Player Matchup

Kumbhakarna
Kumbhakarna
Flow_Jam
Kumbhakarna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 88L
1,688 Elo+
Solo
Nemesis
Nemesis
InsnNinja
Nemesis
Level 5
God Stats
5W - 7L
1,475 SR
Queue Stats
7W - 10L
1,910 Elo+
Solo
Ra
Ra
YellowFite
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,818 Elo+
Solo
Mercury
Mercury
milleniummystery
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,890 Elo+
Solo
Achilles
Achilles
ysl2199
Achilles
Level 29
God Stats
1W - 1L
1,772 SR
Queue Stats
74W - 69L
1,708 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,803 Elo+

VS

Team Averages
Level 24
1,688 SR
1,933 Elo+
Cu Chulainn
Cu Chulainn
ChimneyBeans
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 13L
1,968 Elo+
Party 1
Amaterasu
Amaterasu
ElonMuskiano
Amaterasu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 92L
1,962 Elo+
Solo
Baron Samedi
Baron Samedi
LordEPickle
Baron Samedi
Level 57
God Stats
187W - 68L
1,804 SR
Queue Stats
291W - 136L
1,759 Elo+
Party 1
Ymir
Ymir
Vilekev
Ymir
Level 14
God Stats
3W - 0L
1,728 SR
Queue Stats
31W - 6L
2,062 Elo+
Party 1
Medusa
Medusa
rocketsoverrio2
Medusa
Level 29
God Stats
14W - 6L
1,909 SR
Queue Stats
104W - 42L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Flow_Jam
Kumbhakarna
14
3 / 7 / 2
9,880
430
8,566
20,614
20,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
InsnNinja
Nemesis
9
1 / 20 / 2
7,653
333
7,020
21,214
9,207
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 4 / 4
10,828
471
6,920
10,658
5,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 7 / 2
11,302
491
9,453
16,882
7,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ysl2199
Achilles
17
4 / 4 / 0
11,065
481
10,483
26,988
24,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChimneyBeans
Cu Chulainn
17
6 / 3 / 11
12,537
545
13,039
17,668
14,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
ElonMuskiano
Amaterasu
20
6 / 4 / 10
13,467
586
12,637
25,004
14,653
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
LordEPickle
Baron Samedi
20
20 / 1 / 10
15,421
670
29,847
18,102
10,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Vilekev
Ymir
16
4 / 1 / 13
12,191
530
9,469
19,932
16,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 3 / 3
13,187
573
11,158
14,600
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
11
Kills
42
42
Deaths
12
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChimneyBeans
Cu Chulainn
6
3
11
3.83
W
Amaterasu
ElonMuskiano
Amaterasu
6
4
10
2.75
L
Kumbhakarna
Flow_Jam
Kumbhakarna
3
7
2
0.57
L
Nemesis
InsnNinja
Nemesis
1
20
2
0.1
W
Baron Samedi
LordEPickle
Baron Samedi
20
1
10
25
W
Ymir
Vilekev
Ymir
4
1
13
10.5
L
0
4
4
0.5
L
3
7
2
0.57
W
6
3
3
2.5
L
Achilles
ysl2199
Achilles
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,442
Damage
76,150
96,356
Taken
95,306
67,095
Mitigated
62,232
17,787
Healing
36,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChimneyBeans
Cu Chulainn
13,039
3,402
0
4,646
17,668
14,813
29
1,620
16,048
9,783
50,609
W
Amaterasu
ElonMuskiano
Amaterasu
12,637
8,461
0
5,852
25,004
14,653
1,074
4,460
20,544
0
116,451
L
Kumbhakarna
Flow_Jam
Kumbhakarna
8,566
1,401
0
2,108
20,614
20,660
0
9,979
10,298
36,096
0
L
Nemesis
InsnNinja
Nemesis
7,020
2,981
0
2,039
21,214
9,207
0
10,634
9,972
0
20,034
W
Baron Samedi
LordEPickle
Baron Samedi
29,847
5,065
2,777
12,061
18,102
10,022
1,636
3,396
14,706
121,916
0
W
Ymir
Vilekev
Ymir
9,469
3,092
0
4,012
19,932
16,341
468
4,828
15,104
32,065
0
L
6,920
1,019
758
4,676
10,658
5,259
472
2,494
8,148
88,548
0
L
9,453
5,368
0
430
16,882
7,393
2,064
7,100
9,562
0
96,871
W
11,158
6,986
0
7,456
14,600
6,403
7,205
4,779
9,821
0
117,715
L
Achilles
ysl2199
Achilles
10,483
2,938
0
7,776
26,988
24,576
362
10,843
15,352
0
65,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,728
Gold Earned
66,803
508
Minions Killed
609
0
Camps Cleared
0
2,093,524
Distance Traveled
2,218,653
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,537
545
85
4
0
449,772
0
W
Amaterasu
13,467
586
152
7
0
457,610
2
L
Kumbhakarna
9,880
430
59
3
0
419,873
1
L
Nemesis
7,653
333
14
1
0
367,641
0
W
Baron Samedi
15,421
670
190
8
0
436,565
0
W
Ymir
12,191
530
31
1
0
458,005
2
L
Ra
10,828
471
155
7
0
454,795
2
L
Mercury
11,302
491
167
7
0
426,947
0
W
Medusa
13,187
573
151
7
0
416,701
2
L
Achilles
11,065
481
113
5
0
424,268
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role