Player Matchup

Loki
Loki
HerpinUrDerpin
Loki
Level 146
God Stats
1W - 0L
1,839 SR
Queue Stats
22W - 12L
1,832 Elo+
Party 2
Hades
Hades
Vexxxed9537
Hades
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,722 Elo+
Party 2
Danzaburou
Danzaburou
yung shacks
Danzaburou
Level 86
God Stats
2W - 1L
1,522 SR
Queue Stats
11W - 11L
1,722 Elo+
Party 2
Team Averages
Level 100
1,620 SR
1,759 Elo+

VS

Team Averages
Level 102
1,444 SR
1,588 Elo+
Jormungandr
Jormungandr
Glick Nasty
Jormungandr
Level 146
God Stats
0W - 1L
1,455 SR
Queue Stats
64W - 52L
1,726 Elo+
Party 1
Bellona
Bellona
OfficialJDM20
Bellona
Level 44
God Stats
1W - 3L
1,311 SR
Queue Stats
5W - 14L
1,477 Elo+
Party 1
Tiamat
Tiamat
THE Panda Man0
Tiamat
Level 115
God Stats
33W - 33L
1,564 SR
Queue Stats
341W - 409L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 9
11,751
691
14,549
9,889
5,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

14
3 / 4 / 8
10,409
612
9,661
11,829
7,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
yung shacks
Danzaburou
16
6 / 2 / 6
12,312
724
11,427
12,371
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Glick Nasty
Jormungandr
15
6 / 2 / 2
11,614
683
11,441
14,470
11,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
10
1 / 9 / 2
9,398
553
4,833
15,014
10,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 4
11,934
702
10,250
12,494
7,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
8
8
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Glick Nasty
Jormungandr
6
2
2
3.5
W
6
2
9
5.25
L
Bellona
1
9
2
0.22
L
1
4
4
0.75
W
3
4
8
1.75
W
Danzaburou
yung shacks
Danzaburou
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,637
Damage
26,524
34,089
Taken
41,978
17,832
Mitigated
29,035
6,548
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Glick Nasty
Jormungandr
11,441
1,555
488
1,681
14,470
11,795
0
2,563
11,456
40,972
0
W
14,549
3,510
0
551
9,889
5,055
172
5,806
4,083
0
73,489
L
Bellona
4,833
1,143
0
105
15,014
10,123
69
4,185
10,596
0
16,139
L
10,250
842
0
5,181
12,494
7,117
206
2,171
10,176
59,506
0
W
9,661
331
0
1,925
11,829
7,843
0
8,000
3,829
25,649
0
W
Danzaburou
yung shacks
Danzaburou
11,427
5,380
0
4,072
12,371
4,934
0
8,028
4,343
0
46,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
32,946
202
Minions Killed
194
0
Camps Cleared
0
969,281
Distance Traveled
835,066
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,614
683
82
5
0
278,130
0
W
Loki
11,751
691
85
5
0
365,474
3
L
Bellona
9,398
553
16
1
0
254,408
0
L
Tiamat
11,934
702
96
6
0
302,528
3
W
Hades
10,409
612
39
2
0
290,069
4
W
Danzaburou
12,312
724
78
5
0
313,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role