Player Matchup

Tiamat
Tiamat
RolandFlagg24
Tiamat
Level 81
God Stats
3W - 6L
1,278 SR
Queue Stats
99W - 153L
1,352 Elo+
Party 2
Bakasura
Bakasura
TaterMashed
Bakasura
Level 19
God Stats
2W - 1L
1,275 SR
Queue Stats
51W - 64L
1,344 Elo+
Solo
Odin
Odin
e1b3rGalarga
Odin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 61
1,351 SR
1,399 Elo+

VS

Team Averages
Level 63
1,420 SR
1,303 Elo+
Ymir
Ymir
NathanVentus
Ymir
Level 125
God Stats
10W - 9L
1,714 SR
Queue Stats
174W - 180L
1,416 Elo+
Party 1
Tiamat
Tiamat
Yoshi1558
Tiamat
Level 59
God Stats
3W - 14L
1,337 SR
Queue Stats
53W - 90L
1,375 Elo+
Party 1
Neith
Neith
bixarro
Neith
Level 4
God Stats
0W - 6L
1,210 SR
Queue Stats
3W - 14L
1,118 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 10
14,188
788
17,934
15,240
10,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
TaterMashed
Bakasura
16
7 / 6 / 11
13,630
757
12,932
19,197
8,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
5 / 6 / 13
12,441
691
10,236
19,977
17,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 5
12,083
671
10,980
22,106
17,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
Yoshi1558
Tiamat
18
9 / 6 / 4
14,289
794
22,139
16,346
9,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
bixarro
Neith
12
1 / 11 / 4
10,563
587
5,457
14,214
3,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
25
Kills
14
15
Deaths
25
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
13
3
10
6
W
Bakasura
TaterMashed
Bakasura
7
6
11
2.08
L
Tiamat
Yoshi1558
Tiamat
9
6
4
1.83
L
Neith
bixarro
Neith
1
11
4
0.27
W
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,102
Damage
38,576
54,414
Taken
52,666
37,525
Mitigated
30,991
14,528
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,980
1,777
0
746
22,106
17,563
602
6,079
14,696
40,399
0
W
17,934
1,205
0
6,922
15,240
10,737
1,276
7,990
7,250
84,488
0
W
Bakasura
TaterMashed
Bakasura
12,932
9,843
0
7,336
19,197
8,970
1,963
12,414
6,783
0
43,838
L
Tiamat
Yoshi1558
Tiamat
22,139
906
517
5,367
16,346
9,820
1,341
3,471
11,935
64,288
0
L
Neith
bixarro
Neith
5,457
1,117
0
1,440
14,214
3,608
465
7,947
5,689
0
24,619
W
10,236
2,417
0
270
19,977
17,818
347
12,936
7,041
0
32,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
36,935
231
Minions Killed
147
0
Camps Cleared
0
950,215
Distance Traveled
800,716
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,083
671
43
2
0
260,510
2
W
Tiamat
14,188
788
110
6
0
325,372
1
W
Bakasura
13,630
757
80
4
0
304,134
3
L
Tiamat
14,289
794
83
5
0
301,086
1
L
Neith
10,563
587
21
1
0
239,120
4
W
Odin
12,441
691
41
2
0
320,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role