Player Matchup

Ah Puch
Ah Puch
KingMacbet
Ah Puch
Level 17
God Stats
7W - 9L
1,500 SR
Queue Stats
121W - 105L
1,488 Elo+
Solo
Xing Tian
Xing Tian
NikyOne
Xing Tian
Level 29
God Stats
11W - 12L
1,322 SR
Queue Stats
39W - 55L
1,367 Elo+
Party 1
Vamana
Vamana
SventraDraghi
Vamana
Level 11
God Stats
1W - 2L
1,251 SR
Queue Stats
47W - 64L
1,366 Elo+
Solo
Fenrir
Fenrir
jaxolingo
Fenrir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,027 Elo+
Solo
Skadi
Skadi
nnuc01
Skadi
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 52L
1,399 Elo+
Party 1
Team Averages
Level 17
1,415 SR
1,329 Elo+

VS

Team Averages
Level 12
1,531 SR
1,406 Elo+
Ra
Ra
KaiManZ-_-
Ra
Level 17
God Stats
4W - 5L
1,612 SR
Queue Stats
88W - 115L
1,265 Elo+
Party 3
Artemis
Artemis
Salkinia
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TheFarLane
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 2
Cu Chulainn
Cu Chulainn
punts_dunts02
Cu Chulainn
Level 29
God Stats
6W - 6L
1,543 SR
Queue Stats
89W - 103L
1,405 Elo+
Party 2
Thor
Thor
skereeeeeee34
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,138 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KingMacbet
Ah Puch
19
15 / 2 / 5
12,432
565
20,109
14,028
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
NikyOne
Xing Tian
16
3 / 0 / 12
10,890
495
8,170
12,406
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 0 / 12
11,312
514
11,113
12,919
9,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
jaxolingo
Fenrir
17
8 / 5 / 5
11,495
523
11,839
18,300
9,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
nnuc01
Skadi
17
6 / 2 / 8
10,845
493
5,981
8,377
3,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
8,625
392
5,139
14,939
5,865
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Salkinia
Artemis
13
0 / 10 / 4
8,255
375
8,665
14,638
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
TheFarLane
Jormungandr
14
3 / 5 / 0
9,043
411
7,346
14,375
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
punts_dunts02
Cu Chulainn
17
2 / 6 / 2
11,143
507
13,652
21,430
17,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 7 / 0
10,004
455
6,157
20,874
11,895
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
18
36
Kills
9
9
Deaths
37
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Ah Puch
KingMacbet
Ah Puch
15
2
5
8.75
W
Xing Tian
NikyOne
Xing Tian
3
0
12
9
L
Artemis
Salkinia
Artemis
0
10
4
0.2
W
4
0
12
10
L
Jormungandr
TheFarLane
Jormungandr
3
5
0
0.6
W
Fenrir
jaxolingo
Fenrir
8
5
5
2.1
W
Skadi
nnuc01
Skadi
6
2
8
5
L
Cu Chulainn
punts_dunts02
Cu Chulainn
2
6
2
0.5
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,212
Damage
40,959
66,030
Taken
86,256
39,442
Mitigated
48,697
19,624
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,139
872
930
3,592
14,939
5,865
451
5,714
9,225
53,883
0
W
Ah Puch
KingMacbet
Ah Puch
20,109
2,449
789
5,266
14,028
5,735
576
4,011
9,942
83,392
0
W
Xing Tian
NikyOne
Xing Tian
8,170
572
1,243
4,724
12,406
10,969
1,268
3,576
8,480
38,847
0
L
Artemis
Salkinia
Artemis
8,665
3,313
0
1,866
14,638
4,478
826
7,350
7,263
0
33,567
W
11,113
5,201
0
2,650
12,919
9,610
1,132
1,434
11,125
0
52,861
L
Jormungandr
TheFarLane
Jormungandr
7,346
1,480
0
977
14,375
8,623
420
4,630
9,745
40,301
0
W
Fenrir
jaxolingo
Fenrir
11,839
4,451
0
3,128
18,300
9,762
0
2,546
15,504
0
78,364
W
Skadi
nnuc01
Skadi
5,981
3,679
456
1,368
8,377
3,366
3,068
2,876
5,389
0
55,516
L
Cu Chulainn
punts_dunts02
Cu Chulainn
13,652
1,942
0
4,390
21,430
17,836
370
5,978
15,102
13,197
59,731
L
6,157
1,672
0
4,360
20,874
11,895
0
4,607
16,067
0
55,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,974
Gold Earned
47,070
479
Minions Killed
410
0
Camps Cleared
0
2,063,756
Distance Traveled
1,763,163
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,625
392
70
3
0
381,102
3
W
Ah Puch
12,432
565
111
5
0
412,880
3
W
Xing Tian
10,890
495
53
2
0
422,148
1
L
Artemis
8,255
375
75
3
0
324,634
5
W
Vamana
11,312
514
101
5
0
475,584
4
L
Jormungandr
9,043
411
57
3
0
310,058
0
W
Fenrir
11,495
523
113
5
0
352,974
4
W
Skadi
10,845
493
101
5
0
400,170
1
L
Cu Chulainn
11,143
507
130
6
0
372,192
3
L
Thor
10,004
455
78
4
0
375,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role