Player Matchup

Hachiman
Hachiman
Darktale27
Hachiman
Level 16
God Stats
2W - 5L
1,217 SR
Queue Stats
148W - 131L
1,477 Elo+
Solo
Ymir
Ymir
MegaMatchu
Ymir
Level 28
God Stats
7W - 4L
1,531 SR
Queue Stats
58W - 46L
1,545 Elo+
Solo
Kukulkan
Kukulkan
charwels
Kukulkan
Level 3
God Stats
8W - 4L
1,500 SR
Queue Stats
439W - 222L
1,443 Elo+
Solo
Pele
Pele
crear1cuenta
Pele
Level 28
God Stats
3W - 0L
1,736 SR
Queue Stats
75W - 60L
1,662 Elo+
Solo
Cu Chulainn
Cu Chulainn
faviox2002
Cu Chulainn
Level 25
God Stats
5W - 2L
1,588 SR
Queue Stats
69W - 34L
1,633 Elo+
Solo
Team Averages
Level 20
1,515 SR
1,552 Elo+

VS

Team Averages
Level 12
1,432 SR
1,552 Elo+
Ares
Ares
CypherAlejo
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,638 Elo+
Solo
Chernobog
Chernobog
SharlKerny
Chernobog
Level 5
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 8L
1,614 Elo+
Solo
Chaac
Chaac
WabbaWabba82
Chaac
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,576 Elo+
Solo
Janus
Janus
tacoheaven001
Janus
Level 28
God Stats
3W - 4L
1,418 SR
Queue Stats
30W - 46L
1,599 Elo+
Solo
Tiamat
Tiamat
xVXExSamurai
Tiamat
Level 13
God Stats
39W - 52L
1,447 SR
Queue Stats
117W - 134L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darktale27
Hachiman
9
0 / 3 / 1
5,156
469
3,788
7,178
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 0
5,933
539
2,236
8,046
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
charwels
Kukulkan
12
4 / 0 / 0
7,495
681
4,106
3,181
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 0 / 3
7,097
645
6,082
6,219
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
faviox2002
Cu Chulainn
13
4 / 2 / 1
7,152
650
5,890
6,863
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
5,784
526
6,492
6,627
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
SharlKerny
Chernobog
9
2 / 2 / 2
5,484
499
2,609
7,121
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 5 / 0
6,289
572
6,096
10,229
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
4,248
386
137
2,805
506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
8
0 / 5 / 0
4,535
412
1,747
6,439
2,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
14
Kills
7
7
Deaths
14
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Hachiman
Darktale27
Hachiman
0
3
1
0.17
W
2
2
0
1
L
Chernobog
SharlKerny
Chernobog
2
2
2
1.5
L
2
5
0
0.4
W
Kukulkan
charwels
Kukulkan
4
0
0
4
W
4
0
3
5.5
W
Cu Chulainn
faviox2002
Cu Chulainn
4
2
1
2.25
L
0
1
0
0
L
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,102
Damage
17,081
31,487
Taken
33,221
12,886
Mitigated
14,080
11,991
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,492
468
0
1,983
6,627
2,933
0
1,086
5,541
20,518
0
W
Hachiman
Darktale27
Hachiman
3,788
2,186
0
3,585
7,178
1,941
0
2,855
4,323
0
27,439
W
2,236
809
0
2,934
8,046
3,339
29
2,845
5,201
17,375
0
L
Chernobog
SharlKerny
Chernobog
2,609
1,124
0
3,342
7,121
2,016
0
1,150
5,971
0
26,742
L
6,096
1,658
0
3,741
10,229
6,621
0
0
10,229
0
30,288
W
Kukulkan
charwels
Kukulkan
4,106
355
0
1,213
3,181
993
368
1,246
1,731
45,095
0
W
6,082
1,836
0
3,254
6,219
2,098
0
993
5,105
0
38,889
W
Cu Chulainn
faviox2002
Cu Chulainn
5,890
2,021
0
1,005
6,863
4,515
860
100
6,437
0
40,122
L
137
0
0
147
2,805
506
0
468
2,273
13,846
0
L
Tiamat
1,747
259
0
1,038
6,439
2,004
0
3,412
2,865
12,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
26,340
368
Minions Killed
194
0
Camps Cleared
0
1,031,786
Distance Traveled
844,307
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,784
526
24
2
0
204,246
1
W
Hachiman
5,156
469
47
4
0
192,291
1
W
Ymir
5,933
539
32
3
0
197,761
2
L
Chernobog
5,484
499
55
5
0
172,813
1
L
Chaac
6,289
572
70
6
0
197,386
2
W
Kukulkan
7,495
681
119
11
0
195,406
1
W
Pele
7,097
645
73
7
0
237,338
3
W
Cu Chulainn
7,152
650
97
9
0
208,990
0
L
Janus
4,248
386
24
2
0
123,900
1
L
Tiamat
4,535
412
21
2
0
145,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role