Player Matchup

Pele
Pele
ChineseBTR
Pele
Level 69
God Stats
16W - 11L
1,742 SR
Queue Stats
372W - 308L
1,617 Elo+
Party 2
Sobek
Sobek
Exist_Thrash29
Sobek
Level 67
God Stats
3W - 3L
1,727 SR
Queue Stats
175W - 96L
1,626 Elo+
Party 2
Chernobog
Chernobog
MlSTERAUTlSMO
Chernobog
Level 138
God Stats
18W - 6L
1,764 SR
Queue Stats
453W - 335L
1,656 Elo+
Party 2
Chang'e
Chang'e
RIZeInSaNe
Chang'e
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
369W - 234L
1,715 Elo+
Party 2
Vamana
Vamana
vRoguev
Vamana
Level 37
God Stats
2W - 3L
1,280 SR
Queue Stats
149W - 74L
1,671 Elo+
Party 2
Team Averages
Level 74
1,603 SR
1,657 Elo+

VS

Team Averages
Level 79
1,509 SR
1,542 Elo+
Cthulhu
Cthulhu
CareFreeGaming
Cthulhu
Level 89
God Stats
6W - 3L
1,689 SR
Queue Stats
131W - 140L
1,500 Elo+
Party 1
Anubis
Anubis
ExtremelyOKGamer
Anubis
Level 141
God Stats
10W - 8L
1,383 SR
Queue Stats
203W - 217L
1,547 Elo+
Party 1
Apollo
Apollo
PSNtookMyNAME
Apollo
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 89L
1,681 Elo+
Party 1
Mercury
Mercury
buff5151
Mercury
Level 86
God Stats
26W - 27L
1,530 SR
Queue Stats
391W - 382L
1,545 Elo+
Party 1
Achilles
Achilles
ssilva0075
Achilles
Level 67
God Stats
10W - 15L
1,441 SR
Queue Stats
47W - 60L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,659
666
4,523
6,013
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 0 / 2
5,086
509
1,893
7,021
3,494
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
MlSTERAUTlSMO
Chernobog
10
1 / 1 / 1
5,559
556
4,859
7,417
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
RIZeInSaNe
Chang'e
12
4 / 0 / 3
6,737
674
6,116
4,445
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
vRoguev
Vamana
10
1 / 1 / 1
5,756
576
3,229
5,642
4,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,396
440
3,150
5,180
2,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 5 / 0
5,297
530
3,156
6,208
3,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 1 / 0
4,820
482
2,976
5,669
1,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Mercury
buff5151
Mercury
9
0 / 3 / 1
5,181
518
2,130
7,719
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ssilva0075
Achilles
9
0 / 1 / 1
4,812
481
2,190
6,056
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
2
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
5
1
3
6.5
W
0
0
2
1
L
1
5
0
0.2
W
Chernobog
MlSTERAUTlSMO
Chernobog
1
1
1
1.5
L
1
1
0
1
W
Chang'e
RIZeInSaNe
Chang'e
4
0
3
5.5
L
Mercury
buff5151
Mercury
0
3
1
0.17
L
Achilles
ssilva0075
Achilles
0
1
1
0.5
W
Vamana
vRoguev
Vamana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,620
Damage
13,602
30,538
Taken
30,832
13,421
Mitigated
13,238
15,098
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,150
166
312
1,364
5,180
2,210
0
2,303
2,808
16,488
0
W
4,523
1,021
0
1,977
6,013
1,857
0
435
5,553
0
37,589
W
1,893
378
0
3,078
7,021
3,494
0
1,571
5,450
11,288
0
L
3,156
381
0
1,650
6,208
3,230
0
2,052
4,007
28,355
0
W
Chernobog
MlSTERAUTlSMO
Chernobog
4,859
2,460
0
4,340
7,417
2,177
778
1,570
5,847
0
35,561
L
2,976
2,061
0
1,516
5,669
1,366
165
398
5,271
0
21,293
W
Chang'e
RIZeInSaNe
Chang'e
6,116
1,269
805
2,215
4,445
1,101
266
1,220
3,200
36,613
0
L
Mercury
buff5151
Mercury
2,130
882
0
2,848
7,719
2,393
0
1,583
6,060
0
29,895
L
Achilles
ssilva0075
Achilles
2,190
379
0
2,079
6,056
4,039
0
1,357
4,277
0
14,947
W
Vamana
vRoguev
Vamana
3,229
1,149
0
2,683
5,642
4,792
289
1,510
3,857
0
24,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
24,506
275
Minions Killed
232
0
Camps Cleared
0
959,412
Distance Traveled
970,523
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,396
440
21
2
0
191,576
0
W
Pele
6,659
666
75
8
0
209,376
1
W
Sobek
5,086
509
16
2
0
207,146
1
L
Anubis
5,297
530
53
5
0
168,666
2
W
Chernobog
5,559
556
59
6
0
172,228
2
L
Apollo
4,820
482
55
6
0
170,526
0
W
Chang'e
6,737
674
74
7
0
199,045
3
L
Mercury
5,181
518
68
7
0
229,239
0
L
Achilles
4,812
481
35
4
0
210,516
1
W
Vamana
5,756
576
51
5
0
171,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role