura
Lusfik
Bakasura
11
3
3
4.17
L
1
10
2
0.2
L
Chang'e
QueenKwara
Chang'e
2
5
4
0.8
W
Merlin
eHRoma
Merlin
7
3
10
4
W
Chaac
xoxwin
Chaac
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,681
Damage
46,162
63,267
Taken
53,586
27,509
Mitigated
24,901
16,528
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,590
1,609
0
1,611
12,651
8,795
880
1,259
10,420
0
35,850
W
3,622
91
0
674
9,590
5,732
93
3,012
6,553
18,379
0
L
Tsukuyomi
DodgeyAsh
Tsukuyomi
8,852
2,678
0
2,974
13,797
5,327
20
4,311
9,149
0
42,949
W
Neith
13,243
5,035
0
6,031
9,415
3,134
922
2,433
6,982
0
52,510
L
Neith
Hentaiped
Neith
9,631
5,247
0
4,801
14,123
4,790
86
3,607
10,282
0
47,521
W
Bakasura
Lusfik
Bakasura
7,042
4,917
0
2,055
12,061
4,693
1,412
2,050
9,986
0
50,578
L
6,308
761
180
2,606
12,231
4,716
502
7,038
5,098
38,636
0
L
Chang'e
QueenKwara
Chang'e
6,300
1,499
1,295
3,061
10,465
3,881
275
3,494
6,896
20,503
0
W
Merlin
eHRoma
Merlin
16,026
1,433
318
4,266
12,136
4,878
1,068
4,582
7,554
72,340
0
W
Chaac
xoxwin
Chaac
6,229
1,300
0
1,434
10,384
6,464
679
531
9,690
69
34,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,986
Gold Earned
47,149
329
Minions Killed
381
0
Camps Cleared
0
1,523,530
Distance Traveled
1,607,583
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,007
500
87
5
0
314,168
2
W
Ymir
8,197
455
41
2
0
343,428
0
L
Tsukuyomi
8,776
488
65
4
0
298,272
0
W
Neith
9,708
539
74
4
0
270,177
2
L
Neith
7,782
432
80
4
0
295,498
1
W
Bakasura
10,296
572
98
5
0
366,355
0
L
Ra
7,995
444
73
4
0
309,507
2
L
Chang'e
8,426
468
24
1
0
306,085
1
W
Merlin
10,640
591
116
6
0
287,593
2
W
Chaac
8,308
462
52
3
0
340,030
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role