Player Matchup

Chang'e
Chang'e
MrSplash619
Chang'e
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
302W - 297L
1,500 Elo+
Party 1
Izanami
Izanami
SteadySpace6453
Izanami
Level 27
God Stats
33W - 27L
1,868 SR
Queue Stats
45W - 47L
1,505 Elo+
Party 1
Bellona
Bellona
YamaKudasai
Bellona
Level 81
God Stats
6W - 3L
1,466 SR
Queue Stats
454W - 469L
1,504 Elo+
Party 1
Tiamat
Tiamat
iYunyiPr
Tiamat
Level 99
God Stats
37W - 29L
1,571 SR
Queue Stats
438W - 469L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
scar-_-STARSTeam
Cabrakan
Level 106
God Stats
16W - 17L
1,467 SR
Queue Stats
57W - 61L
1,386 Elo+
Solo
Team Averages
Level 76
1,574 SR
1,474 Elo+

VS

Team Averages
Level 59
1,560 SR
1,441 Elo+
Tiamat
Tiamat
DJJJTh
Tiamat
Level 63
God Stats
14W - 24L
1,453 SR
Queue Stats
54W - 60L
1,416 Elo+
Party 2
Pele
Pele
Deathsoldier102
Pele
Level 78
God Stats
12W - 10L
1,500 SR
Queue Stats
317W - 285L
1,457 Elo+
Party 2
Zeus
Zeus
IcyPinguino4878
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 111L
1,416 Elo+
Solo
Danzaburou
Danzaburou
JAB2002
Danzaburou
Level 28
God Stats
47W - 40L
1,584 SR
Queue Stats
85W - 100L
1,442 Elo+
Party 2
Osiris
Osiris
Optical Element
Osiris
Level 80
God Stats
5W - 1L
1,766 SR
Queue Stats
91W - 101L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MrSplash619
Chang'e
13
5 / 2 / 4
7,612
544
9,769
8,191
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 4
6,436
460
3,663
4,587
2,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
YamaKudasai
Bellona
13
4 / 1 / 3
7,876
563
7,271
9,437
7,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
iYunyiPr
Tiamat
14
9 / 1 / 2
8,351
597
7,547
7,770
5,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 3
7,416
530
3,935
9,292
8,360
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DJJJTh
Tiamat
10
0 / 0 / 0
5,939
424
4,859
3,851
2,666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 0
7,296
521
5,259
13,573
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 6 / 2
6,595
471
3,198
10,309
3,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
JAB2002
Danzaburou
9
0 / 5 / 0
5,878
420
3,333
8,820
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 5 / 0
6,483
463
5,575
10,138
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
20
Kills
3
4
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DJJJTh
Tiamat
0
0
0
0
L
3
4
0
0.75
L
0
6
2
0.17
L
Danzaburou
JAB2002
Danzaburou
0
5
0
0
W
Chang'e
MrSplash619
Chang'e
5
2
4
3.5
L
0
5
0
0
W
0
0
4
2
W
Bellona
YamaKudasai
Bellona
4
1
3
5.5
W
Tiamat
iYunyiPr
Tiamat
9
1
2
10
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,185
Damage
22,224
39,277
Taken
46,691
26,027
Mitigated
21,706
14,718
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DJJJTh
Tiamat
4,859
273
0
2,675
3,851
2,666
0
761
2,976
24,042
0
L
5,259
1,401
0
4,754
13,573
4,714
0
5,337
8,007
0
42,162
L
3,198
727
0
1,987
10,309
3,892
374
8,130
1,819
35,002
0
L
Danzaburou
JAB2002
Danzaburou
3,333
1,794
0
2,100
8,820
2,670
0
4,103
4,431
0
29,299
W
Chang'e
MrSplash619
Chang'e
9,769
730
776
3,046
8,191
2,524
62
1,620
6,571
36,968
0
L
5,575
2,386
0
915
10,138
7,764
0
2,316
7,448
0
32,105
W
3,663
1,188
0
320
4,587
2,278
17
1,664
2,923
0
35,597
W
Bellona
YamaKudasai
Bellona
7,271
1,998
0
2,746
9,437
7,162
414
359
9,078
0
37,692
W
Tiamat
iYunyiPr
Tiamat
7,547
781
0
4,195
7,770
5,703
328
748
7,022
39,905
0
W
3,935
862
0
3,635
9,292
8,360
0
3,666
5,626
22,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,691
Gold Earned
32,191
333
Minions Killed
314
0
Camps Cleared
0
1,337,611
Distance Traveled
1,212,826
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,939
424
49
4
0
229,881
2
L
Pele
7,296
521
77
6
0
295,989
5
L
Zeus
6,595
471
71
5
0
219,751
3
L
Danzaburou
5,878
420
55
4
0
220,631
2
W
Chang'e
7,612
544
61
4
0
266,877
4
L
Osiris
6,483
463
62
4
0
246,574
1
W
Izanami
6,436
460
93
7
0
238,463
0
W
Bellona
7,876
563
73
5
0
279,379
8
W
Tiamat
8,351
597
77
6
0
287,921
3
W
Cabrakan
7,416
530
29
2
0
264,971
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role