Player Matchup

Cabrakan
Cabrakan
Diamond V
Afroteli
Cabrakan
Diamond V
Level 159
God Stats
20W - 17L
1,594 SR
Queue Stats
210W - 181L
1,945 MMR
Solo
Thor
Thor
Platinum III
Conva
Thor
Platinum III
Level 156
God Stats
1W - 1L
1,745 SR
Queue Stats
132W - 114L
1,849 MMR
Party 1
Danzaburou
Danzaburou
Platinum I
Skìpper
Danzaburou
Platinum I
Level 151
God Stats
6W - 3L
1,677 SR
Queue Stats
44W - 36L
2,031 MMR
Party 1
Mulan
Mulan
Platinum V
XeduarX123
Mulan
Platinum V
Level 153
God Stats
8W - 9L
1,977 SR
Queue Stats
325W - 354L
1,915 MMR
Solo
Rama
Rama
Bronze III
lKnee
Rama
Bronze III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 21L
1,946 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,698 SR
1,937 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,595 SR
1,937 MMR
Skadi
Skadi
Diamond V
J03s
Skadi
Diamond V
Level 104
God Stats
4W - 3L
1,766 SR
Queue Stats
101W - 75L
1,960 MMR
Solo
Scylla
Scylla
Diamond IV
ShadowPossession
Scylla
Diamond IV
Level 129
God Stats
7W - 6L
1,798 SR
Queue Stats
241W - 209L
1,960 MMR
Solo
Vamana
Vamana
Platinum I
SirOompaLoompa
Vamana
Platinum I
Level 96
God Stats
59W - 54L
1,666 SR
Queue Stats
402W - 385L
1,920 MMR
Solo
Loki
Loki
Diamond V
Spartacrits
Loki
Diamond V
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
370W - 352L
1,946 MMR
Solo
Athena
Athena
Diamond V
bloonz2
Athena
Diamond V
Level 157
God Stats
8W - 14L
1,244 SR
Queue Stats
416W - 399L
1,899 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Afroteli
Cabrakan
20
8 / 4 / 5
13,992
636
11,467
16,062
11,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Conva
Thor
20
3 / 0 / 12
12,731
579
12,641
18,962
11,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Skìpper
Danzaburou
19
6 / 5 / 9
13,132
597
13,657
14,829
6,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
18
5 / 6 / 14
12,028
547
11,520
22,064
18,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
lKnee
Rama
20
7 / 4 / 3
13,253
602
19,669
20,900
9,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
TsukuyomiApolloSetNemesisJanus

VS

Bans
Nu WaGuan YuHun BatzErlang ShenArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
J03s
Skadi
16
3 / 6 / 2
11,154
507
12,717
17,633
8,957
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
6 / 6 / 5
12,604
573
13,276
12,648
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 5 / 0
11,423
519
11,282
23,742
23,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
5 / 7 / 4
11,461
521
10,734
19,208
8,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
bloonz2
Athena
15
5 / 5 / 12
11,319
515
10,439
20,600
21,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
29
Kills
19
19
Deaths
29
43
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Afroteli
Cabrakan
8
4
5
2.63
W
Thor
Conva
Thor
3
0
12
9
L
Skadi
J03s
Skadi
3
6
2
0.67
L
6
6
5
1.42
L
0
5
0
0
W
Danzaburou
Skìpper
Danzaburou
6
5
9
2.1
L
5
7
4
1
W
Mulan
5
6
14
2
L
Athena
bloonz2
Athena
5
5
12
2.2
W
Rama
lKnee
Rama
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,954
Damage
58,448
92,817
Taken
93,831
57,264
Mitigated
67,419
34,739
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Afroteli
Cabrakan
11,467
1,064
0
3,413
16,062
11,013
1,539
5,185
10,757
97,316
0
W
Thor
Conva
Thor
12,641
3,439
0
5,838
18,962
11,880
760
2,213
16,719
0
90,224
L
Skadi
J03s
Skadi
12,717
6,507
0
3,495
17,633
8,957
518
2,088
15,410
0
74,979
L
13,276
1,960
0
1,553
12,648
5,858
262
3,054
9,462
89,868
0
L
11,282
5,402
0
6,684
23,742
23,473
2,131
0
23,742
1,105
77,251
W
Danzaburou
Skìpper
Danzaburou
13,657
5,248
0
6,758
14,829
6,090
2,511
6,609
8,051
0
94,429
L
10,734
2,475
0
4,928
19,208
8,085
0
4,071
15,137
0
85,131
W
Mulan
11,520
1,354
0
6,024
22,064
18,871
157
8,869
13,009
501
37,620
L
Athena
bloonz2
Athena
10,439
3,562
0
1,328
20,600
21,046
52
2,763
17,607
39,165
0
W
Rama
lKnee
Rama
19,669
15,441
0
12,706
20,900
9,410
5,601
3,120
17,780
0
110,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,136
Gold Earned
57,961
667
Minions Killed
641
0
Camps Cleared
0
2,106,592
Distance Traveled
2,035,758
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,992
636
140
6
0
436,462
4
W
Thor
12,731
579
167
8
0
450,438
4
L
Skadi
11,154
507
127
6
0
399,041
4
L
Scylla
12,604
573
169
8
0
371,609
8
L
Vamana
11,423
519
158
7
0
372,791
6
W
Danzaburou
13,132
597
151
7
0
407,897
3
L
Loki
11,461
521
133
6
0
447,416
6
W
Mulan
12,028
547
42
2
0
454,689
7
L
Athena
11,319
515
54
2
0
444,901
5
W
Rama
13,253
602
167
8
0
357,106
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role