Player Matchup

Hercules
Hercules
DisarmoniaMundi
Hercules
Level 96
God Stats
9W - 16L
1,387 SR
Queue Stats
79W - 112L
1,475 Elo+
Solo
Hades
Hades
ParadoXxia
Hades
Level 50
God Stats
9W - 8L
1,553 SR
Queue Stats
36W - 49L
1,480 Elo+
Party 1
Medusa
Medusa
vitroxx
Medusa
Level 64
God Stats
1W - 3L
1,514 SR
Queue Stats
211W - 232L
1,534 Elo+
Party 1
Team Averages
Level 70
1,485 SR
1,497 Elo+

VS

Team Averages
Level 139
1,538 SR
1,603 Elo+
Rama
Rama
Fab16
Rama
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 151L
1,607 Elo+
Solo
Anubis
Anubis
Fayren
Anubis
Level 140
God Stats
5W - 4L
1,500 SR
Queue Stats
525W - 506L
1,618 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mylionnir
Cu Chulainn
Level 129
God Stats
19W - 15L
1,614 SR
Queue Stats
337W - 328L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
1 / 4 / 3
7,073
643
5,278
15,963
15,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hades
10
1 / 4 / 3
6,881
626
3,769
8,453
3,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
vitroxx
Medusa
10
3 / 6 / 2
7,400
673
8,055
10,210
3,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Fab16
Rama
12
5 / 0 / 7
8,645
786
9,984
8,254
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Fayren
Anubis
12
7 / 3 / 5
8,867
806
9,605
6,396
3,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Mylionnir
Cu Chulainn
11
2 / 2 / 11
8,164
742
7,796
10,934
10,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
14
14
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
4
3
0.63
W
Rama
Fab16
Rama
5
0
7
8.5
W
Anubis
Fayren
Anubis
7
3
5
3.17
W
Cu Chulainn
Mylionnir
Cu Chulainn
2
2
11
3.75
L
Hades
1
4
3
0.63
L
Medusa
vitroxx
Medusa
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,102
Damage
27,385
34,626
Taken
25,584
21,971
Mitigated
17,101
9,708
Healing
9,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
5,278
2,261
0
4,961
15,963
15,901
0
4,198
11,490
0
12,795
W
Rama
Fab16
Rama
9,984
8,332
0
4,150
8,254
3,249
2,231
653
7,601
0
42,220
W
Anubis
Fayren
Anubis
9,605
344
0
2,780
6,396
3,590
490
1,367
5,029
38,680
0
W
Cu Chulainn
Mylionnir
Cu Chulainn
7,796
1,137
0
2,615
10,934
10,262
192
1,768
9,166
0
19,653
L
Hades
3,769
266
297
2,116
8,453
3,034
0
2,359
5,894
20,705
0
L
Medusa
vitroxx
Medusa
8,055
3,633
0
2,334
10,210
3,036
0
3,085
6,950
0
36,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,354
Gold Earned
25,676
102
Minions Killed
131
0
Camps Cleared
0
573,607
Distance Traveled
575,347
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,073
643
7
1
0
203,326
3
W
Rama
8,645
786
66
6
0
175,848
3
W
Anubis
8,867
806
49
4
0
179,719
3
W
Cu Chulainn
8,164
742
16
1
0
219,780
1
L
Hades
6,881
626
39
4
0
196,475
3
L
Medusa
7,400
673
56
5
0
173,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role