Player Matchup

Hachiman
Hachiman
InfiniteLight28
Hachiman
Level 16
God Stats
1W - 3L
1,393 SR
Queue Stats
11W - 11L
1,450 Elo+
Solo
Geb
Geb
Nymehria
Geb
Level 20
God Stats
10W - 9L
1,424 SR
Queue Stats
10W - 10L
1,319 Elo+
Solo
Jormungandr
Jormungandr
SgtMonkeypants1
Jormungandr
Level 12
God Stats
4W - 3L
1,812 SR
Queue Stats
255W - 279L
1,379 Elo+
Solo
Susano
Susano
Xskayrim432
Susano
Level 27
God Stats
8W - 8L
1,260 SR
Queue Stats
13W - 15L
1,305 Elo+
Solo
Tiamat
Tiamat
foggymnm
Tiamat
Level 24
God Stats
4W - 4L
1,539 SR
Queue Stats
153W - 176L
1,406 Elo+
Solo
Team Averages
Level 20
1,485 SR
1,372 Elo+

VS

Team Averages
Level 32
1,439 SR
1,377 Elo+
Amaterasu
Amaterasu
ChangedPond2830
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
King_Of_Flames67
Ah Muzen Cab
Level 16
God Stats
21W - 33L
1,526 SR
Queue Stats
65W - 79L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
MochaTulip11398
Cthulhu
Level 54
God Stats
2W - 0L
1,370 SR
Queue Stats
23W - 30L
1,329 Elo+
Party 1
Nemesis
Nemesis
Narindite
Nemesis
Level 66
God Stats
1W - 1L
1,299 SR
Queue Stats
52W - 71L
1,355 Elo+
Party 2
Anubis
Anubis
tink245
Anubis
Level 18
God Stats
17W - 18L
1,500 SR
Queue Stats
199W - 257L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
5 / 1 / 1
9,936
414
6,939
10,172
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 5 / 2
10,450
435
10,862
30,339
15,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
SgtMonkeypants1
Jormungandr
12
1 / 7 / 4
8,637
360
9,190
21,535
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
16
4 / 7 / 6
10,764
449
11,573
19,227
6,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
foggymnm
Tiamat
17
1 / 3 / 4
9,864
411
11,842
14,184
13,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChangedPond2830
Amaterasu
18
4 / 2 / 1
11,717
488
11,756
16,288
13,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
King_Of_Flames67
Ah Muzen Cab
18
11 / 2 / 2
12,779
532
25,111
17,959
7,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 4 / 7
11,748
490
13,072
20,898
19,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Narindite
Nemesis
17
2 / 2 / 5
11,004
459
8,074
12,889
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
tink245
Anubis
19
4 / 6 / 1
12,830
535
16,691
13,257
6,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
16
Kills
23
23
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ChangedPond2830
Amaterasu
4
2
1
2.25
L
Hachiman
5
1
1
5.5
W
Ah Muzen Cab
King_Of_Flames67
Ah Muzen Cab
11
2
2
6
W
2
4
7
1.38
W
Nemesis
Narindite
Nemesis
2
2
5
2.25
L
5
5
2
1.2
L
Jormungandr
SgtMonkeypants1
Jormungandr
1
7
4
0.43
L
Susano
4
7
6
1
L
Tiamat
foggymnm
Tiamat
1
3
4
1
W
Anubis
tink245
Anubis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,406
Damage
74,704
95,457
Taken
81,291
51,974
Mitigated
51,872
20,561
Healing
21,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ChangedPond2830
Amaterasu
11,756
5,769
0
3,205
16,288
13,295
2,009
6,924
8,877
0
57,514
L
Hachiman
6,939
3,893
0
5,036
10,172
2,340
1,051
6,664
2,905
0
45,788
W
Ah Muzen Cab
King_Of_Flames67
Ah Muzen Cab
25,111
16,411
0
10,528
17,959
7,192
4,641
8,426
9,458
0
103,389
W
13,072
1,434
245
862
20,898
19,576
739
9,757
10,901
63,298
0
W
Nemesis
Narindite
Nemesis
8,074
4,265
0
1,811
12,889
5,354
3,490
3,398
9,416
0
69,884
L
10,862
1,062
0
9,111
30,339
15,529
0
8,365
21,919
46,493
0
L
Jormungandr
SgtMonkeypants1
Jormungandr
9,190
2,787
0
492
21,535
13,952
110
4,734
16,597
31,316
0
L
Susano
11,573
4,070
0
1,526
19,227
6,499
0
5,117
13,851
0
50,804
L
Tiamat
foggymnm
Tiamat
11,842
2,803
0
4,396
14,184
13,654
70
3,853
10,004
55,900
0
W
Anubis
tink245
Anubis
16,691
541
0
5,269
13,257
6,455
2,313
2,412
10,745
68,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,651
Gold Earned
60,078
383
Minions Killed
547
0
Camps Cleared
0
1,908,006
Distance Traveled
2,270,156
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,717
488
101
4
0
483,034
0
L
Hachiman
9,936
414
86
4
0
266,427
2
W
Ah Muzen Cab
12,779
532
122
5
0
439,403
0
W
Cthulhu
11,748
490
93
4
0
497,721
2
W
Nemesis
11,004
459
92
4
0
464,638
2
L
Geb
10,450
435
63
3
0
429,515
2
L
Jormungandr
8,637
360
56
2
0
415,421
2
L
Susano
10,764
449
85
4
0
419,950
0
L
Tiamat
9,864
411
93
4
0
376,693
6
W
Anubis
12,830
535
139
6
0
385,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role