Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AKIIMO_NINJA
Awilix
Level 85
God Stats
136W - 107L
1,541 SR
Queue Stats
376W - 387L
1,513 Elo+
Solo
Hera
Hera
Berzrkerrr
Hera
Level 52
God Stats
13W - 11L
1,349 SR
Queue Stats
204W - 195L
1,417 Elo+
Party 1
Hel
Hel
GeideleivaX
Hel
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,525 Elo+
Party 1
Ravana
Ravana
HexEthics
Ravana
Level 119
God Stats
27W - 17L
1,611 SR
Queue Stats
32W - 23L
1,577 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,506 Elo+

VS

Team Averages
Level 109
1,554 SR
1,505 Elo+
Ao Kuang
Ao Kuang
Alien Zeor
Ao Kuang
Level 86
God Stats
9W - 13L
1,623 SR
Queue Stats
421W - 408L
1,555 Elo+
Solo
Cthulhu
Cthulhu
BigDbanDito
Cthulhu
Level 88
God Stats
17W - 15L
1,499 SR
Queue Stats
25W - 19L
1,573 Elo+
Solo
Horus
Horus
CosmicCooler
Horus
Level 146
God Stats
23W - 23L
1,592 SR
Queue Stats
1,138W - 1,152L
1,516 Elo+
Solo
Tiamat
Tiamat
TheNightsmith
Tiamat
Level 105
God Stats
21W - 13L
1,556 SR
Queue Stats
479W - 481L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Zextian
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 0 / 5
7,602
1,086
6,770
8,823
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
13
5 / 0 / 4
7,830
1,119
5,764
3,709
1,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 4
7,101
1,014
5,486
3,737
1,211
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 7
7,383
1,055
4,941
5,363
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
HexEthics
Ravana
13
1 / 0 / 7
7,112
1,016
4,224
6,711
4,403
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

402

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alien Zeor
Ao Kuang
12
1 / 4 / 1
6,763
966
5,887
9,436
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
BigDbanDito
Cthulhu
9
0 / 0 / 0
4,400
629
0
0
0
12
0 / 1 / 2
6,600
943
4,260
9,522
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 1
7,427
1,061
10,091
5,937
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zextian
Danzaburou
12
0 / 3 / 1
6,648
950
5,054
5,261
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
10
Kills
2
2
Deaths
10
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
5
3.5
W
Awilix
5
0
4
7
L
Ao Kuang
Alien Zeor
Ao Kuang
1
4
1
0.38
W
1
1
4
3
L
Cthulhu
BigDbanDito
Cthulhu
0
0
0
0
L
0
1
2
1
W
2
1
7
5.5
W
Ravana
HexEthics
Ravana
1
0
7
4.5
L
1
2
1
0.75
L
Danzaburou
Zextian
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
25,292
28,343
Taken
30,156
14,525
Mitigated
19,377
13,657
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,770
2,796
266
3,639
8,823
5,360
0
4,316
4,054
0
13,344
W
Awilix
5,764
2,860
0
0
3,709
1,351
0
1,890
1,597
0
9,876
L
Ao Kuang
Alien Zeor
Ao Kuang
5,887
1,139
0
1,311
9,436
4,607
0
2,297
7,014
7,817
0
W
5,486
1,880
0
477
3,737
1,211
0
2,029
1,450
23,739
0
L
Cthulhu
BigDbanDito
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
4,260
1,962
984
1,650
9,522
6,805
0
4,221
5,176
0
10,424
W
4,941
173
5,538
2,849
5,363
2,200
0
3,039
2,089
11,182
0
W
Ravana
HexEthics
Ravana
4,224
1,030
0
888
6,711
4,403
0
3,456
2,867
0
11,725
L
10,091
682
0
2,043
5,937
5,754
0
2,628
3,274
26,719
0
L
Danzaburou
Zextian
Danzaburou
5,054
156
0
783
5,261
2,211
0
1,281
3,905
0
10,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,028
Gold Earned
31,838
98
Minions Killed
67
5
Camps Cleared
5
759,266
Distance Traveled
510,278
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,602
1,086
14
2
0
155,041
1
W
Awilix
7,830
1,119
5
1
3
163,177
2
L
Ao Kuang
6,763
966
5
1
0
120,140
0
W
Hera
7,101
1,014
39
6
1
131,080
0
L
Cthulhu
4,400
629
0
0
0
0
0
L
Horus
6,600
943
3
0
1
131,448
0
W
Hel
7,383
1,055
20
3
1
157,559
0
W
Ravana
7,112
1,016
20
3
0
152,409
0
L
Tiamat
7,427
1,061
42
6
4
131,796
0
L
Danzaburou
6,648
950
17
2
0
126,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role