Player Matchup

Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 66
God Stats
245W - 255L
1,482 SR
Queue Stats
287W - 312L
1,423 Elo+
Solo
King Arthur
King Arthur
Downmonarch
King Arthur
Level 160
God Stats
6W - 5L
1,293 SR
Queue Stats
119W - 103L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
TheGrood20
Nu Wa
Level 68
God Stats
1W - 1L
1,331 SR
Queue Stats
101W - 106L
1,375 Elo+
Solo
Danzaburou
Danzaburou
Velhotuba
Danzaburou
Level 46
God Stats
5W - 1L
1,660 SR
Queue Stats
68W - 84L
1,437 Elo+
Party 2
Thanatos
Thanatos
andresonc
Thanatos
Level 61
God Stats
5W - 6L
1,235 SR
Queue Stats
105W - 135L
1,433 Elo+
Solo
Team Averages
Level 80
1,400 SR
1,437 Elo+

VS

Team Averages
Level 94
1,568 SR
1,449 Elo+
Tiamat
Tiamat
ALRUNOS
Tiamat
Level 127
God Stats
2W - 3L
1,473 SR
Queue Stats
145W - 141L
1,507 Elo+
Solo
Ullr
Ullr
EeNaza1403
Ullr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 94L
1,409 Elo+
Party 1
King Arthur
King Arthur
Jonatan-Hardt
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,428 Elo+
Solo
Bakasura
Bakasura
NnEvelyn1403
Bakasura
Level 34
God Stats
1W - 3L
1,570 SR
Queue Stats
98W - 116L
1,423 Elo+
Party 1
Yemoja
Yemoja
TemkiroX
Yemoja
Level 87
God Stats
12W - 12L
1,797 SR
Queue Stats
150W - 137L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHACAL_1967_
Cthulhu
16
2 / 2 / 9
9,647
439
10,344
10,345
8,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Downmonarch
King Arthur
20
12 / 2 / 9
12,969
590
23,749
18,765
17,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
17
7 / 6 / 5
11,157
507
19,791
11,092
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Velhotuba
Danzaburou
16
3 / 3 / 9
10,688
486
13,844
16,294
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
andresonc
Thanatos
16
1 / 4 / 4
9,769
444
6,314
17,534
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ALRUNOS
Tiamat
16
6 / 2 / 6
10,374
472
16,611
16,254
11,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 4 / 6
9,047
411
10,523
17,601
6,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Jonatan-Hardt
King Arthur
14
3 / 8 / 1
8,781
399
4,373
19,882
16,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
NnEvelyn1403
Bakasura
13
3 / 5 / 7
9,163
417
5,668
16,392
8,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
TemkiroX
Yemoja
12
0 / 6 / 7
8,463
385
11,198
26,151
18,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
44
25
Kills
17
17
Deaths
25
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ALRUNOS
Tiamat
6
2
6
4.5
W
Cthulhu
CHACAL_1967_
Cthulhu
2
2
9
3.25
W
King Arthur
Downmonarch
King Arthur
12
2
9
8.25
L
5
4
6
2
L
King Arthur
Jonatan-Hardt
King Arthur
3
8
1
0.44
L
Bakasura
NnEvelyn1403
Bakasura
3
5
7
1.3
L
Yemoja
TemkiroX
Yemoja
0
6
7
0.58
W
Nu Wa
7
6
5
1.58
W
Danzaburou
Velhotuba
Danzaburou
3
3
9
2.5
W
Thanatos
andresonc
Thanatos
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,042
Damage
48,373
74,030
Taken
96,280
44,914
Mitigated
62,085
26,531
Healing
33,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ALRUNOS
Tiamat
16,611
751
0
8,846
16,254
11,074
65
5,398
10,294
88,794
0
W
Cthulhu
CHACAL_1967_
Cthulhu
10,344
223
2,164
1,505
10,345
8,470
462
4,606
5,666
34,872
0
W
King Arthur
Downmonarch
King Arthur
23,749
1,841
0
5,601
18,765
17,569
83
3,576
14,810
0
95,265
L
10,523
3,956
0
6,466
17,601
6,946
63
5,298
12,091
0
43,017
L
King Arthur
Jonatan-Hardt
King Arthur
4,373
985
0
2,936
19,882
16,708
520
5,375
14,183
0
37,417
L
Bakasura
NnEvelyn1403
Bakasura
5,668
3,026
0
4,108
16,392
8,746
0
5,214
10,942
0
30,775
L
Yemoja
TemkiroX
Yemoja
11,198
2,287
3,192
7,994
26,151
18,611
90
7,440
18,485
31,596
0
W
Nu Wa
19,791
6,251
0
300
11,092
4,189
802
5,886
4,944
66,447
0
W
Danzaburou
Velhotuba
Danzaburou
13,844
6,566
0
5,544
16,294
7,422
4,243
6,787
9,487
0
62,442
W
Thanatos
andresonc
Thanatos
6,314
1,672
0
11,417
17,534
7,264
0
6,954
10,580
0
57,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,230
Gold Earned
45,828
528
Minions Killed
380
0
Camps Cleared
0
2,076,832
Distance Traveled
1,883,609
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,374
472
134
6
0
395,547
3
W
Cthulhu
9,647
439
44
2
0
460,198
3
W
King Arthur
12,969
590
153
7
0
406,803
6
L
Ullr
9,047
411
60
3
0
367,301
1
L
King Arthur
8,781
399
67
3
0
330,181
2
L
Bakasura
9,163
417
69
3
0
427,588
3
L
Yemoja
8,463
385
50
2
0
362,992
9
W
Nu Wa
11,157
507
126
6
0
374,440
3
W
Danzaburou
10,688
486
112
5
0
381,906
5
W
Thanatos
9,769
444
93
4
0
453,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role