Player Matchup

Olorun
Olorun
AtomicEvo
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,600 Elo+
Party 1
Bakasura
Bakasura
Hewenn
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
NoneaGod
Ah Puch
Level 23
God Stats
7W - 4L
1,788 SR
Queue Stats
147W - 169L
1,496 Elo+
Solo
Ymir
Ymir
Odate
Ymir
Level 6
God Stats
2W - 0L
1,513 SR
Queue Stats
6W - 4L
1,492 Elo+
Party 1
Amaterasu
Amaterasu
Tibix17
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,600 Elo+
Party 1
Team Averages
Level 10
1,560 SR
1,538 Elo+

VS

Team Averages
Level 23
1,621 SR
1,476 Elo+
Achilles
Achilles
TheRealShadow999
Achilles
Level 29
God Stats
32W - 26L
1,507 SR
Queue Stats
90W - 96L
1,439 Elo+
Solo
Fafnir
Fafnir
frankythemsnky2
Fafnir
Level 24
God Stats
4W - 3L
1,640 SR
Queue Stats
55W - 68L
1,436 Elo+
Solo
Anubis
Anubis
jjyjjo
Anubis
Level 18
God Stats
10W - 7L
1,873 SR
Queue Stats
118W - 111L
1,543 Elo+
Party 2
Mercury
Mercury
kil1604
Mercury
Level 27
God Stats
23W - 26L
1,532 SR
Queue Stats
48W - 60L
1,482 Elo+
Party 2
Neith
Neith
macdaddymare
Neith
Level 18
God Stats
10W - 16L
1,554 SR
Queue Stats
15W - 24L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AtomicEvo
Olorun
14
2 / 8 / 3
9,555
455
7,827
15,887
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Hewenn
Bakasura
18
7 / 7 / 4
11,964
570
7,250
17,881
6,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
NoneaGod
Ah Puch
15
2 / 3 / 6
9,947
474
10,400
9,695
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Odate
Ymir
14
0 / 5 / 8
8,834
421
3,936
12,462
8,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
Tibix17
Amaterasu
20
9 / 0 / 6
12,894
614
13,253
21,261
17,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,587
457
11,095
15,796
9,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 7
10,604
505
7,950
17,349
18,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
jjyjjo
Anubis
16
5 / 5 / 7
10,573
503
14,015
11,986
6,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
kil1604
Mercury
15
2 / 4 / 4
9,215
439
4,026
11,756
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 6
10,346
493
11,746
10,050
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
20
Kills
23
23
Deaths
20
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
AtomicEvo
Olorun
2
8
3
0.44
W
Bakasura
Hewenn
Bakasura
7
7
4
1.29
W
Ah Puch
NoneaGod
Ah Puch
2
3
6
1.67
W
Ymir
Odate
Ymir
0
5
8
0.8
L
3
7
1
0.5
W
Amaterasu
Tibix17
Amaterasu
9
0
6
12
L
6
2
7
4.75
L
Anubis
jjyjjo
Anubis
5
5
7
1.7
L
Mercury
kil1604
Mercury
2
4
4
1
L
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,666
Damage
48,832
77,186
Taken
66,937
40,197
Mitigated
43,400
24,906
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AtomicEvo
Olorun
7,827
4,374
387
5,635
15,887
4,919
748
4,310
11,577
44,987
0
W
Bakasura
Hewenn
Bakasura
7,250
5,211
0
5,654
17,881
6,477
1,012
4,755
13,126
0
62,165
W
Ah Puch
NoneaGod
Ah Puch
10,400
360
0
1,279
9,695
2,879
0
3,986
5,709
50,046
0
W
Ymir
Odate
Ymir
3,936
814
0
349
12,462
8,294
0
6,077
6,385
28,878
0
L
11,095
3,117
0
1,646
15,796
9,246
848
4,696
10,728
0
52,378
W
Amaterasu
Tibix17
Amaterasu
13,253
4,878
0
11,602
21,261
17,628
2,876
2,974
18,287
4,532
96,526
L
7,950
1,389
0
3,100
17,349
18,691
57
8,550
8,348
42,709
0
L
Anubis
jjyjjo
Anubis
14,015
377
155
3,915
11,986
6,013
596
3,615
7,803
66,854
0
L
Mercury
kil1604
Mercury
4,026
2,984
0
3,560
11,756
5,298
219
2,344
8,911
0
47,683
L
11,746
4,049
0
4,667
10,050
4,152
35
2,913
7,008
0
68,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,194
Gold Earned
50,325
480
Minions Killed
484
0
Camps Cleared
0
2,029,763
Distance Traveled
1,941,582
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,555
455
62
3
0
347,123
0
W
Bakasura
11,964
570
130
6
0
425,245
2
W
Ah Puch
9,947
474
89
4
0
413,222
3
W
Ymir
8,834
421
61
3
0
373,155
0
L
Achilles
9,587
457
98
5
0
411,881
4
W
Amaterasu
12,894
614
138
7
0
471,018
0
L
Fafnir
10,604
505
58
3
0
371,930
1
L
Anubis
10,573
503
132
6
0
327,760
1
L
Mercury
9,215
439
93
4
0
449,278
0
L
Neith
10,346
493
103
5
0
380,733
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role