Player Matchup

Skadi
Skadi
MacacoLoco1990
Skadi
Level 29
God Stats
14W - 23L
1,330 SR
Queue Stats
24W - 35L
1,330 Elo+
Solo
Neith
Neith
kinebox
Neith
Level 27
God Stats
1W - 0L
1,291 SR
Queue Stats
23W - 34L
1,305 Elo+
Party 1
Olorun
Olorun
kinglobao
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
xxthestone321
Fenrir
Level 28
God Stats
3W - 2L
1,476 SR
Queue Stats
38W - 39L
1,387 Elo+
Solo
Khepri
Khepri
zodakot
Khepri
Level 14
God Stats
6W - 3L
1,681 SR
Queue Stats
15W - 21L
1,250 Elo+
Party 1
Team Averages
Level 20
1,456 SR
1,354 Elo+

VS

Team Averages
Level 11
1,541 SR
1,404 Elo+
Arachne
Arachne
Amatser
Arachne
Level 14
God Stats
2W - 4L
1,707 SR
Queue Stats
22W - 21L
1,451 Elo+
Party 2
King Arthur
King Arthur
GatoElMasGuapo
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
SuL_KAZAPPI_GR3G
Tiamat
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 85L
1,384 Elo+
Solo
Neith
Neith
Tiiveeen
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,298 Elo+
Solo
Fenrir
Fenrir
kauan241
Fenrir
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 11L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 3
10,272
604
10,343
10,830
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
kinebox
Neith
16
23 / 4 / 10
11,551
679
28,819
14,212
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
kinglobao
Olorun
14
9 / 4 / 15
10,436
614
21,475
16,304
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 2 / 11
10,638
626
7,487
13,642
10,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
zodakot
Khepri
14
3 / 4 / 26
10,322
607
5,355
10,625
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amatser
Arachne
14
5 / 10 / 3
9,223
543
9,460
17,988
7,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
GatoElMasGuapo
King Arthur
12
2 / 10 / 5
7,773
457
5,875
21,752
15,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 11 / 3
6,226
366
4,092
13,633
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Tiiveeen
Neith
10
2 / 7 / 2
6,867
404
6,729
13,593
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
kauan241
Fenrir
12
7 / 14 / 2
8,784
517
9,920
21,922
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
31
52
Kills
16
18
Deaths
52
65
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Amatser
Arachne
5
10
3
0.65
L
King Arthur
GatoElMasGuapo
King Arthur
2
10
5
0.45
W
8
4
3
2.38
L
0
11
3
0.14
L
Neith
Tiiveeen
Neith
2
7
2
0.43
L
Fenrir
kauan241
Fenrir
7
14
2
0.57
W
Neith
kinebox
Neith
23
4
10
7
W
Olorun
kinglobao
Olorun
9
4
15
4.13
W
9
2
11
7.25
W
Khepri
zodakot
Khepri
3
4
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,479
Damage
36,076
65,613
Taken
88,888
40,180
Mitigated
46,355
26,770
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Amatser
Arachne
9,460
6,411
0
4,076
17,988
7,765
0
3,684
14,304
0
35,050
L
King Arthur
GatoElMasGuapo
King Arthur
5,875
1,456
0
3,424
21,752
15,147
0
6,517
15,235
0
16,387
W
10,343
5,047
0
2,394
10,830
4,326
11,320
243
10,487
0
47,859
L
4,092
512
0
544
13,633
7,130
0
5,833
7,800
11,005
0
L
Neith
Tiiveeen
Neith
6,729
2,963
0
2,661
13,593
4,273
0
5,246
8,347
0
26,879
L
Fenrir
kauan241
Fenrir
9,920
3,343
0
1,289
21,922
12,040
0
5,550
16,372
0
20,736
W
Neith
kinebox
Neith
28,819
17,753
546
6,871
14,212
6,355
1,239
1,190
12,972
0
50,471
W
Olorun
kinglobao
Olorun
21,475
12,584
1,125
10,152
16,304
7,396
3,331
1,346
14,858
56,886
0
W
7,487
1,021
243
4,222
13,642
10,579
575
933
12,559
0
52,502
W
Khepri
zodakot
Khepri
5,355
2,032
0
1,217
10,625
11,524
546
380
9,877
19,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,219
Gold Earned
38,873
372
Minions Killed
165
0
Camps Cleared
0
1,331,479
Distance Traveled
1,267,809
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,223
543
58
3
0
266,448
0
L
King Arthur
7,773
457
26
2
0
280,422
4
W
Skadi
10,272
604
95
6
0
241,809
0
L
Tiamat
6,226
366
8
0
0
229,585
0
L
Neith
6,867
404
42
2
0
254,218
0
L
Fenrir
8,784
517
31
2
0
237,136
1
W
Neith
11,551
679
42
2
0
254,760
1
W
Olorun
10,436
614
101
6
0
250,233
3
W
Fenrir
10,638
626
104
6
0
291,894
0
W
Khepri
10,322
607
30
2
0
292,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role