Player Matchup

Neith
Neith
Corvinnus
Neith
Level 104
God Stats
1W - 0L
1,267 SR
Queue Stats
44W - 32L
1,500 Elo+
Party 3
Ares
Ares
Guts020
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,650 Elo+
Party 3
Thanatos
Thanatos
SerketofLight
Thanatos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
caster09390490
Susano
Level 33
God Stats
1W - 0L
1,308 SR
Queue Stats
72W - 59L
1,462 Elo+
Solo
Ymir
Ymir
xxermxx747
Ymir
Level 81
God Stats
10W - 2L
1,799 SR
Queue Stats
276W - 261L
1,540 Elo+
Party 3
Team Averages
Level 53
1,475 SR
1,530 Elo+

VS

Team Averages
Level 57
1,498 SR
1,386 Elo+
Ymir
Ymir
Cookie54
Ymir
Level 46
God Stats
2W - 2L
1,840 SR
Queue Stats
136W - 121L
1,627 Elo+
Solo
Osiris
Osiris
MatiGorbaran04
Osiris
Level 105
God Stats
3W - 5L
1,245 SR
Queue Stats
247W - 250L
1,374 Elo+
Party 1
Ullr
Ullr
Unity64
Ullr
Level 18
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 7L
1,208 Elo+
Party 2
Guan Yu
Guan Yu
batatus11
Guan Yu
Level 17
God Stats
1W - 2L
1,232 SR
Queue Stats
30W - 60L
1,220 Elo+
Party 1
Tiamat
Tiamat
ovin
Tiamat
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corvinnus
Neith
8
2 / 1 / 4
5,087
565
4,206
4,948
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
Guts020
Ares
8
0 / 4 / 0
4,352
484
1,001
4,660
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
SerketofLight
Thanatos
7
1 / 2 / 1
4,708
523
3,392
5,393
1,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 0
4,877
542
859
4,267
1,345
Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 0 / 2
5,537
615
3,264
5,689
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 3 / 0
4,085
454
1,616
5,302
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 0 / 3
5,271
586
1,915
5,223
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
Unity64
Ullr
7
0 / 2 / 1
4,231
470
3,459
5,363
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
batatus11
Guan Yu
10
5 / 0 / 1
6,207
690
3,411
4,093
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
ovin
Tiamat
9
2 / 1 / 2
5,311
590
2,090
3,517
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
6
Kills
8
8
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
0
0
W
Neith
Corvinnus
Neith
2
1
4
4
W
Ares
Guts020
Ares
0
4
0
0
L
1
0
3
2.5
W
Thanatos
SerketofLight
Thanatos
1
2
1
0.75
L
Ullr
Unity64
Ullr
0
2
1
0.25
L
Guan Yu
batatus11
Guan Yu
5
0
1
5.5
W
0
1
0
0
L
Tiamat
ovin
Tiamat
2
1
2
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,722
Damage
12,491
24,957
Taken
23,498
8,030
Mitigated
8,925
8,978
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,616
310
0
1,442
5,302
1,922
0
1,570
3,732
8,074
0
W
Neith
Corvinnus
Neith
4,206
1,574
0
2,752
4,948
1,334
84
784
4,164
0
18,000
W
Ares
Guts020
Ares
1,001
0
0
0
4,660
1,289
93
0
4,435
9,670
0
L
1,915
728
0
2,811
5,223
2,045
0
358
4,865
0
26,142
W
Thanatos
SerketofLight
Thanatos
3,392
989
0
3,895
5,393
1,585
0
563
4,805
0
19,196
L
Ullr
Unity64
Ullr
3,459
797
0
1,866
5,363
1,182
0
1,198
4,165
0
13,451
L
Guan Yu
batatus11
Guan Yu
3,411
86
50
2,008
4,093
2,229
433
761
3,092
0
24,662
W
859
116
0
823
4,267
1,345
158
1,201
3,041
0
19,464
L
Tiamat
ovin
Tiamat
2,090
145
0
1,190
3,517
1,547
246
138
3,379
16,836
0
W
3,264
576
0
1,508
5,689
2,477
0
1,158
4,531
19,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,561
Gold Earned
25,105
159
Minions Killed
181
0
Camps Cleared
0
885,248
Distance Traveled
864,873
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,085
454
10
1
0
126,242
0
W
Neith
5,087
565
34
4
0
148,501
0
W
Ares
4,352
484
25
3
0
161,772
0
L
Osiris
5,271
586
62
7
0
197,222
2
W
Thanatos
4,708
523
37
4
0
192,935
2
L
Ullr
4,231
470
18
2
0
153,052
0
L
Guan Yu
6,207
690
61
7
0
201,938
5
W
Susano
4,877
542
35
4
0
200,414
3
L
Tiamat
5,311
590
30
3
0
186,419
3
W
Ymir
5,537
615
28
3
0
181,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role