Player Matchup

Danzaburou
Danzaburou
Bdutch
Danzaburou
Level 29
God Stats
13W - 3L
1,651 SR
Queue Stats
42W - 41L
1,445 Elo+
Solo
Anubis
Anubis
I Veximity I
Anubis
Level 27
God Stats
2W - 3L
1,473 SR
Queue Stats
160W - 170L
1,391 Elo+
Party 3
Nemesis
Nemesis
Whos_Dozen
Nemesis
Level 23
God Stats
22W - 18L
1,636 SR
Queue Stats
67W - 69L
1,459 Elo+
Party 3
Kuzenbo
Kuzenbo
clotaldo
Kuzenbo
Level 25
God Stats
12W - 11L
1,581 SR
Queue Stats
367W - 386L
1,435 Elo+
Solo
Bellona
Bellona
iOSBLowZz
Bellona
Level 17
God Stats
16W - 6L
1,486 SR
Queue Stats
130W - 127L
1,339 Elo+
Solo
Team Averages
Level 24
1,565 SR
1,414 Elo+

VS

Team Averages
Level 17
1,550 SR
1,435 Elo+
Danzaburou
Danzaburou
Cooldog101
Danzaburou
Level 16
God Stats
2W - 3L
1,508 SR
Queue Stats
4W - 7L
1,320 Elo+
Party 1
Geb
Geb
LAURA SAD64
Geb
Level 27
God Stats
15W - 15L
1,622 SR
Queue Stats
64W - 53L
1,612 Elo+
Party 2
Amaterasu
Amaterasu
Mafiaofbananas
Amaterasu
Level 13
God Stats
3W - 2L
1,529 SR
Queue Stats
3W - 4L
1,334 Elo+
Party 1
Thanatos
Thanatos
WaterCrayon733
Thanatos
Level 26
God Stats
10W - 7L
1,590 SR
Queue Stats
78W - 65L
1,409 Elo+
Solo
Anubis
Anubis
alexismtz26
Anubis
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bdutch
Danzaburou
13
3 / 1 / 3
7,688
481
8,277
8,818
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
16
12 / 2 / 4
9,982
624
12,380
9,750
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Whos_Dozen
Nemesis
11
3 / 2 / 3
7,343
459
5,144
6,679
1,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
clotaldo
Kuzenbo
11
1 / 2 / 2
7,243
453
6,018
11,427
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
iOSBLowZz
Bellona
16
5 / 0 / 2
9,271
579
8,074
10,140
8,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cooldog101
Danzaburou
11
1 / 5 / 0
7,073
442
7,763
10,221
3,408
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 2
7,203
450
9,453
13,077
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Mafiaofbananas
Amaterasu
10
0 / 2 / 1
5,991
374
3,958
9,881
6,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
13
4 / 5 / 0
8,577
536
5,992
13,245
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
10
0 / 11 / 1
6,503
406
3,332
11,632
4,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
24
Kills
6
7
Deaths
24
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bdutch
Danzaburou
3
1
3
4.5
L
Danzaburou
Cooldog101
Danzaburou
1
5
0
0.2
W
Anubis
12
2
4
7
L
1
1
2
2
L
Amaterasu
Mafiaofbananas
Amaterasu
0
2
1
0.25
L
Thanatos
4
5
0
0.8
W
Nemesis
Whos_Dozen
Nemesis
3
2
3
2.25
L
Anubis
0
11
1
0.05
W
Kuzenbo
clotaldo
Kuzenbo
1
2
2
1
W
Bellona
iOSBLowZz
Bellona
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,893
Damage
30,498
46,814
Taken
58,056
23,534
Mitigated
26,845
21,221
Healing
23,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bdutch
Danzaburou
8,277
3,972
0
4,991
8,818
2,879
359
4,527
4,291
0
40,947
L
Danzaburou
Cooldog101
Danzaburou
7,763
3,743
207
1,603
10,221
3,408
1,014
1,210
8,971
0
33,591
W
Anubis
12,380
1,895
0
5,900
9,750
3,714
72
3,683
6,067
66,521
0
L
9,453
412
354
5,323
13,077
7,745
270
3,944
9,023
44,720
0
L
Amaterasu
Mafiaofbananas
Amaterasu
3,958
967
435
2,832
9,881
6,771
186
3,758
6,049
9,956
13,628
L
Thanatos
5,992
2,073
0
10,797
13,245
4,320
0
2,294
10,771
0
44,959
W
Nemesis
Whos_Dozen
Nemesis
5,144
2,691
0
2,566
6,679
1,584
0
723
5,956
0
29,263
L
Anubis
3,332
363
0
1,743
11,632
4,601
93
6,492
4,844
20,232
0
W
Kuzenbo
clotaldo
Kuzenbo
6,018
2,234
0
3,794
11,427
6,822
149
4,839
6,588
21,653
0
W
Bellona
iOSBLowZz
Bellona
8,074
1,843
0
3,970
10,140
8,535
1,012
489
9,651
0
51,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,527
Gold Earned
35,347
402
Minions Killed
322
0
Camps Cleared
0
1,465,300
Distance Traveled
1,298,543
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,688
481
59
4
0
248,722
5
L
Danzaburou
7,073
442
70
4
0
229,503
0
W
Anubis
9,982
624
127
8
0
255,191
2
L
Geb
7,203
450
71
4
0
303,335
0
L
Amaterasu
5,991
374
52
3
0
267,982
0
L
Thanatos
8,577
536
95
6
0
313,663
1
W
Nemesis
7,343
459
50
3
0
354,449
0
L
Anubis
6,503
406
34
2
0
184,060
0
W
Kuzenbo
7,243
453
38
2
0
293,657
1
W
Bellona
9,271
579
128
8
0
313,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role