Player Matchup

Janus
Janus
Cerenoym
Janus
Level 13
God Stats
3W - 1L
1,737 SR
Queue Stats
190W - 74L
1,942 Elo+
Party 3
Hachiman
Hachiman
IPhlux
Hachiman
Level 29
God Stats
69W - 67L
1,569 SR
Queue Stats
196W - 153L
1,600 Elo+
Party 2
Fenrir
Fenrir
Löstctrl
Fenrir
Level 62
God Stats
16W - 15L
1,259 SR
Queue Stats
425W - 399L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
shadowKiing
Sylvanus
Level 28
God Stats
13W - 11L
1,500 SR
Queue Stats
274W - 282L
1,306 Elo+
Party 2
Cu Chulainn
Cu Chulainn
spikeyball101
Cu Chulainn
Level 146
God Stats
10W - 11L
1,656 SR
Queue Stats
195W - 178L
1,623 Elo+
Party 3
Team Averages
Level 56
1,544 SR
1,597 Elo+

VS

Team Averages
Level 42
1,439 SR
1,496 Elo+
Set
Set
Boysallover
Set
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
482W - 489L
1,477 Elo+
Party 1
Thanatos
Thanatos
HighDonBush
Thanatos
Level 49
God Stats
5W - 7L
1,182 SR
Queue Stats
481W - 477L
1,496 Elo+
Party 1
Ganesha
Ganesha
JohnBakedBoy
Ganesha
Level 29
God Stats
22W - 18L
1,689 SR
Queue Stats
41W - 35L
1,513 Elo+
Party 1
Tiamat
Tiamat
Jose15147
Tiamat
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
applebottomjohns
Heimdallr
Level 89
God Stats
2W - 7L
1,325 SR
Queue Stats
398W - 408L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cerenoym
Janus
18
10 / 1 / 1
10,841
638
13,752
9,553
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
IPhlux
Hachiman
14
5 / 3 / 6
8,797
517
10,668
10,075
3,076
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Löstctrl
Fenrir
13
5 / 3 / 6
8,787
517
7,855
11,783
5,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
shadowKiing
Sylvanus
11
0 / 4 / 5
7,505
441
4,887
11,912
6,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
spikeyball101
Cu Chulainn
18
9 / 3 / 9
11,199
659
16,008
16,574
14,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 3
8,804
518
6,062
19,229
9,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
HighDonBush
Thanatos
15
8 / 5 / 3
9,531
561
9,662
15,127
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
JohnBakedBoy
Ganesha
13
0 / 3 / 8
7,767
457
6,028
12,272
8,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Jose15147
Tiamat
14
1 / 5 / 4
8,680
511
9,166
12,070
6,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
13
3 / 5 / 4
8,010
471
8,560
12,947
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
29
Kills
14
14
Deaths
29
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
11
3
0.32
W
Janus
Cerenoym
Janus
10
1
1
10.5
L
Thanatos
HighDonBush
Thanatos
8
5
3
1.9
W
Hachiman
IPhlux
Hachiman
5
3
6
2.67
L
Ganesha
JohnBakedBoy
Ganesha
0
3
8
1.33
L
Tiamat
Jose15147
Tiamat
1
5
4
0.6
W
Fenrir
Löstctrl
Fenrir
5
3
6
2.67
L
Heimdallr
3
5
4
1
W
Sylvanus
shadowKiing
Sylvanus
0
4
5
0.63
W
Cu Chulainn
spikeyball101
Cu Chulainn
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,170
Damage
39,478
59,897
Taken
71,645
33,217
Mitigated
36,574
17,218
Healing
23,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,062
3,367
0
3,814
19,229
9,264
1,230
3,381
15,246
0
40,797
W
Janus
Cerenoym
Janus
13,752
624
0
2,506
9,553
3,471
0
3,695
5,638
82,992
0
L
Thanatos
HighDonBush
Thanatos
9,662
3,923
0
11,002
15,127
6,625
0
2,991
12,021
0
43,919
W
Hachiman
IPhlux
Hachiman
10,668
6,450
0
4,930
10,075
3,076
694
2,599
7,436
0
52,285
L
Ganesha
JohnBakedBoy
Ganesha
6,028
319
0
2,359
12,272
8,844
418
4,585
7,557
31,031
0
L
Tiamat
Jose15147
Tiamat
9,166
1,402
0
2,756
12,070
6,754
79
5,845
5,884
48,818
0
W
Fenrir
Löstctrl
Fenrir
7,855
1,622
0
1,936
11,783
5,383
0
3,170
8,408
0
36,739
L
Heimdallr
8,560
5,125
0
3,260
12,947
5,087
0
3,222
9,633
0
49,493
W
Sylvanus
shadowKiing
Sylvanus
4,887
1,417
1,042
2,322
11,912
6,384
451
3,725
8,153
21,427
0
W
Cu Chulainn
spikeyball101
Cu Chulainn
16,008
3,733
0
4,482
16,574
14,903
220
1,372
15,068
8,658
76,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,129
Gold Earned
42,792
519
Minions Killed
429
0
Camps Cleared
0
1,715,661
Distance Traveled
1,558,492
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,804
518
83
5
0
256,641
1
W
Janus
10,841
638
174
10
0
377,941
5
L
Thanatos
9,531
561
86
5
0
338,970
2
W
Hachiman
8,797
517
101
6
0
300,483
2
L
Ganesha
7,767
457
20
1
0
355,147
4
L
Tiamat
8,680
511
114
7
0
305,217
0
W
Fenrir
8,787
517
57
3
0
374,317
6
L
Heimdallr
8,010
471
126
7
0
302,517
3
W
Sylvanus
7,505
441
30
2
0
333,637
8
W
Cu Chulainn
11,199
659
157
9
0
329,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role