Player Matchup

Izanami
Izanami
Alka540
Izanami
Level 27
God Stats
36W - 18L
1,542 SR
Queue Stats
128W - 142L
1,399 Elo+
Party 1
Discordia
Discordia
AntOo73
Discordia
Level 27
God Stats
1W - 4L
1,496 SR
Queue Stats
41W - 49L
1,446 Elo+
Party 1
Tiamat
Tiamat
Azazel0403
Tiamat
Level 27
God Stats
18W - 29L
1,447 SR
Queue Stats
53W - 77L
1,376 Elo+
Party 1
Erlang Shen
Erlang Shen
elfenikel50547
Erlang Shen
Level 29
God Stats
3W - 0L
1,734 SR
Queue Stats
149W - 168L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
tristar747
Ne Zha
Level 122
God Stats
5W - 7L
1,500 SR
Queue Stats
243W - 244L
1,467 Elo+
Party 1
Team Averages
Level 46
1,544 SR
1,423 Elo+

VS

Team Averages
Level 71
1,506 SR
1,502 Elo+
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Aitor30
Vulcan
Level 90
God Stats
22W - 9L
1,733 SR
Queue Stats
225W - 243L
1,548 Elo+
Party 2
Medusa
Medusa
Alehldel2004_
Medusa
Level 27
God Stats
17W - 17L
1,426 SR
Queue Stats
35W - 44L
1,492 Elo+
Party 2
Cerberus
Cerberus
Exoskyl
Cerberus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,454 Elo+
Solo
Loki
Loki
LGDSAMUEL
Loki
Level 65
God Stats
17W - 18L
1,368 SR
Queue Stats
68W - 68L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alka540
Izanami
11
4 / 5 / 1
7,359
526
5,338
9,203
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
AntOo73
Discordia
11
0 / 0 / 0
5,920
423
1,755
4,389
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Azazel0403
Tiamat
12
4 / 3 / 2
7,443
532
7,484
7,440
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
elfenikel50547
Erlang Shen
12
0 / 4 / 0
6,306
450
1,315
6,674
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
tristar747
Ne Zha
12
2 / 1 / 5
7,546
539
7,700
7,877
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
5 / 2 / 1
7,707
551
7,572
9,722
5,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
Aitor30
Vulcan
13
2 / 1 / 1
7,066
505
4,489
4,584
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 4
6,159
440
4,388
8,304
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Exoskyl
Cerberus
3
0 / 2 / 0
4,469
319
388
3,017
729
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Loki
14
6 / 2 / 3
8,118
580
4,843
7,745
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
10
Kills
13
13
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
2
1
2.75
L
Vulcan
Aitor30
Vulcan
2
1
1
2.5
L
0
3
4
0.67
W
Izanami
Alka540
Izanami
4
5
1
0.9
W
Discordia
AntOo73
Discordia
0
0
0
0
W
Tiamat
Azazel0403
Tiamat
4
3
2
1.67
L
Cerberus
Exoskyl
Cerberus
0
2
0
0
L
Loki
6
2
3
3.75
W
Erlang Shen
elfenikel50547
Erlang Shen
0
4
0
0
W
Ne Zha
tristar747
Ne Zha
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
21,680
35,583
Taken
33,372
15,291
Mitigated
13,348
11,293
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,572
735
0
1,313
9,722
5,821
36
3,874
5,591
0
42,767
L
Vulcan
Aitor30
Vulcan
4,489
1,863
0
1,310
4,584
1,615
75
1,335
2,897
39,024
0
L
4,388
2,265
294
1,399
8,304
2,415
0
1,841
6,326
0
24,084
W
Izanami
Alka540
Izanami
5,338
3,991
405
2,342
9,203
2,509
710
683
8,480
0
33,186
W
Discordia
AntOo73
Discordia
1,755
0
0
1,436
4,389
1,382
53
2,137
2,152
29,824
0
W
Tiamat
Azazel0403
Tiamat
7,484
485
404
2,808
7,440
4,059
0
857
6,377
36,475
0
L
Cerberus
Exoskyl
Cerberus
388
0
0
1,161
3,017
729
0
0
3,017
5,877
0
L
Loki
4,843
1,356
0
2,251
7,745
2,768
100
1,220
6,302
0
40,467
W
Erlang Shen
elfenikel50547
Erlang Shen
1,315
610
207
1,710
6,674
2,377
608
0
6,674
0
27,740
W
Ne Zha
tristar747
Ne Zha
7,700
1,940
0
1,981
7,877
4,964
342
922
6,885
0
26,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
33,519
264
Minions Killed
308
0
Camps Cleared
0
1,267,595
Distance Traveled
1,096,438
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,707
551
90
6
0
237,813
0
L
Vulcan
7,066
505
86
6
0
246,897
5
L
Medusa
6,159
440
37
3
0
249,241
1
W
Izanami
7,359
526
69
5
0
233,973
0
W
Discordia
5,920
423
64
5
0
237,005
4
W
Tiamat
7,443
532
67
5
0
264,647
5
L
Cerberus
4,469
319
11
1
0
64,933
0
L
Loki
8,118
580
84
6
0
297,554
3
W
Erlang Shen
6,306
450
39
3
0
234,664
0
W
Ne Zha
7,546
539
25
2
0
297,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role