Player Matchup

King Arthur
King Arthur
Masters
Chirillo_o
King Arthur
Masters
Level 135
God Stats
16W - 12L
1,662 SR
Queue Stats
81W - 58L
2,656 MMR
Party 3
Janus
Janus
Diamond III
Flew
Janus
Diamond III
Level 126
God Stats
1W - 3L
1,503 SR
Queue Stats
51W - 38L
2,433 MMR
Party 3
Fenrir
Fenrir
Diamond II
Skeeee
Fenrir
Diamond II
Level 144
God Stats
87W - 60L
1,776 SR
Queue Stats
276W - 248L
2,584 MMR
Solo
Danzaburou
Danzaburou
Masters
extremebeasty
Danzaburou
Masters
Level 160
God Stats
9W - 7L
1,893 SR
Queue Stats
431W - 364L
2,440 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
mizzou1258
Ratatoskr
Masters
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
98W - 76L
2,339 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,710 SR
2,490 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,641 SR
2,483 MMR
Sun Wukong
Sun Wukong
Diamond II
Amasesis
Sun Wukong
Diamond II
Level 160
God Stats
3W - 3L
1,778 SR
Queue Stats
162W - 129L
2,513 MMR
Party 1
Raijin
Raijin
Diamond II
EmojiDaddy
Raijin
Diamond II
Level 160
God Stats
7W - 4L
1,961 SR
Queue Stats
63W - 29L
2,526 MMR
Party 1
Mercury
Mercury
Diamond II
IWill1aMsI
Mercury
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 32L
2,503 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
TSFxSHIN4RUI 00
Cabrakan
Diamond IV
Level 102
God Stats
18W - 14L
1,467 SR
Queue Stats
896W - 910L
2,368 MMR
Solo
Cupid
Cupid
Diamond III
xHunt 24x
Cupid
Diamond III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
191W - 168L
2,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chirillo_o
King Arthur
18
0 / 7 / 1
11,824
493
9,285
29,802
26,512
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Flew
Janus
20
3 / 2 / 5
14,795
616
16,691
12,643
5,436
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Skeeee
Fenrir
16
4 / 7 / 4
11,305
471
7,674
22,611
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
extremebeasty
Danzaburou
18
3 / 8 / 5
12,106
504
12,409
22,923
11,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
mizzou1258
Ratatoskr
19
4 / 8 / 3
12,896
537
10,359
20,615
11,531
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Chang'eSetAphroditeNemesisApollo

VS

Bans
ScyllaGuan YuTsukuyomiCu ChulainnArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amasesis
Sun Wukong
20
5 / 1 / 11
14,340
598
11,175
24,363
28,586
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
EmojiDaddy
Raijin
20
7 / 3 / 12
15,038
627
19,650
13,692
5,849
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
IWill1aMsI
Mercury
20
15 / 1 / 10
15,289
637
20,252
16,515
9,475
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
17
2 / 4 / 20
12,148
506
16,282
20,220
25,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
xHunt 24x
Cupid
20
3 / 6 / 6
13,415
559
10,057
19,669
6,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
14
Kills
32
32
Deaths
15
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Amasesis
Sun Wukong
5
1
11
10.5
L
King Arthur
Chirillo_o
King Arthur
0
7
1
0.07
W
Raijin
EmojiDaddy
Raijin
7
3
12
4.33
L
Janus
Flew
Janus
3
2
5
2.75
W
Mercury
IWill1aMsI
Mercury
15
1
10
20
L
Fenrir
Skeeee
Fenrir
4
7
4
0.86
W
Cabrakan
2
4
20
3
L
Danzaburou
extremebeasty
Danzaburou
3
8
5
0.69
L
Ratatoskr
mizzou1258
Ratatoskr
4
8
3
0.69
W
Cupid
xHunt 24x
Cupid
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,418
Damage
77,416
108,594
Taken
94,459
70,800
Mitigated
76,190
25,267
Healing
35,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Amasesis
Sun Wukong
11,175
2,444
0
11,249
24,363
28,586
2,134
2,776
21,385
0
97,077
L
King Arthur
Chirillo_o
King Arthur
9,285
817
0
7,655
29,802
26,512
0
7,866
21,790
0
88,183
W
Raijin
EmojiDaddy
Raijin
19,650
903
571
4,016
13,692
5,849
2,614
5,497
8,083
112,786
0
L
Janus
Flew
Janus
16,691
1,350
218
2,657
12,643
5,436
0
6,297
6,148
142,622
0
W
Mercury
IWill1aMsI
Mercury
20,252
10,150
0
2,245
16,515
9,475
5,021
2,995
13,410
0
112,233
L
Fenrir
Skeeee
Fenrir
7,674
1,960
0
2,578
22,611
15,836
0
8,681
13,792
172
46,397
W
Cabrakan
16,282
1,644
0
7,367
20,220
25,545
133
5,415
13,691
41,962
0
L
Danzaburou
extremebeasty
Danzaburou
12,409
5,211
0
7,189
22,923
11,485
320
8,860
13,951
0
98,992
L
Ratatoskr
mizzou1258
Ratatoskr
10,359
1,922
0
4,970
20,615
11,531
0
3,724
16,787
0
83,436
W
Cupid
xHunt 24x
Cupid
10,057
5,564
1,152
9,398
19,669
6,735
4,998
894
17,643
0
95,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,926
Gold Earned
70,230
778
Minions Killed
696
0
Camps Cleared
0
2,314,722
Distance Traveled
2,404,893
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,340
598
183
8
0
536,306
10
L
King Arthur
11,824
493
184
8
0
441,776
8
W
Raijin
15,038
627
200
8
0
461,531
6
L
Janus
14,795
616
251
10
0
525,306
5
W
Mercury
15,289
637
115
5
0
563,793
3
L
Fenrir
11,305
471
58
2
0
467,137
9
W
Cabrakan
12,148
506
51
2
0
425,952
7
L
Danzaburou
12,106
504
158
7
0
397,551
4
L
Ratatoskr
12,896
537
127
5
0
482,952
7
W
Cupid
13,415
559
147
6
0
417,311
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role