Player Matchup

Cerberus
Cerberus
Halat
Cerberus
Level 33
God Stats
12W - 4L
1,720 SR
Queue Stats
131W - 99L
1,584 Elo+
Party 1
Ra
Ra
HereIsKhepri
Ra
Level 23
God Stats
2W - 2L
1,283 SR
Queue Stats
24W - 12L
1,626 Elo+
Party 1
Mercury
Mercury
Korb_Hunter
Mercury
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
MajorReinhart
Cabrakan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 17L
1,776 Elo+
Party 1
Neith
Neith
Ziraeq
Neith
Level 3
God Stats
7W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,593 Elo+

VS

Team Averages
Level 10
1,529 SR
1,438 Elo+
Arachne
Arachne
Lagobert
Arachne
Level 12
God Stats
4W - 2L
1,776 SR
Queue Stats
45W - 33L
1,541 Elo+
Party 3
Neith
Neith
Ninoxie
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 2
Erlang Shen
Erlang Shen
Nov0xx
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,457 Elo+
Party 3
Merlin
Merlin
Poperlski
Merlin
Level 2
God Stats
1W - 1L
1,596 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 3
Bacchus
Bacchus
miloudavord
Bacchus
Level 23
God Stats
0W - 3L
1,273 SR
Queue Stats
15W - 17L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Halat
Cerberus
17
10 / 3 / 18
11,802
590
14,927
17,325
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 1 / 13
11,243
562
11,095
7,221
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Korb_Hunter
Mercury
19
8 / 1 / 11
11,677
584
12,134
14,483
7,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
MajorReinhart
Cabrakan
19
5 / 0 / 10
11,782
589
14,125
14,489
20,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Ziraeq
Neith
16
13 / 3 / 11
11,340
567
15,442
12,676
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lagobert
Arachne
14
2 / 8 / 2
9,019
451
6,145
18,265
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Ninoxie
Neith
13
3 / 9 / 3
8,751
438
10,740
14,391
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Nov0xx
Erlang Shen
14
1 / 6 / 2
8,360
418
5,527
22,583
9,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Poperlski
Merlin
12
1 / 11 / 2
8,030
402
9,755
12,596
4,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
miloudavord
Bacchus
12
1 / 8 / 4
7,861
393
7,175
15,957
11,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
21
42
Kills
8
8
Deaths
42
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Halat
Cerberus
10
3
18
6.33
W
6
1
13
12.5
W
Mercury
Korb_Hunter
Mercury
8
1
11
13.5
L
Arachne
Lagobert
Arachne
2
8
2
0.38
W
Cabrakan
MajorReinhart
Cabrakan
5
0
10
10
L
Neith
Ninoxie
Neith
3
9
3
0.5
L
Erlang Shen
Nov0xx
Erlang Shen
1
6
2
0.33
L
Merlin
Poperlski
Merlin
1
11
2
0.18
W
Neith
Ziraeq
Neith
13
3
11
6.17
L
Bacchus
miloudavord
Bacchus
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,723
Damage
39,342
66,194
Taken
83,792
51,291
Mitigated
35,292
26,271
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Halat
Cerberus
14,927
1,759
0
3,374
17,325
14,729
630
5,505
11,820
36,439
0
W
11,095
1,067
4,089
3,444
7,221
3,124
377
2,752
4,469
72,008
0
W
Mercury
Korb_Hunter
Mercury
12,134
5,111
0
5,023
14,483
7,256
66
3,314
11,169
0
106,869
L
Arachne
Lagobert
Arachne
6,145
3,173
0
6,180
18,265
5,965
0
7,280
10,863
0
42,415
W
Cabrakan
MajorReinhart
Cabrakan
14,125
2,094
0
6,327
14,489
20,511
204
2,780
11,709
81,086
0
L
Neith
Ninoxie
Neith
10,740
4,520
0
2,854
14,391
4,200
0
5,611
8,742
0
42,403
L
Erlang Shen
Nov0xx
Erlang Shen
5,527
2,599
0
6,492
22,583
9,552
0
12,925
9,575
0
37,836
L
Merlin
Poperlski
Merlin
9,755
379
0
268
12,596
4,132
105
6,154
6,292
34,951
0
W
Neith
Ziraeq
Neith
15,442
7,365
0
4,014
12,676
5,671
4,330
3,002
9,674
0
63,701
L
Bacchus
miloudavord
Bacchus
7,175
654
0
1,310
15,957
11,443
0
7,692
8,173
22,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,844
Gold Earned
42,021
580
Minions Killed
310
0
Camps Cleared
0
1,948,734
Distance Traveled
1,707,688
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,802
590
48
2
0
363,491
0
W
Ra
11,243
562
146
7
0
405,447
8
W
Mercury
11,677
584
150
8
0
484,993
2
L
Arachne
9,019
451
84
4
0
346,813
4
W
Cabrakan
11,782
589
152
8
0
339,179
4
L
Neith
8,751
438
63
3
0
319,828
1
L
Erlang Shen
8,360
418
75
4
0
355,888
1
L
Merlin
8,030
402
65
3
0
323,392
0
W
Neith
11,340
567
84
4
0
355,624
0
L
Bacchus
7,861
393
23
1
0
361,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role