Player Matchup

Sol
Sol
EncorePH-
Sol
Level 53
God Stats
14W - 8L
1,678 SR
Queue Stats
116W - 87L
1,568 Elo+
Party 2
Artio
Artio
FatherVersace
Artio
Level 29
God Stats
26W - 11L
1,630 SR
Queue Stats
59W - 45L
1,476 Elo+
Party 2
Medusa
Medusa
LPV_SUS
Medusa
Level 58
God Stats
40W - 35L
1,558 SR
Queue Stats
86W - 66L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sxuce_Mxmbx
Cu Chulainn
Level 28
God Stats
27W - 19L
1,457 SR
Queue Stats
95W - 86L
1,398 Elo+
Party 2
Nemesis
Nemesis
vParaIIex
Nemesis
Level 44
God Stats
4W - 0L
1,780 SR
Queue Stats
26W - 24L
1,410 Elo+
Solo
Team Averages
Level 42
1,621 SR
1,479 Elo+

VS

Team Averages
Level 62
1,497 SR
1,476 Elo+
Set
Set
 
Set
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
DillPickle5639
Xbalanque
Level 40
God Stats
14W - 10L
1,526 SR
Queue Stats
333W - 321L
1,480 Elo+
Party 3
Anubis
Anubis
Mary Jane cG
Anubis
Level 29
God Stats
16W - 18L
1,574 SR
Queue Stats
82W - 110L
1,420 Elo+
Party 1
Yemoja
Yemoja
TheToxicBreak
Yemoja
Level 88
God Stats
1W - 4L
1,571 SR
Queue Stats
220W - 192L
1,543 Elo+
Party 3
Bellona
Bellona
VolatileSmasher
Bellona
Level 85
God Stats
0W - 3L
1,312 SR
Queue Stats
169W - 193L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 9
8,430
703
11,495
10,223
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 1 / 7
6,893
574
2,236
9,656
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
LPV_SUS
Medusa
12
2 / 0 / 7
6,960
580
6,793
5,465
1,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Sxuce_Mxmbx
Cu Chulainn
13
1 / 0 / 0
7,140
595
5,802
3,911
2,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
vParaIIex
Nemesis
14
10 / 0 / 4
8,487
707
8,627
8,945
3,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 8 / 0
5,675
473
5,387
11,842
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
DillPickle5639
Xbalanque
9
0 / 4 / 0
5,404
450
3,672
7,712
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
11
1 / 7 / 0
6,716
560
5,377
10,564
5,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 1
5,568
464
2,400
7,572
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,390
533
2,253
10,568
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
24
Kills
2
3
Deaths
24
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
8
0
0.13
L
Xbalanque
DillPickle5639
Xbalanque
0
4
0
0
W
8
2
9
6.25
W
3
1
7
6.5
W
Medusa
LPV_SUS
Medusa
2
0
7
5.5
L
Anubis
1
7
0
0.14
W
Cu Chulainn
Sxuce_Mxmbx
Cu Chulainn
1
0
0
1
L
0
4
1
0.13
L
0
1
0
0
W
Nemesis
vParaIIex
Nemesis
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,953
Damage
19,089
38,200
Taken
48,258
15,867
Mitigated
21,528
17,983
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,387
2,307
0
3,166
11,842
4,060
0
2,411
9,431
0
28,122
L
Xbalanque
DillPickle5639
Xbalanque
3,672
959
0
1,929
7,712
2,122
0
1,782
5,930
0
26,096
W
11,495
3,782
0
6,390
10,223
2,356
2,688
4,424
5,799
41,575
0
W
2,236
203
717
2,996
9,656
5,967
671
1,107
8,549
8,134
0
W
Medusa
LPV_SUS
Medusa
6,793
2,677
0
2,358
5,465
1,574
1,221
1,034
4,431
0
53,541
L
Anubis
5,377
611
0
3,618
10,564
5,338
92
6,569
3,995
33,506
0
W
Cu Chulainn
Sxuce_Mxmbx
Cu Chulainn
5,802
1,050
0
1,034
3,911
2,890
0
0
3,911
2,239
30,584
L
2,400
894
636
1,515
7,572
3,350
0
2,969
4,603
11,912
0
L
2,253
960
0
6,375
10,568
6,658
0
299
10,269
0
32,883
W
Nemesis
vParaIIex
Nemesis
8,627
4,795
408
4,080
8,945
3,080
0
1,212
7,733
0
42,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,910
Gold Earned
29,753
326
Minions Killed
273
0
Camps Cleared
0
1,188,484
Distance Traveled
1,002,117
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,675
473
51
4
0
215,000
3
L
Xbalanque
5,404
450
57
5
0
186,941
1
W
Sol
8,430
703
87
7
0
228,097
0
W
Artio
6,893
574
5
0
0
221,696
3
W
Medusa
6,960
580
81
7
0
208,248
3
L
Anubis
6,716
560
63
5
0
197,918
3
W
Cu Chulainn
7,140
595
69
6
0
253,120
0
L
Yemoja
5,568
464
20
2
0
169,796
1
L
Bellona
6,390
533
82
7
0
232,462
2
W
Nemesis
8,487
707
84
7
0
277,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role