Player Matchup

Ra
Ra
 
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
LONGWINGX
Olorun
Level 65
God Stats
8W - 7L
1,501 SR
Queue Stats
75W - 79L
1,461 Elo+
Party 1
Osiris
Osiris
Nryac
Osiris
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,719 Elo+
Party 1
Horus
Horus
Sable_Rook6426
Horus
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 9L
1,475 Elo+
Party 1
Sobek
Sobek
SauceBean2000
Sobek
Level 80
God Stats
9W - 13L
1,337 SR
Queue Stats
274W - 238L
1,520 Elo+
Party 1
Team Averages
Level 56
1,468 SR
1,535 Elo+

VS

Team Averages
Level 52
1,524 SR
1,565 Elo+
Chaac
Chaac
Coke N Skoal
Chaac
Level 92
God Stats
83W - 59L
1,659 SR
Queue Stats
522W - 553L
1,515 Elo+
Party 2
Bakasura
Bakasura
King x EL3M3NtZ
Bakasura
Level 14
God Stats
0W - 1L
1,192 SR
Queue Stats
50W - 51L
1,557 Elo+
Party 2
Cernunnos
Cernunnos
Retiarii
Cernunnos
Level 56
God Stats
18W - 13L
1,768 SR
Queue Stats
238W - 254L
1,559 Elo+
Party 2
Freya
Freya
Tarps Off Baby
Freya
Level 12
God Stats
2W - 7L
1,500 SR
Queue Stats
28W - 42L
1,699 Elo+
Party 2
Bacchus
Bacchus
baldsteve
Bacchus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 231L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 3 / 3
7,062
504
4,347
7,488
2,764
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
LONGWINGX
Olorun
13
7 / 2 / 6
8,139
581
6,628
8,946
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Nryac
Osiris
16
8 / 0 / 4
9,100
650
7,515
7,368
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 1 / 12
7,768
555
7,164
9,249
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 0 / 0
7,251
518
4,771
12,200
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,224
516
8,645
8,163
6,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
10
1 / 7 / 1
5,966
426
1,742
8,608
2,298
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Retiarii
Cernunnos
12
0 / 2 / 1
6,758
483
4,537
9,408
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 6 / 0
5,685
406
1,873
8,836
2,635
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
baldsteve
Bacchus
10
3 / 4 / 1
6,369
455
7,243
9,958
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
5
6
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
3
3
0.83
L
0
0
0
0
L
Bakasura
1
7
1
0.21
W
Olorun
LONGWINGX
Olorun
7
2
6
5
W
Osiris
Nryac
Osiris
8
0
4
10
L
Cernunnos
Retiarii
Cernunnos
0
2
1
0.25
W
3
1
12
9
W
0
0
0
0
L
1
6
0
0.17
L
Bacchus
baldsteve
Bacchus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
24,040
45,251
Taken
44,973
31,189
Mitigated
22,348
19,730
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,347
618
184
1,865
7,488
2,764
472
5,047
2,041
40,793
0
L
8,645
1,828
0
3,933
8,163
6,212
0
4,085
3,392
0
44,729
L
Bakasura
1,742
1,425
123
1,238
8,608
2,298
0
3,468
5,140
0
9,783
W
Olorun
LONGWINGX
Olorun
6,628
3,238
894
5,209
8,946
3,930
29
877
7,959
45,520
0
W
Osiris
Nryac
Osiris
7,515
3,849
0
940
7,368
7,258
108
1,233
6,029
0
75,368
L
Cernunnos
Retiarii
Cernunnos
4,537
1,753
0
4,263
9,408
2,947
0
1,375
8,033
0
39,347
W
7,164
3,715
326
2,050
9,249
7,144
0
1,446
7,703
0
17,953
W
4,771
568
0
8,262
12,200
10,093
0
0
11,375
42,065
0
L
1,873
559
0
1,350
8,836
2,635
0
2,901
5,935
18,615
0
L
Bacchus
baldsteve
Bacchus
7,243
561
99
2,231
9,958
8,256
0
3,231
6,727
24,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,320
Gold Earned
32,002
371
Minions Killed
291
0
Camps Cleared
0
1,331,450
Distance Traveled
1,216,255
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,062
504
63
5
0
263,470
0
L
Chaac
7,224
516
95
7
0
267,359
5
L
Bakasura
5,966
426
30
2
0
237,911
0
W
Olorun
8,139
581
79
6
0
221,990
2
W
Osiris
9,100
650
129
9
0
299,105
1
L
Cernunnos
6,758
483
93
7
0
242,812
0
W
Horus
7,768
555
26
2
0
283,854
0
W
Sobek
7,251
518
74
5
0
263,031
3
L
Freya
5,685
406
34
2
0
209,362
0
L
Bacchus
6,369
455
39
3
0
258,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role