Player Matchup

Bakasura
Bakasura
CosmicFork3
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Party 1
Bellona
Bellona
JeuxPour
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
MrSalt09
Ra
Level 7
God Stats
1W - 2L
1,487 SR
Queue Stats
4W - 9L
1,286 Elo+
Party 1
Medusa
Medusa
P1NKFA1RY
Medusa
Level 16
God Stats
3W - 6L
1,077 SR
Queue Stats
25W - 39L
1,257 Elo+
Solo
Thor
Thor
Unicornpoo0216
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,413 SR
1,350 Elo+

VS

Team Averages
Level 23
1,444 SR
1,369 Elo+
Sol
Sol
Ezrazelis
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
Lampsebas
Ra
Level 20
God Stats
1W - 4L
1,132 SR
Queue Stats
87W - 87L
1,254 Elo+
Solo
Danzaburou
Danzaburou
WaterCrayon733
Danzaburou
Level 26
God Stats
8W - 5L
1,655 SR
Queue Stats
78W - 65L
1,401 Elo+
Solo
Arachne
Arachne
jmnkj
Arachne
Level 48
God Stats
7W - 4L
1,476 SR
Queue Stats
195W - 197L
1,430 Elo+
Party 2
Bellona
Bellona
yJxvi
Bellona
Level 5
God Stats
4W - 4L
1,456 SR
Queue Stats
4W - 6L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CosmicFork3
Bakasura
7
1 / 8 / 0
4,930
411
541
9,624
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
JeuxPour
Bellona
7
0 / 8 / 0
4,661
388
2,391
8,339
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 6 / 0
4,889
407
2,391
5,393
1,835
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
P1NKFA1RY
Medusa
8
0 / 5 / 1
4,590
383
2,465
5,201
1,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 4 / 0
5,169
431
2,867
6,186
2,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,780
565
3,282
4,437
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 1 / 6
7,415
618
5,093
5,653
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
WaterCrayon733
Danzaburou
12
10 / 0 / 2
8,636
720
6,669
4,084
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
jmnkj
Arachne
12
6 / 0 / 4
7,202
600
4,755
5,900
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
yJxvi
Bellona
11
6 / 2 / 4
6,704
559
3,384
5,463
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
4
Kills
30
31
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CosmicFork3
Bakasura
1
8
0
0.13
W
2
1
1
2.5
L
Bellona
JeuxPour
Bellona
0
8
0
0
W
6
1
6
9
L
1
6
0
0.17
L
Medusa
P1NKFA1RY
Medusa
0
5
1
0.1
L
2
4
0
0.5
W
Danzaburou
WaterCrayon733
Danzaburou
10
0
2
11
W
Arachne
jmnkj
Arachne
6
0
4
8
W
Bellona
yJxvi
Bellona
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,655
Damage
23,183
34,743
Taken
25,537
12,608
Mitigated
11,230
3,362
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CosmicFork3
Bakasura
541
334
0
1,231
9,624
1,933
0
624
9,000
0
17,013
W
3,282
1,157
0
2,218
4,437
1,136
2,931
60
4,327
28,594
0
L
Bellona
JeuxPour
Bellona
2,391
1,172
0
225
8,339
5,539
452
2,533
5,806
0
10,446
W
5,093
1,866
541
2,147
5,653
1,862
742
1,539
4,089
28,718
0
L
2,391
525
14
78
5,393
1,835
46
2,810
2,583
16,194
0
L
Medusa
P1NKFA1RY
Medusa
2,465
1,244
0
318
5,201
1,264
0
180
5,021
0
12,521
L
2,867
654
0
1,496
6,186
2,037
39
2,228
3,958
0
14,302
W
Danzaburou
WaterCrayon733
Danzaburou
6,669
4,046
0
2,729
4,084
1,459
3,106
0
4,059
0
35,032
W
Arachne
jmnkj
Arachne
4,755
3,706
0
1,403
5,900
2,082
940
531
5,294
0
35,789
W
Bellona
yJxvi
Bellona
3,384
1,657
0
347
5,463
4,691
223
261
5,143
0
17,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
36,737
124
Minions Killed
295
0
Camps Cleared
0
1,002,362
Distance Traveled
1,007,067
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,930
411
34
3
0
222,637
0
W
Sol
6,780
565
61
5
0
177,004
0
L
Bellona
4,661
388
20
2
0
222,859
0
W
Ra
7,415
618
61
5
0
195,515
3
L
Ra
4,889
407
23
2
0
166,681
0
L
Medusa
4,590
383
19
2
0
190,905
1
L
Thor
5,169
431
28
2
0
199,280
2
W
Danzaburou
8,636
720
67
6
0
185,291
2
W
Arachne
7,202
600
68
6
0
219,738
1
W
Bellona
6,704
559
38
3
0
229,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role