Player Matchup

Persephone
Persephone
Drunken-Dragon21
Persephone
Level 17
God Stats
7W - 6L
1,420 SR
Queue Stats
16W - 26L
1,428 Elo+
Party 1
Achilles
Achilles
RugbyMutant
Achilles
Level 79
God Stats
21W - 18L
1,489 SR
Queue Stats
119W - 151L
1,496 Elo+
Party 1
Ullr
Ullr
bloodfrags96
Ullr
Level 122
God Stats
34W - 46L
1,357 SR
Queue Stats
142W - 172L
1,441 Elo+
Party 1
Team Averages
Level 73
1,422 SR
1,455 Elo+

VS

Team Averages
Level 57
1,459 SR
1,344 Elo+
Ra
Ra
Kelsoxo1896
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,302 Elo+
Party 2
Chaac
Chaac
Kronic Kevlar
Chaac
Level 39
God Stats
32W - 40L
1,442 SR
Queue Stats
544W - 691L
1,372 Elo+
Party 2
Neith
Neith
Lunatearz
Neith
Level 127
God Stats
202W - 301L
1,436 SR
Queue Stats
229W - 329L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Drunken-Dragon21
Persephone
14
1 / 5 / 12
10,401
650
7,346
10,637
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
RugbyMutant
Achilles
14
6 / 4 / 10
11,429
714
8,882
17,472
16,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
12 / 4 / 6
12,518
782
19,520
18,254
7,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 5
12,293
768
14,712
14,634
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 8 / 10
10,441
653
14,355
22,318
19,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Lunatearz
Neith
12
4 / 4 / 6
10,489
656
7,081
11,136
3,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
19
Kills
13
13
Deaths
19
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Persephone
Drunken-Dragon21
Persephone
1
5
12
1.4
L
7
7
5
1.36
L
2
8
10
0.88
L
Neith
Lunatearz
Neith
4
4
6
1.75
W
Achilles
RugbyMutant
Achilles
6
4
10
2.75
W
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,748
Damage
36,148
46,363
Taken
48,088
27,078
Mitigated
27,474
14,198
Healing
14,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Drunken-Dragon21
Persephone
7,346
533
0
3,510
10,637
3,445
224
2,400
7,977
29,366
0
L
14,712
1,193
1,756
2,816
14,634
4,555
926
484
13,787
48,325
0
L
14,355
2,895
0
6,210
22,318
19,727
258
3,559
17,946
0
34,856
L
Neith
Lunatearz
Neith
7,081
2,169
767
3,043
11,136
3,192
1,118
2,391
8,360
0
28,322
W
Achilles
RugbyMutant
Achilles
8,882
2,196
0
4,299
17,472
16,300
1,074
5,714
11,454
0
30,371
W
19,520
10,990
0
6,389
18,254
7,333
1,792
5,920
11,910
0
59,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
33,223
141
Minions Killed
156
0
Camps Cleared
0
846,312
Distance Traveled
844,788
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,401
650
48
3
0
249,679
0
L
Ra
12,293
768
73
5
0
295,125
0
L
Chaac
10,441
653
36
2
0
277,253
2
L
Neith
10,489
656
47
3
0
272,410
1
W
Achilles
11,429
714
21
1
0
298,921
0
W
Ullr
12,518
782
72
5
0
297,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role