Player Matchup

Agni
Agni
GoldzOfficia
Agni
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
10W - 22L
1,002 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Swipe_flow45
Ah Muzen Cab
Level 23
God Stats
1W - 4L
1,365 SR
Queue Stats
329W - 323L
1,367 Elo+
Solo
Anhur
Anhur
bruno2012macagno
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
siapfa
King Arthur
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 40L
1,129 Elo+
Solo
Cerberus
Cerberus
xXLaxness77Xx
Cerberus
Level 28
God Stats
2W - 4L
1,512 SR
Queue Stats
106W - 95L
1,358 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,271 Elo+

VS

Team Averages
Level 25
1,491 SR
1,304 Elo+
Izanami
Izanami
Codynne
Izanami
Level 36
God Stats
58W - 50L
1,518 SR
Queue Stats
76W - 79L
1,440 Elo+
Party 1
Olorun
Olorun
CrazyEye7747
Olorun
Level 29
God Stats
3W - 3L
1,620 SR
Queue Stats
134W - 169L
1,355 Elo+
Solo
King Arthur
King Arthur
Miike-xRAS
King Arthur
Level 24
God Stats
56W - 67L
1,383 SR
Queue Stats
97W - 104L
1,275 Elo+
Party 1
Thanatos
Thanatos
SugarOfSixPaths
Thanatos
Level 11
God Stats
11W - 6L
1,436 SR
Queue Stats
27W - 19L
1,276 Elo+
Party 1
Ares
Ares
eagleclaw0508
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,142
472
5,936
5,869
1,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Swipe_flow45
Ah Muzen Cab
10
1 / 2 / 2
6,186
476
5,333
7,327
2,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 9 / 0
5,206
400
1,137
8,182
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
siapfa
King Arthur
7
0 / 4 / 1
4,835
372
2,031
8,691
5,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
xXLaxness77Xx
Cerberus
9
2 / 1 / 2
6,164
474
4,255
8,086
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Codynne
Izanami
11
5 / 3 / 1
6,997
538
9,365
8,937
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
11
6 / 2 / 2
7,380
568
4,168
6,554
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Miike-xRAS
King Arthur
13
3 / 1 / 2
7,587
584
5,746
8,187
4,161
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
11
3 / 1 / 4
6,726
517
2,716
7,551
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 3
6,107
470
1,307
8,136
5,992
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
18
19
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
Codynne
Izanami
5
3
1
1.83
W
Olorun
6
2
2
3.5
L
2
3
1
0.83
W
King Arthur
Miike-xRAS
King Arthur
3
1
2
4
W
Thanatos
3
1
4
5
L
Ah Muzen Cab
Swipe_flow45
Ah Muzen Cab
1
2
2
1
L
1
9
0
0.11
W
1
1
3
2.5
L
King Arthur
siapfa
King Arthur
0
4
1
0.13
L
Cerberus
xXLaxness77Xx
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,692
Damage
23,302
38,155
Taken
39,365
14,670
Mitigated
17,603
6,694
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Codynne
Izanami
9,365
6,805
589
1,788
8,937
2,940
3,089
4,586
4,301
0
42,720
W
Olorun
4,168
1,941
0
3,150
6,554
1,994
597
1,041
5,513
33,238
0
L
5,936
1,666
0
939
5,869
1,233
642
518
5,351
25,190
0
W
King Arthur
Miike-xRAS
King Arthur
5,746
948
0
0
8,187
4,161
421
0
8,014
0
43,619
W
Thanatos
2,716
174
0
7,462
7,551
2,516
145
481
7,070
0
26,123
L
Ah Muzen Cab
Swipe_flow45
Ah Muzen Cab
5,333
2,516
0
2,815
7,327
2,298
592
840
6,487
0
29,459
L
1,137
627
0
595
8,182
2,082
193
2,469
5,713
0
6,733
W
1,307
330
0
376
8,136
5,992
347
4,083
4,028
14,333
0
L
King Arthur
siapfa
King Arthur
2,031
575
0
410
8,691
5,049
97
604
8,087
0
9,091
L
Cerberus
xXLaxness77Xx
Cerberus
4,255
518
0
1,935
8,086
4,008
0
1,044
7,042
22,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
34,797
163
Minions Killed
312
0
Camps Cleared
0
1,060,898
Distance Traveled
1,128,104
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,997
538
69
5
0
209,334
3
W
Olorun
7,380
568
81
6
0
185,083
0
L
Agni
6,142
472
39
3
0
204,104
1
W
King Arthur
7,587
584
87
7
0
234,859
0
W
Thanatos
6,726
517
51
4
0
274,159
0
L
Ah Muzen Cab
6,186
476
48
4
0
218,738
1
L
Anhur
5,206
400
9
1
0
176,689
0
W
Ares
6,107
470
24
2
0
224,669
1
L
King Arthur
4,835
372
15
1
0
222,467
4
L
Cerberus
6,164
474
52
4
0
238,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role